X → x.com/Xiau0226Matsu
Street Fighter 6 version : Ver.2.0301.001  Update History  
       
         
CharacterMove NameStart-upRecoveryHitBlockAdditional
Alex Heavy Lariat(Charged) (During Prowler Stance)Hold HP
motion
1,200 / 10,000
1,0000 / 60,000
Frame Active : 21-23
Cancel : -
Damage : 1200
Drive Gauge Increase Hit : 2000
Drive Gauge Decrease Block : -10000
Drive Gauge Decrease Punish Counter : -10000
Properties : -
21 19 6 5 -
Gouki/Akuma L Gou Hadoken(Lv3) ⇨ ✚ Hold LP
motion
1,350 / 10,000
4,000 / 60,000
Frame Active : -
Cancel : SA3
Damage : 1350
Drive Gauge Increase Hit : 5000
Drive Gauge Decrease Block : -4000
Drive Gauge Decrease Punish Counter : -9000
Properties : High - Projectile
56 ... D 5 -
Gouki/Akuma M Gou Hadoken(Lv3) ⇨ ✚ Hold MP
motion
1,350 / 10,000
4,000 / 60,000
Frame Active : -
Cancel : SA3
Damage : 1350
Drive Gauge Increase Hit : 5000
Drive Gauge Decrease Block : -4000
Drive Gauge Decrease Punish Counter : -9000
Properties : High - Projectile
56 ... D 5 -
Gouki/Akuma H Gou Hadoken(Lv3) ⇨ ✚ Hold HP
motion
1,350 / 10,000
4,000 / 60,000
Frame Active : -
Cancel : SA3
Damage : 1350
Drive Gauge Increase Hit : 5000
Drive Gauge Decrease Block : -4000
Drive Gauge Decrease Punish Counter : -9000
Properties : High - Projectile
56 ... D 5 -
INGRID Sun Flare(Lv3) (2 or more Sun Crests)⇩⇦ ✚ HP
motion
1,350 / 10,000
6,000 / 60,000
Frame Active : 18-32
Cancel : SA3
Damage : 1350
Drive Gauge Increase Hit : 3000
Drive Gauge Decrease Block : -6000
Drive Gauge Decrease Punish Counter : -9000
Properties : -
18 14 D 5 -
INGRID OD Sun Flare(Lv2) (1 Sun Crest)⇩⇦ ✚ P P
motion
1,350 / 10,000
6,000 / 60,000
Frame Active : 18-32
Cancel : SA2
Damage : 1350
Drive Gauge Increase Hit : 0
Drive Gauge Decrease Block : -6000
Drive Gauge Decrease Punish Counter : -9000
Properties : High
18 14 D 5 -
M.Bison [when Psycho Mine is embedded]H Psycho Crusher Attack ⇨ ✚ HP
motion
2,100 / 10,000
1,1000 / 60,000
Frame Active : 24-49
Cancel : SA3
Damage : 2100
Drive Gauge Increase Hit : 7000
Drive Gauge Decrease Block : -11000
Drive Gauge Decrease Punish Counter : -10000
Properties : High
24 24 D 5 -
Terry Round Wave ⇨ ✚ HP
motion
900 / 10,000
7,000 / 60,000
Frame Active : -
Cancel : SA3
Damage : 900
Drive Gauge Increase Hit : 1500
Drive Gauge Decrease Block : -7000
Drive Gauge Decrease Punish Counter : -2000
Properties : Low - Projectile
29 ... 8 5 -
1~8 / 8




Moving the mouse cursor on the video to control the sequence.
[Shift]:Pause/Resume  [←]:Step Backward  [→]:Step Forward

[00] Character : Alex
[01] Move Name : Heavy Lariat(Charged)
[02] Frame Start-up : 21
[03] Frame Active : 21-23
[04] Frame Recovery : 19
[05] Recovery Hit : 6
[06] Recovery Block : 5
[07] Cancel : -
[08] Damage : 1200
[09] Combo Scaling : Starter scaling 20%
[10] Drive Gauge Increase Hit : 2000
[11] Drive Gauge Decrease Block : -10000
[12] Drive Gauge Decrease Punish Counter : -10000
[13] Super Art Gauge Increase : 1000
[14] Properties : -
[15] Miscellaneous :
Super Armor for 2 attack from frames 6 - 16Turns the opponent around on Counter and Punish Counter

Moving the mouse cursor on the video to control the sequence.
[Shift]:Pause/Resume  [←]:Step Backward  [→]:Step Forward

[00] Character : Gouki/Akuma
[01] Move Name : L Gou Hadoken(Lv3)
[02] Frame Start-up : 56
[03] Frame Active : -
[04] Frame Recovery : 82 total frames
[05] Recovery Hit : D
[06] Recovery Block : 5
[07] Cancel : SA3
[08] Damage : 1350
[09] Combo Scaling :
[10] Drive Gauge Increase Hit : 5000
[11] Drive Gauge Decrease Block : -4000
[12] Drive Gauge Decrease Punish Counter : -9000
[13] Super Art Gauge Increase : 800
[14] Properties : High - Projectile
[15] Miscellaneous :
Recovery reduced by 5 frames if the attack hits or is blocked on the 76th frame or earlier

Moving the mouse cursor on the video to control the sequence.
[Shift]:Pause/Resume  [←]:Step Backward  [→]:Step Forward

[00] Character : Gouki/Akuma
[01] Move Name : M Gou Hadoken(Lv3)
[02] Frame Start-up : 56
[03] Frame Active : -
[04] Frame Recovery : 82 total frames
[05] Recovery Hit : D
[06] Recovery Block : 5
[07] Cancel : SA3
[08] Damage : 1350
[09] Combo Scaling :
[10] Drive Gauge Increase Hit : 5000
[11] Drive Gauge Decrease Block : -4000
[12] Drive Gauge Decrease Punish Counter : -9000
[13] Super Art Gauge Increase : 800
[14] Properties : High - Projectile
[15] Miscellaneous :
Recovery reduced by 5 frames if the attack hits or is blocked on the 76th frame or earlier

Moving the mouse cursor on the video to control the sequence.
[Shift]:Pause/Resume  [←]:Step Backward  [→]:Step Forward

[00] Character : Gouki/Akuma
[01] Move Name : H Gou Hadoken(Lv3)
[02] Frame Start-up : 56
[03] Frame Active : -
[04] Frame Recovery : 82 total frames
[05] Recovery Hit : D
[06] Recovery Block : 5
[07] Cancel : SA3
[08] Damage : 1350
[09] Combo Scaling :
[10] Drive Gauge Increase Hit : 5000
[11] Drive Gauge Decrease Block : -4000
[12] Drive Gauge Decrease Punish Counter : -9000
[13] Super Art Gauge Increase : 800
[14] Properties : High - Projectile
[15] Miscellaneous :
Recovery reduced by 5 frames if the attack hits or is blocked on the 76th frame or earlier

Moving the mouse cursor on the video to control the sequence.
[Shift]:Pause/Resume  [←]:Step Backward  [→]:Step Forward

[00] Character : INGRID
[01] Move Name : Sun Flare(Lv3)
[02] Frame Start-up : 18
[03] Frame Active : 18-32
[04] Frame Recovery : 14
[05] Recovery Hit : D
[06] Recovery Block : 5
[07] Cancel : SA3
[08] Damage : 1350
[09] Combo Scaling : Starter scaling 30%Combo scaling 20%
[10] Drive Gauge Increase Hit : 3000
[11] Drive Gauge Decrease Block : -6000
[12] Drive Gauge Decrease Punish Counter : -9000
[13] Super Art Gauge Increase : 1200
[14] Properties : -
[15] Miscellaneous :
Consumes 2 Sun Crests

Moving the mouse cursor on the video to control the sequence.
[Shift]:Pause/Resume  [←]:Step Backward  [→]:Step Forward

[00] Character : INGRID
[01] Move Name : OD Sun Flare(Lv2)
[02] Frame Start-up : 18
[03] Frame Active : 18-32
[04] Frame Recovery : 14
[05] Recovery Hit : D
[06] Recovery Block : 5
[07] Cancel : SA2
[08] Damage : 1350
[09] Combo Scaling : Starter scaling 30%Combo scaling 20%
[10] Drive Gauge Increase Hit : 0
[11] Drive Gauge Decrease Block : -6000
[12] Drive Gauge Decrease Punish Counter : -9000
[13] Super Art Gauge Increase : 1200
[14] Properties : High
[15] Miscellaneous :
Consumes 1 Sun Crest

Moving the mouse cursor on the video to control the sequence.
[Shift]:Pause/Resume  [←]:Step Backward  [→]:Step Forward

[00] Character : M.Bison
[01] Move Name : [when Psycho Mine is embedded]H Psycho Crusher Attack
[02] Frame Start-up : 24
[03] Frame Active : 24-49
[04] Frame Recovery : 24
[05] Recovery Hit : D
[06] Recovery Block : 5
[07] Cancel : SA3
[08] Damage : 2100
[09] Combo Scaling : Starter scaling 30%
[10] Drive Gauge Increase Hit : 7000
[11] Drive Gauge Decrease Block : -11000
[12] Drive Gauge Decrease Punish Counter : -10000
[13] Super Art Gauge Increase : 2000
[14] Properties : High
[15] Miscellaneous :
Invincible against mid-air projectiles and strikes with mid-air hitboxes from frames 6 - 25Considered airborne from frames 30 - 49Clashes with projectilesDetonates a Psycho Mine on block or on hit (Once)

Moving the mouse cursor on the video to control the sequence.
[Shift]:Pause/Resume  [←]:Step Backward  [→]:Step Forward

[00] Character : Terry
[01] Move Name : Round Wave
[02] Frame Start-up : 29
[03] Frame Active : -
[04] Frame Recovery : 51 total frames
[05] Recovery Hit : 8
[06] Recovery Block : 5
[07] Cancel : SA3
[08] Damage : 900
[09] Combo Scaling :
[10] Drive Gauge Increase Hit : 1500
[11] Drive Gauge Decrease Block : -7000
[12] Drive Gauge Decrease Punish Counter : -2000
[13] Super Art Gauge Increase : 1000
[14] Properties : Low - Projectile
[15] Miscellaneous :