Street Fighter 6
Frame Data Search
across all characters

Contact us:
Target Street Fighter 6 version : Ver.1.0901.000
You can search frame data of each character's moves in Street Fighter 6 (SF6) across all characters.
The search is automatically performed when you change the search conditions.
(Update History)
 
   
         
⚠ The table can display up to 10 rows at a time. The bar chart will reflect the total number of rows under the conditions.
Click each “Move Name” or the motion thumbnail for more information and frame-by-frame motion animation of the move
CharacterMove NameStart-upRecoveryhitBlockAdditional
Chun-Li OD Kikoken ⇨ ✚ P P
motion
800 / 10,000
2,500 / 60,000
Frame Active : -
Cancel : SA2
Damage : 800
Drive Gauge Increase Hit : 0
Drive Gauge Decrease Block : -2500
Drive Gauge Decrease Punish Counter : -5000
Properties : High - Projectile
11 ... 0 5 -
Gouki/Akuma L Gou Hadoken(Lv3) ⇨ ✚ Hold LP
motion
1,200 / 10,000
3,000 / 60,000
Frame Active : -
Cancel : SA3
Damage : 1200
Drive Gauge Increase Hit : 1000
Drive Gauge Decrease Block : -3000
Drive Gauge Decrease Punish Counter : -7000
Properties : High - Projectile
56 ... D 5 -
Gouki/Akuma M Gou Hadoken(Lv3) ⇨ ✚ Hold MP
motion
1,200 / 10,000
3,000 / 60,000
Frame Active : -
Cancel : SA3
Damage : 1200
Drive Gauge Increase Hit : 1000
Drive Gauge Decrease Block : -3000
Drive Gauge Decrease Punish Counter : -7000
Properties : High - Projectile
56 ... D 5 -
Gouki/Akuma H Gou Hadoken(Lv3) ⇨ ✚ Hold HP
motion
1,200 / 10,000
3,000 / 60,000
Frame Active : -
Cancel : SA3
Damage : 1200
Drive Gauge Increase Hit : 1000
Drive Gauge Decrease Block : -3000
Drive Gauge Decrease Punish Counter : -7000
Properties : High - Projectile
56 ... D 5 -
Gouki/Akuma OD Gou Hadoken(Charged) ⇨ ✚ Hold P P
motion
1,200 / 10,000
3,000 / 60,000
Frame Active : -
Cancel : SA2
Damage : 1200
Drive Gauge Increase Hit : 0
Drive Gauge Decrease Block : -3000
Drive Gauge Decrease Punish Counter : -7000
Properties : High - Projectile
- - D 5 -
M.Bison [when Psycho Mine is embedded]H Psycho Crusher Attack ⇨ ✚ HP
motion
2,100 / 10,000
1,1000 / 60,000
Frame Active : 24-49
Cancel : SA3
Damage : 2100
Drive Gauge Increase Hit : 7000
Drive Gauge Decrease Block : -11000
Drive Gauge Decrease Punish Counter : -10000
Properties : High
24 24 D 5 -
Terry Round Wave ⇨ ✚ HP
motion
900 / 10,000
7,000 / 60,000
Frame Active : -
Cancel : SA3
Damage : 900
Drive Gauge Increase Hit : 1500
Drive Gauge Decrease Block : -7000
Drive Gauge Decrease Punish Counter : -2000
Properties : High - Projectile
29 ... 8 5 -




Moving the mouse cursor on the video to control the sequence.
[Shift]:Pause/Resume  [←]:Step Backward  [→]:Step Forward

[00] Character : Chun-Li
[01] Move Name : OD Kikoken
[02] Frame Start-up : 11
[03] Frame Active : -
[04] Frame Recovery : 39 total frames
[05] Recovery Hit : 0
[06] Recovery Block : 5
[07] Cancel : SA2
[08] Damage : 800
[09] Combo Scaling : Starter scaling 20%
[10] Drive Gauge Increase Hit : 0
[11] Drive Gauge Decrease Block : -2500
[12] Drive Gauge Decrease Punish Counter : -5000
[13] Super Art Gauge Increase : 400
[14] Properties : High - Projectile
[15] Miscellaneous :

Moving the mouse cursor on the video to control the sequence.
[Shift]:Pause/Resume  [←]:Step Backward  [→]:Step Forward

[00] Character : Gouki/Akuma
[01] Move Name : L Gou Hadoken(Lv3)
[02] Frame Start-up : 56
[03] Frame Active : -
[04] Frame Recovery : 84 total frames
[05] Recovery Hit : D
[06] Recovery Block : 5
[07] Cancel : SA3
[08] Damage : 1200
[09] Combo Scaling :
[10] Drive Gauge Increase Hit : 1000
[11] Drive Gauge Decrease Block : -3000
[12] Drive Gauge Decrease Punish Counter : -7000
[13] Super Art Gauge Increase : 600
[14] Properties : High - Projectile
[15] Miscellaneous :

Moving the mouse cursor on the video to control the sequence.
[Shift]:Pause/Resume  [←]:Step Backward  [→]:Step Forward

[00] Character : Gouki/Akuma
[01] Move Name : M Gou Hadoken(Lv3)
[02] Frame Start-up : 56
[03] Frame Active : -
[04] Frame Recovery : 84 total frames
[05] Recovery Hit : D
[06] Recovery Block : 5
[07] Cancel : SA3
[08] Damage : 1200
[09] Combo Scaling :
[10] Drive Gauge Increase Hit : 1000
[11] Drive Gauge Decrease Block : -3000
[12] Drive Gauge Decrease Punish Counter : -7000
[13] Super Art Gauge Increase : 600
[14] Properties : High - Projectile
[15] Miscellaneous :

Moving the mouse cursor on the video to control the sequence.
[Shift]:Pause/Resume  [←]:Step Backward  [→]:Step Forward

[00] Character : Gouki/Akuma
[01] Move Name : H Gou Hadoken(Lv3)
[02] Frame Start-up : 56
[03] Frame Active : -
[04] Frame Recovery : 84 total frames
[05] Recovery Hit : D
[06] Recovery Block : 5
[07] Cancel : SA3
[08] Damage : 1200
[09] Combo Scaling :
[10] Drive Gauge Increase Hit : 1000
[11] Drive Gauge Decrease Block : -3000
[12] Drive Gauge Decrease Punish Counter : -7000
[13] Super Art Gauge Increase : 600
[14] Properties : High - Projectile
[15] Miscellaneous :

Moving the mouse cursor on the video to control the sequence.
[Shift]:Pause/Resume  [←]:Step Backward  [→]:Step Forward

[00] Character : Gouki/Akuma
[01] Move Name : OD Gou Hadoken(Charged)
[02] Frame Start-up : -
[03] Frame Active : -
[04] Frame Recovery : -
[05] Recovery Hit : D
[06] Recovery Block : 5
[07] Cancel : SA2
[08] Damage : 1200
[09] Combo Scaling :
[10] Drive Gauge Increase Hit : 0
[11] Drive Gauge Decrease Block : -3000
[12] Drive Gauge Decrease Punish Counter : -7000
[13] Super Art Gauge Increase : 600
[14] Properties : High - Projectile
[15] Miscellaneous :
Hold down the button for over 25 frames to change its properties

Moving the mouse cursor on the video to control the sequence.
[Shift]:Pause/Resume  [←]:Step Backward  [→]:Step Forward

[00] Character : M.Bison
[01] Move Name : [when Psycho Mine is embedded]H Psycho Crusher Attack
[02] Frame Start-up : 24
[03] Frame Active : 24-49
[04] Frame Recovery : 24
[05] Recovery Hit : D
[06] Recovery Block : 5
[07] Cancel : SA3
[08] Damage : 2100
[09] Combo Scaling : Starter scaling 30%
[10] Drive Gauge Increase Hit : 7000
[11] Drive Gauge Decrease Block : -11000
[12] Drive Gauge Decrease Punish Counter : -10000
[13] Super Art Gauge Increase : 2000
[14] Properties : High
[15] Miscellaneous :
Invincible against mid-air projectiles and strikes with mid-air hitboxes from frames 6 - 25Considered airborne from frames 30 - 49Detonates a Psycho Mine on block or on hit

Moving the mouse cursor on the video to control the sequence.
[Shift]:Pause/Resume  [←]:Step Backward  [→]:Step Forward

[00] Character : Terry
[01] Move Name : Round Wave
[02] Frame Start-up : 29
[03] Frame Active : -
[04] Frame Recovery : 51 total frames
[05] Recovery Hit : 8
[06] Recovery Block : 5
[07] Cancel : SA3
[08] Damage : 900
[09] Combo Scaling :
[10] Drive Gauge Increase Hit : 1500
[11] Drive Gauge Decrease Block : -7000
[12] Drive Gauge Decrease Punish Counter : -2000
[13] Super Art Gauge Increase : 1000
[14] Properties : High - Projectile
[15] Miscellaneous :