Street Fighter 6
Frame Data Search
across all characters

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Target Street Fighter 6 version : Ver.1.0901.000
You can search frame data of each character's moves in Street Fighter 6 (SF6) across all characters.
The search is automatically performed when you change the search conditions.
(Update History)
 
   
         
⚠ The table can display up to 10 rows at a time. The bar chart will reflect the total number of rows under the conditions.
Click each “Move Name” or the motion thumbnail for more information and frame-by-frame motion animation of the move
CharacterMove NameStart-upRecoveryhitBlockAdditional
Dee Jay (Failed version) SA2 Sunrise Festival (7) ⇨⇩⇨ ✚ LP▸LP▸MP▸HP▸LK▸MK▸HK
motion
1,000 / 10,000
2,000 / 60,000
Frame Active : 18-20, 26-28
Cancel : -
Damage : 1000
Drive Gauge Increase Hit : 0
Drive Gauge Decrease Block : -2000
Drive Gauge Decrease Punish Counter : -2000
Properties : High
18 64 D -43 List of startUp 43F or less.
Dee Jay SA3 Weekend Pleasure ⇦⇩⇦ ✚ P
motion
4,000 / 10,000
7,500 / 60,000
Frame Active : 9-13
Cancel : -
Damage : 4000
Drive Gauge Increase Hit : 0
Drive Gauge Decrease Block : -7500
Drive Gauge Decrease Punish Counter : -15000
Properties : High
9 48 D -28 List of startUp 28F or less.
Dee Jay CA Weekend Pleasure (when under 25% vitality)⇩⇦⇩⇦ ✚ P
motion
4,500 / 10,000
1,0000 / 60,000
Frame Active : 9-13
Cancel : -
Damage : 4500
Drive Gauge Increase Hit : 0
Drive Gauge Decrease Block : -10000
Drive Gauge Decrease Punish Counter : -20000
Properties : High
9 48 D -28 List of startUp 28F or less.
Dhalsim SA1 L Yoga Inferno ⇨⇩⇨ ✚ LP
motion
1,920 / 10,000
5,040 / 60,000
Frame Active : 10-93
Cancel : -
Damage : 1920
Drive Gauge Increase Hit : 0
Drive Gauge Decrease Block : 5040
Drive Gauge Decrease Punish Counter : -5040
Properties : High - Projectile
10 ... D -10 List of startUp 10F or less.
Dhalsim SA1 M Yoga Inferno ⇨⇩⇨ ✚ MP
motion
2,100 / 10,000
5,040 / 60,000
Frame Active : 10-93
Cancel : -
Damage : 2100
Drive Gauge Increase Hit : 0
Drive Gauge Decrease Block : 5040
Drive Gauge Decrease Punish Counter : -5040
Properties : High - Projectile
10 ... D -10 List of startUp 10F or less.
Dhalsim SA1 H Yoga Inferno ⇨⇩⇨ ✚ HP
motion
2,040 / 10,000
5,040 / 60,000
Frame Active : 10-93
Cancel : -
Damage : 2040
Drive Gauge Increase Hit : 0
Drive Gauge Decrease Block : 5040
Drive Gauge Decrease Punish Counter : -5040
Properties : High - Projectile
10 ... D -22 List of startUp 22F or less.
Dhalsim SA2 Yoga Sunburst(Lv1) ⇦⇩⇦ ✚ K
motion
2,800 / 10,000
2,500 / 60,000
Frame Active : -
Cancel : -
Damage : 2800
Drive Gauge Increase Hit : 0
Drive Gauge Decrease Block : -2500
Drive Gauge Decrease Punish Counter : -10000
Properties : High - Projectile
7 ... - - -
Dhalsim SA2 Yoga Sunburst(Lv2) ⇦⇩⇦ ✚ Hold K
motion
3,100 / 10,000
3,500 / 60,000
Frame Active : -
Cancel : -
Damage : 3100
Drive Gauge Increase Hit : 0
Drive Gauge Decrease Block : -3500
Drive Gauge Decrease Punish Counter : -14000
Properties : High - Projectile
7 ... - - -
Dhalsim SA2 Yoga Sunburst(Lv3) ⇦⇩⇦ ✚ Hold K
motion
4,000 / 10,000
4,500 / 60,000
Frame Active : -
Cancel : -
Damage : 4000
Drive Gauge Increase Hit : 0
Drive Gauge Decrease Block : -4500
Drive Gauge Decrease Punish Counter : -18000
Properties : High - Projectile
7 ... - - -
Dhalsim SA3 Merciless Yoga ⇨⇩⇨ ✚ K
motion
4,000 / 10,000
7,500 / 60,000
Frame Active : 10-14
Cancel : -
Damage : 4000
Drive Gauge Increase Hit : 0
Drive Gauge Decrease Block : -7500
Drive Gauge Decrease Punish Counter : -15000
Properties : High
10 75 D -62 List of startUp 62F or less.
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[00] Character : Dee Jay
[01] Move Name : (Failed version) SA2 Sunrise Festival (7)
[02] Frame Start-up : 18
[03] Frame Active : 18-20, 26-28
[04] Frame Recovery : 64
[05] Recovery Hit : D
[06] Recovery Block : -43
[07] Cancel : -
[08] Damage : 1000
[09] Combo Scaling :
[10] Drive Gauge Increase Hit : 0
[11] Drive Gauge Decrease Block : -2000
[12] Drive Gauge Decrease Punish Counter : -2000
[13] Super Art Gauge Increase : 0
[14] Properties : High
[15] Miscellaneous :

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[00] Character : Dee Jay
[01] Move Name : SA3 Weekend Pleasure
[02] Frame Start-up : 9
[03] Frame Active : 9-13
[04] Frame Recovery : 48
[05] Recovery Hit : D
[06] Recovery Block : -28
[07] Cancel : -
[08] Damage : 4000
[09] Combo Scaling : *Immediate scaling 10%
[10] Drive Gauge Increase Hit : 0
[11] Drive Gauge Decrease Block : -7500
[12] Drive Gauge Decrease Punish Counter : -15000
[13] Super Art Gauge Increase : 0
[14] Properties : High
[15] Miscellaneous :
Completely invincible from frames 1 - 13Values do not change on counter or Punish CounterMinimum guaranteed damage is set to 50%*Can only be canceled into from special moves

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[00] Character : Dee Jay
[01] Move Name : CA Weekend Pleasure
[02] Frame Start-up : 9
[03] Frame Active : 9-13
[04] Frame Recovery : 48
[05] Recovery Hit : D
[06] Recovery Block : -28
[07] Cancel : -
[08] Damage : 4500
[09] Combo Scaling : *Immediate scaling 10%
[10] Drive Gauge Increase Hit : 0
[11] Drive Gauge Decrease Block : -10000
[12] Drive Gauge Decrease Punish Counter : -20000
[13] Super Art Gauge Increase : 0
[14] Properties : High
[15] Miscellaneous :
Completely invincible from frames 1 - 13Values do not change on counter or Punish CounterMinimum guaranteed damage is set to 50%*Can only be canceled into from special moves

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[00] Character : Dhalsim
[01] Move Name : SA1 L Yoga Inferno
[02] Frame Start-up : 10
[03] Frame Active : 10-93
[04] Frame Recovery : 128 total frames
[05] Recovery Hit : D
[06] Recovery Block : -10
[07] Cancel : -
[08] Damage : 1920
[09] Combo Scaling :
[10] Drive Gauge Increase Hit : 0
[11] Drive Gauge Decrease Block : 5040
[12] Drive Gauge Decrease Punish Counter : -5040
[13] Super Art Gauge Increase : 0
[14] Properties : High - Projectile
[15] Miscellaneous :
Invincible to throws from frames 1 - 11Minimum guaranteed damage is 30%Values do not change on counter or Punish CounterDeals 792 of recoverable damage on block

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[00] Character : Dhalsim
[01] Move Name : SA1 M Yoga Inferno
[02] Frame Start-up : 10
[03] Frame Active : 10-93
[04] Frame Recovery : 128 total frames
[05] Recovery Hit : D
[06] Recovery Block : -10
[07] Cancel : -
[08] Damage : 2100
[09] Combo Scaling :
[10] Drive Gauge Increase Hit : 0
[11] Drive Gauge Decrease Block : 5040
[12] Drive Gauge Decrease Punish Counter : -5040
[13] Super Art Gauge Increase : 0
[14] Properties : High - Projectile
[15] Miscellaneous :
Invincible to throws from frames 1 - 11Minimum guaranteed damage is 30%Values do not change on counter or Punish CounterDeals 792 of recoverable damage on block

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[00] Character : Dhalsim
[01] Move Name : SA1 H Yoga Inferno
[02] Frame Start-up : 10
[03] Frame Active : 10-93
[04] Frame Recovery : 133 total frames
[05] Recovery Hit : D
[06] Recovery Block : -22
[07] Cancel : -
[08] Damage : 2040
[09] Combo Scaling :
[10] Drive Gauge Increase Hit : 0
[11] Drive Gauge Decrease Block : 5040
[12] Drive Gauge Decrease Punish Counter : -5040
[13] Super Art Gauge Increase : 0
[14] Properties : High - Projectile
[15] Miscellaneous :
Invincible to throws from frames 1 - 11Minimum guaranteed damage is 30%Values do not change on counter or Punish CounterDeals 792 of recoverable damage on block

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[00] Character : Dhalsim
[01] Move Name : SA2 Yoga Sunburst(Lv1)
[02] Frame Start-up : 7
[03] Frame Active : -
[04] Frame Recovery : 67 total frames
[05] Recovery Hit : -
[06] Recovery Block : -
[07] Cancel : -
[08] Damage : 2800
[09] Combo Scaling :
[10] Drive Gauge Increase Hit : 0
[11] Drive Gauge Decrease Block : -2500
[12] Drive Gauge Decrease Punish Counter : -10000
[13] Super Art Gauge Increase : 0
[14] Properties : High - Projectile
[15] Miscellaneous :
Completely invincible from frames 1 - 9Minimum guaranteed damage is 40%Values do not change on counter or Punish CounterLevel 1 activates if the button is released within 139 frames

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[00] Character : Dhalsim
[01] Move Name : SA2 Yoga Sunburst(Lv2)
[02] Frame Start-up : 7
[03] Frame Active : -
[04] Frame Recovery : 80 total frames
[05] Recovery Hit : -
[06] Recovery Block : -
[07] Cancel : -
[08] Damage : 3100
[09] Combo Scaling :
[10] Drive Gauge Increase Hit : 0
[11] Drive Gauge Decrease Block : -3500
[12] Drive Gauge Decrease Punish Counter : -14000
[13] Super Art Gauge Increase : 0
[14] Properties : High - Projectile
[15] Miscellaneous :
Completely invincible from frames 1 - 9Minimum guaranteed damage is 40%Values do not change on counter or Punish CounterHold the button for over 140 frames to activate the Level 2 version

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[00] Character : Dhalsim
[01] Move Name : SA2 Yoga Sunburst(Lv3)
[02] Frame Start-up : 7
[03] Frame Active : -
[04] Frame Recovery : 128 total frames
[05] Recovery Hit : -
[06] Recovery Block : -
[07] Cancel : -
[08] Damage : 4000
[09] Combo Scaling :
[10] Drive Gauge Increase Hit : 0
[11] Drive Gauge Decrease Block : -4500
[12] Drive Gauge Decrease Punish Counter : -18000
[13] Super Art Gauge Increase : 0
[14] Properties : High - Projectile
[15] Miscellaneous :
Completely invincible from frames 1 - 9Minimum guaranteed damage is 40%Values do not change on counter or Punish CounterHold the button for over 188 frames to activate the Level 2 version

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[00] Character : Dhalsim
[01] Move Name : SA3 Merciless Yoga
[02] Frame Start-up : 10
[03] Frame Active : 10-14
[04] Frame Recovery : 75
[05] Recovery Hit : D
[06] Recovery Block : -62
[07] Cancel : -
[08] Damage : 4000
[09] Combo Scaling : *Immediate scaling 10%
[10] Drive Gauge Increase Hit : 0
[11] Drive Gauge Decrease Block : -7500
[12] Drive Gauge Decrease Punish Counter : -15000
[13] Super Art Gauge Increase : 0
[14] Properties : High
[15] Miscellaneous :
Completely invincible from frames 1 - 14Minimum guaranteed damage is 50%Values do not change on counter or Punish Counter* Can only be canceled into from special moves