| Character | Move Name | Start-up | Recovery | Hit | Block | Additional |
|---|---|---|---|---|---|---|
| JP | Standing Light Punch LP
300 / 10,000
500 / 60,000
Cancel : C Damage : 300 Drive Gauge Increase Hit : 250 Drive Gauge Decrease Block : -500 Drive Gauge Decrease Punish Counter : -2000 Properties : High |
6 | 10 | 4 | -2 | - |
| JP | Standing Light Kick LK
300 / 10,000
500 / 60,000
Cancel : C Damage : 300 Drive Gauge Increase Hit : 250 Drive Gauge Decrease Block : -500 Drive Gauge Decrease Punish Counter : -2000 Properties : High |
5 | 11 | 3 | -2 | - |
| JP | Standing Medium Punch MP
700 / 10,000
4,000 / 60,000
Cancel : * Damage : 700 Drive Gauge Increase Hit : 3000 Drive Gauge Decrease Block : -4000 Drive Gauge Decrease Punish Counter : -6000 Properties : High |
12 | 21 | 1 | -6 | ⚔ Punish List(Start-up 6F or less) |
| JP | Standing Medium Kick MK
600 / 10,000
3,000 / 60,000
Cancel : C Damage : 600 Drive Gauge Increase Hit : 1500 Drive Gauge Decrease Block : -3000 Drive Gauge Decrease Punish Counter : -4000 Properties : High |
8 | 19 | 3 | -3 | - |
| JP | Standing Heavy Punch HP
800 / 10,000
5,000 / 60,000
Cancel : C Damage : 800 Drive Gauge Increase Hit : 2000 Drive Gauge Decrease Block : -5000 Drive Gauge Decrease Punish Counter : -8000 Properties : High |
12 | 22 | 3 | -3 | - |
| JP | Standing Heavy Kick HK
800 / 10,000
4,000 / 60,000
Cancel : - Damage : 800 Drive Gauge Increase Hit : 3000 Drive Gauge Decrease Block : -4000 Drive Gauge Decrease Punish Counter : -10000 Properties : High |
12 | 17 | 7 | 2 | - |
| JP | Crouching Light Punch ⇩ ✚ LP
300 / 10,000
500 / 60,000
Cancel : C Damage : 300 Drive Gauge Increase Hit : 250 Drive Gauge Decrease Block : -500 Drive Gauge Decrease Punish Counter : -2000 Properties : High |
4 | 11 | 4 | -1 | - |
| JP | Crouching Light Kick ⇩ ✚ LK
200 / 10,000
500 / 60,000
Cancel : - Damage : 200 Drive Gauge Increase Hit : 250 Drive Gauge Decrease Block : -500 Drive Gauge Decrease Punish Counter : -2000 Properties : Low |
6 | 10 | 2 | -2 | - |
| JP | Crouching Medium Punch ⇩ ✚ MP
600 / 10,000
3,000 / 60,000
Cancel : C Damage : 600 Drive Gauge Increase Hit : 1500 Drive Gauge Decrease Block : -3000 Drive Gauge Decrease Punish Counter : -4000 Properties : High |
7 | 14 | 6 | -2 | - |
| JP | Crouching Medium Kick ⇩ ✚ MK
700 / 10,000
4,000 / 60,000
Cancel : - Damage : 700 Drive Gauge Increase Hit : 2000 Drive Gauge Decrease Block : -4000 Drive Gauge Decrease Punish Counter : -6000 Properties : Low |
9 | 17 | 3 | -3 | - |
| JP | Crouching Heavy Punch ⇩ ✚ HP
800 / 10,000
5,000 / 60,000
Cancel : C Damage : 800 Drive Gauge Increase Hit : 2000 Drive Gauge Decrease Block : -5000 Drive Gauge Decrease Punish Counter : -8000 Properties : High |
9 | 20 | 1 | -6 | ⚔ Punish List(Start-up 6F or less) |
| JP | Crouching Heavy Kick ⇩ ✚ HK
900 / 10,000
5,000 / 60,000
Cancel : - Damage : 900 Drive Gauge Increase Hit : 2000 Drive Gauge Decrease Block : -5000 Drive Gauge Decrease Punish Counter : -10000 Properties : Low |
10 | 21 | D | -6 | ⚔ Punish List(Start-up 6F or less) |
| JP | Jumping Light Punch (During a jump) LP
300 / 10,000
1,500 / 60,000
Cancel : - Damage : 300 Drive Gauge Increase Hit : 500 Drive Gauge Decrease Block : -1500 Drive Gauge Decrease Punish Counter : -2000 Properties : Mid |
5 | ... | - | - | - |
| JP | Jumping Light Kick (During a jump) LK
300 / 10,000
1,500 / 60,000
Cancel : - Damage : 300 Drive Gauge Increase Hit : 500 Drive Gauge Decrease Block : -1500 Drive Gauge Decrease Punish Counter : -2000 Properties : Mid |
6 | ... | - | - | - |
| JP | Jumping Medium Punch (During a jump) MP
700 / 10,000
2,500 / 60,000
Cancel : - Damage : 700 Drive Gauge Increase Hit : 1000 Drive Gauge Decrease Block : -2500 Drive Gauge Decrease Punish Counter : -4000 Properties : Mid |
12 | ... | - | - | - |
| JP | Jumping Medium Kick (During a jump) MK
600 / 10,000
2,500 / 60,000
Cancel : - Damage : 600 Drive Gauge Increase Hit : 1000 Drive Gauge Decrease Block : -2500 Drive Gauge Decrease Punish Counter : -4000 Properties : Mid |
7 | ... | - | - | - |
| JP | Jumping Heavy Punch (During a jump) HP
800 / 10,000
4,000 / 60,000
Cancel : - Damage : 800 Drive Gauge Increase Hit : 2000 Drive Gauge Decrease Block : -4000 Drive Gauge Decrease Punish Counter : -5000 Properties : Mid |
9 | ... | - | - | - |
| JP | Jumping Heavy Kick (During a jump) HK
800 / 10,000
4,000 / 60,000
Cancel : - Damage : 800 Drive Gauge Increase Hit : 2000 Drive Gauge Decrease Block : -4000 Drive Gauge Decrease Punish Counter : -5000 Properties : Mid |
11 | ... | - | - | - |
| JP | Guillotinna ⇨ ✚ MK
700 / 10,000
2,500 / 60,000
Cancel : - Damage : 700 Drive Gauge Increase Hit : 1500 Drive Gauge Decrease Block : -2500 Drive Gauge Decrease Punish Counter : -5000 Properties : Mid |
22 | 19 | 3 | -3 | - |
| JP | Malice ⇨ ✚ HP
900 / 10,000
4,000 / 60,000
Cancel : - Damage : 900 Drive Gauge Increase Hit : 3000 Drive Gauge Decrease Block : -4000 Drive Gauge Decrease Punish Counter : -10000 Properties : Low |
16 | 31 | D | -14 | ⚔ Punish List(Start-up 14F or less) |