Street Fighter 6
Frame Data Search
across all characters

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Target Street Fighter 6 version : Ver.1.0901.000
You can search frame data of each character's moves in Street Fighter 6 (SF6) across all characters.
The search is automatically performed when you change the search conditions.
(Update History)
 
   
         
⚠ The table can display up to 10 rows at a time. The bar chart will reflect the total number of rows under the conditions.
Click each “Move Name” or the motion thumbnail for more information and frame-by-frame motion animation of the move
CharacterMove NameStart-upRecoveryhitBlockAdditional
Mai OD Kachousen(Charged) ⇨ ✚ Hold P P
motion
600 / 10,000
2,000 / 60,000
Frame Active : -
Cancel : SA2
Damage : 600
Drive Gauge Increase Hit : 0
Drive Gauge Decrease Block : -2000
Drive Gauge Decrease Punish Counter : -4000
Properties : High - Projectile
28 ... 14 12 -
Mai [Boosted]OD Kachousen(Charged) ⇨ ✚ Hold P P
motion
700 / 10,000
4,000 / 60,000
Frame Active : -
Cancel : SA2
Damage : 700
Drive Gauge Increase Hit : 0
Drive Gauge Decrease Block : -4000
Drive Gauge Decrease Punish Counter : -2000
Properties : High - Projectile / High - Mid-air Projectile
28 ... 14 12 -




Moving the mouse cursor on the video to control the sequence.
[Shift]:Pause/Resume  [←]:Step Backward  [→]:Step Forward

[00] Character : Mai
[01] Move Name : OD Kachousen(Charged)
[02] Frame Start-up : 28
[03] Frame Active : -
[04] Frame Recovery : 58 total frames
[05] Recovery Hit : 14
[06] Recovery Block : 12
[07] Cancel : SA2
[08] Damage : 600
[09] Combo Scaling :
[10] Drive Gauge Increase Hit : 0
[11] Drive Gauge Decrease Block : -2000
[12] Drive Gauge Decrease Punish Counter : -4000
[13] Super Art Gauge Increase : 600
[14] Properties : High - Projectile
[15] Miscellaneous :

Moving the mouse cursor on the video to control the sequence.
[Shift]:Pause/Resume  [←]:Step Backward  [→]:Step Forward

[00] Character : Mai
[01] Move Name : [Boosted]OD Kachousen(Charged)
[02] Frame Start-up : 28
[03] Frame Active : -
[04] Frame Recovery : 58 total frames
[05] Recovery Hit : 14
[06] Recovery Block : 12
[07] Cancel : SA2
[08] Damage : 700
[09] Combo Scaling :
[10] Drive Gauge Increase Hit : 0
[11] Drive Gauge Decrease Block : -4000
[12] Drive Gauge Decrease Punish Counter : -2000
[13] Super Art Gauge Increase : 1200
[14] Properties : High - Projectile / High - Mid-air Projectile
[15] Miscellaneous :
Trajectory changes on hit or blockAfter the trajectory change, properties change to 'High - Mid-air Projectile'After the trajectory and property change, does not hit against moves invincible to mid-air projectiles