Street Fighter 6
Frame Data Search
across all characters

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Target Street Fighter 6 version : Ver.1.0901.000
You can search frame data of each character's moves in Street Fighter 6 (SF6) across all characters.
The search is automatically performed when you change the search conditions.
(Update History)
 
   
         
⚠ The table can display up to 10 rows at a time. The bar chart will reflect the total number of rows under the conditions.
Click each “Move Name” or the motion thumbnail for more information and frame-by-frame motion animation of the move
CharacterMove NameStart-upRecoveryhitBlockAdditional
Dee Jay OD Double Rolling Sobat ⇨ ✚ K K
motion
1,300 / 10,000
2,000 / 60,000
Frame Active : 19-20, 30-32
Cancel : SA2
Damage : 1300
Drive Gauge Increase Hit : 0
Drive Gauge Decrease Block : -2000
Drive Gauge Decrease Punish Counter : -3500
Properties : High
19 19 D -2 List of startUp 2F or less.
Dee Jay OD Waning Moon (During OD Jus Cool)MK
motion
1,100 / 10,000
4,000 / 60,000
Frame Active : 19-23
Cancel : -
Damage : 1100
Drive Gauge Increase Hit : 0
Drive Gauge Decrease Block : -4000
Drive Gauge Decrease Punish Counter : -7000
Properties : Mid
19 17 7 -2 List of startUp 2F or less.
Marisa OD Gladius ⇨ ✚ P P
motion
1,700 / 10,000
5,000 / 60,000
Frame Active : 19-22
Cancel : SA2
Damage : 1700
Drive Gauge Increase Hit : 0
Drive Gauge Decrease Block : -5000
Drive Gauge Decrease Punish Counter : -12000
Properties : High
19 21 D -2 List of startUp 2F or less.




Moving the mouse cursor on the video to control the sequence.
[Shift]:Pause/Resume  [←]:Step Backward  [→]:Step Forward

[00] Character : Dee Jay
[01] Move Name : OD Double Rolling Sobat
[02] Frame Start-up : 19
[03] Frame Active : 19-20, 30-32
[04] Frame Recovery : 19
[05] Recovery Hit : D
[06] Recovery Block : -2
[07] Cancel : SA2
[08] Damage : 1300
[09] Combo Scaling : Starter scaling 20%Combo scaling 20%
[10] Drive Gauge Increase Hit : 0
[11] Drive Gauge Decrease Block : -2000
[12] Drive Gauge Decrease Punish Counter : -3500
[13] Super Art Gauge Increase : 1500
[14] Properties : High
[15] Miscellaneous :
Can be canceled into a Level 2 or 3 Super Art or Critical Art only on the 2nd attack

Moving the mouse cursor on the video to control the sequence.
[Shift]:Pause/Resume  [←]:Step Backward  [→]:Step Forward

[00] Character : Dee Jay
[01] Move Name : OD Waning Moon
[02] Frame Start-up : 19
[03] Frame Active : 19-23
[04] Frame Recovery : 17
[05] Recovery Hit : 7
[06] Recovery Block : -2
[07] Cancel : -
[08] Damage : 1100
[09] Combo Scaling :
[10] Drive Gauge Increase Hit : 0
[11] Drive Gauge Decrease Block : -4000
[12] Drive Gauge Decrease Punish Counter : -7000
[13] Super Art Gauge Increase : 1000
[14] Properties : Mid
[15] Miscellaneous :
Adds a floor bounding effect during a mid-air hit

Moving the mouse cursor on the video to control the sequence.
[Shift]:Pause/Resume  [←]:Step Backward  [→]:Step Forward

[00] Character : Marisa
[01] Move Name : OD Gladius
[02] Frame Start-up : 19
[03] Frame Active : 19-22
[04] Frame Recovery : 21
[05] Recovery Hit : D
[06] Recovery Block : -2
[07] Cancel : SA2
[08] Damage : 1700
[09] Combo Scaling : Starter scaling 30%
[10] Drive Gauge Increase Hit : 0
[11] Drive Gauge Decrease Block : -5000
[12] Drive Gauge Decrease Punish Counter : -12000
[13] Super Art Gauge Increase : 1150
[14] Properties : High
[15] Miscellaneous :
Hold down the button for over 29 frames to change its propertiesUpper body has Super Armor for 2 hits from frames 1 - 22Has armor break properties