Street Fighter 6
Frame Data Search
across all characters


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Street Fighter 6 version : Ver.1.1000.003  Update History  
       
         
CharacterMove NameStart-upRecoveryhitBlockAdditional
Dee Jay Funky Dance (3) MP▸MP▸HP
motion
900 / 10,000
7,000 / 60,000
Frame Active : 20-21
Cancel : -
Damage : 900
Drive Gauge Increase Hit : 2500
Drive Gauge Decrease Block : -7000
Drive Gauge Decrease Punish Counter : -7000
Properties : High
20 24 D -8 List of startUp 8F or less.
JP M Stribog ⇨ ✚ MP
motion
1,200 / 10,000
3,500 / 60,000
Frame Active : 20-22, 24-26
Cancel : SA3
Damage : 1200
Drive Gauge Increase Hit : 2000
Drive Gauge Decrease Block : -3500
Drive Gauge Decrease Punish Counter : -5000
Properties : High
20 ... D -8 List of startUp 8F or less.




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[Shift]:Pause/Resume  [←]:Step Backward  [→]:Step Forward

[00] Character : Dee Jay
[01] Move Name : Funky Dance (3)
[02] Frame Start-up : 20
[03] Frame Active : 20-21
[04] Frame Recovery : 24
[05] Recovery Hit : D
[06] Recovery Block : -8
[07] Cancel : -
[08] Damage : 900
[09] Combo Scaling :
[10] Drive Gauge Increase Hit : 2500
[11] Drive Gauge Decrease Block : -7000
[12] Drive Gauge Decrease Punish Counter : -7000
[13] Super Art Gauge Increase : 1000
[14] Properties : High
[15] Miscellaneous :

Moving the mouse cursor on the video to control the sequence.
[Shift]:Pause/Resume  [←]:Step Backward  [→]:Step Forward

[00] Character : JP
[01] Move Name : M Stribog
[02] Frame Start-up : 20
[03] Frame Active : 20-22, 24-26
[04] Frame Recovery : 53 total frames
[05] Recovery Hit : D
[06] Recovery Block : -8
[07] Cancel : SA3
[08] Damage : 1200
[09] Combo Scaling :
[10] Drive Gauge Increase Hit : 2000
[11] Drive Gauge Decrease Block : -3500
[12] Drive Gauge Decrease Punish Counter : -5000
[13] Super Art Gauge Increase : 800
[14] Properties : High
[15] Miscellaneous :
Increases the Drive Gauge by 10,000 during a Perfect ParryClashes with projectiles