Street Fighter 6
Frame Data Search
across all characters


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Street Fighter 6 version : Ver.1.1000.003  Update History  
       
         
CharacterMove NameStart-upRecoveryhitBlockAdditional
E.Honda Standing Medium Kick MK
motion
700 / 10,000
2,500 / 60,000
Frame Active : 10-13
Cancel : *
Damage : 700
Drive Gauge Increase Hit : 1000
Drive Gauge Decrease Block : -2500
Drive Gauge Decrease Punish Counter : -4000
Properties : High
10 16 4 -3 List of startUp 3F or less.
E.Honda L Sumo Headbutt ⇨ ✚ LP
motion
1,400 / 10,000
6,000 / 60,000
Frame Active : 10-31
Cancel : SA3
Damage : 1400
Drive Gauge Increase Hit : 2000
Drive Gauge Decrease Block : -6000
Drive Gauge Decrease Punish Counter : -12500
Properties : High
10 20 D -3 List of startUp 3F or less.
E.Honda M Sumo Headbutt ⇨ ✚ MP
motion
1,400 / 10,000
6,000 / 60,000
Frame Active : 10-33
Cancel : SA3
Damage : 1400
Drive Gauge Increase Hit : 2000
Drive Gauge Decrease Block : -6000
Drive Gauge Decrease Punish Counter : -12500
Properties : High
10 20 D -3 List of startUp 3F or less.




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[00] Character : E.Honda
[01] Move Name : Standing Medium Kick
[02] Frame Start-up : 10
[03] Frame Active : 10-13
[04] Frame Recovery : 16
[05] Recovery Hit : 4
[06] Recovery Block : -3
[07] Cancel : *
[08] Damage : 700
[09] Combo Scaling :
[10] Drive Gauge Increase Hit : 1000
[11] Drive Gauge Decrease Block : -2500
[12] Drive Gauge Decrease Punish Counter : -4000
[13] Super Art Gauge Increase : 700
[14] Properties : High
[15] Miscellaneous :
 * Can be canceled into Hundred Hand Slap if Sumo Spirit is active

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[Shift]:Pause/Resume  [←]:Step Backward  [→]:Step Forward

[00] Character : E.Honda
[01] Move Name : L Sumo Headbutt
[02] Frame Start-up : 10
[03] Frame Active : 10-31
[04] Frame Recovery : 20
[05] Recovery Hit : D
[06] Recovery Block : -3
[07] Cancel : SA3
[08] Damage : 1400
[09] Combo Scaling : Starter scaling 30%
[10] Drive Gauge Increase Hit : 2000
[11] Drive Gauge Decrease Block : -6000
[12] Drive Gauge Decrease Punish Counter : -12500
[13] Super Art Gauge Increase : 1000
[14] Properties : High
[15] Miscellaneous :
Can be canceled until the 4th active frameInvincible against mid-air projectiles and strikes with mid-air hitboxes from frames 4 - 13Considered airborne from frames 14 - 33Does 1000 damage after the 5th active frame

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[Shift]:Pause/Resume  [←]:Step Backward  [→]:Step Forward

[00] Character : E.Honda
[01] Move Name : M Sumo Headbutt
[02] Frame Start-up : 10
[03] Frame Active : 10-33
[04] Frame Recovery : 20
[05] Recovery Hit : D
[06] Recovery Block : -3
[07] Cancel : SA3
[08] Damage : 1400
[09] Combo Scaling : Starter scaling 30%
[10] Drive Gauge Increase Hit : 2000
[11] Drive Gauge Decrease Block : -6000
[12] Drive Gauge Decrease Punish Counter : -12500
[13] Super Art Gauge Increase : 1000
[14] Properties : High
[15] Miscellaneous :
Can be canceled until the 4th active frameInvincible against mid-air projectiles and strikes with mid-air hitboxes from frames 5 - 13Considered airborne from frames 14 - 35Does 1100 damage after the 5th active frame