Street Fighter 6
Frame Data Search
across all characters

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Target Street Fighter 6 version : Ver.1.0901.000
You can search frame data of each character's moves in Street Fighter 6 (SF6) across all characters.
The search is automatically performed when you change the search conditions.
(Update History)
 
   
         
⚠ The table can display up to 10 rows at a time. The bar chart will reflect the total number of rows under the conditions.
Click each “Move Name” or the motion thumbnail for more information and frame-by-frame motion animation of the move
CharacterMove NameStart-upRecoveryhitBlockAdditional
E.Honda H Hundred Hand Slap ⇦ ✚ HP
motion
1,200 / 10,000
5,000 / 60,000
Frame Active : 21-22, 27-28, 32, 36, 40, 44, 48, 52, 55, 58, 61, 63-64
Cancel : SA3
Damage : 1200
Drive Gauge Increase Hit : 2000
Drive Gauge Decrease Block : -5000
Drive Gauge Decrease Punish Counter : -5000
Properties : High
21 17 2 -8 List of startUp 8F or less.
E.Honda [Sumo Spirit]H Hundred Hand Slap ⇦ ✚ HP
motion
1,250 / 10,000
5,000 / 60,000
Frame Active : 21-22, 27-28, 32, 36, 40, 44, 48, 52, 55, 58, 61, 63-64
Cancel : SA3
Damage : 1250
Drive Gauge Increase Hit : 2000
Drive Gauge Decrease Block : -5000
Drive Gauge Decrease Punish Counter : -5000
Properties : High
21 17 4 -8 List of startUp 8F or less.




Moving the mouse cursor on the video to control the sequence.
[Shift]:Pause/Resume  [←]:Step Backward  [→]:Step Forward

[00] Character : E.Honda
[01] Move Name : H Hundred Hand Slap
[02] Frame Start-up : 21
[03] Frame Active : 21-22, 27-28, 32, 36, 40, 44, 48, 52, 55, 58, 61, 63-64
[04] Frame Recovery : 17
[05] Recovery Hit : 2
[06] Recovery Block : -8
[07] Cancel : SA3
[08] Damage : 1200
[09] Combo Scaling :
[10] Drive Gauge Increase Hit : 2000
[11] Drive Gauge Decrease Block : -5000
[12] Drive Gauge Decrease Punish Counter : -5000
[13] Super Art Gauge Increase : 1000
[14] Properties : High
[15] Miscellaneous :
Only the last hit can be canceledForces a juggle state when hitting a mid-air opponent

Moving the mouse cursor on the video to control the sequence.
[Shift]:Pause/Resume  [←]:Step Backward  [→]:Step Forward

[00] Character : E.Honda
[01] Move Name : [Sumo Spirit]H Hundred Hand Slap
[02] Frame Start-up : 21
[03] Frame Active : 21-22, 27-28, 32, 36, 40, 44, 48, 52, 55, 58, 61, 63-64
[04] Frame Recovery : 17
[05] Recovery Hit : 4
[06] Recovery Block : -8
[07] Cancel : SA3
[08] Damage : 1250
[09] Combo Scaling : Combo scaling 20%
[10] Drive Gauge Increase Hit : 2000
[11] Drive Gauge Decrease Block : -5000
[12] Drive Gauge Decrease Punish Counter : -5000
[13] Super Art Gauge Increase : 1000
[14] Properties : High
[15] Miscellaneous :
Only the last hit can be canceledOnly transitions into the final hit if the 8th hit connectsForces a juggle state when hitting a mid-air opponent