Street Fighter 6
Frame Data Search
across all characters


X → x.com/Xiau0226Matsu
Target Street Fighter 6 version : Ver.1.1000.002
You can search frame data of each character's moves in Street Fighter 6 (SF6) across all characters.
The search is automatically performed when you change the search conditions.
(Update History)
 
   
         
⚠ The table can display up to 10 rows at a time. The bar chart will reflect the total number of rows under the conditions.
Click each “Move Name” or the motion thumbnail for more information and frame-by-frame motion animation of the move
CharacterMove NameStart-upRecoveryhitBlockAdditional
E.Honda Standing Heavy Punch HP
motion
900 / 10,000
5,000 / 60,000
Frame Active : 8-14
Cancel : C*
Damage : 900
Drive Gauge Increase Hit : 2000
Drive Gauge Decrease Block : -5000
Drive Gauge Decrease Punish Counter : -8000
Properties : High
8 20 1 -6 List of startUp 6F or less.




Moving the mouse cursor on the video to control the sequence.
[Shift]:Pause/Resume  [←]:Step Backward  [→]:Step Forward

[00] Character : E.Honda
[01] Move Name : Standing Heavy Punch
[02] Frame Start-up : 8
[03] Frame Active : 8-14
[04] Frame Recovery : 20
[05] Recovery Hit : 1
[06] Recovery Block : -6
[07] Cancel : C*
[08] Damage : 900
[09] Combo Scaling :
[10] Drive Gauge Increase Hit : 2000
[11] Drive Gauge Decrease Block : -5000
[12] Drive Gauge Decrease Punish Counter : -8000
[13] Super Art Gauge Increase : 1000
[14] Properties : High
[15] Miscellaneous :
Produces a crumple stun on Punish Counter if the opponent is standing on the groundForces a juggle state on Punish Counter when hitting a mid-air opponentCan be canceled up until the 3rd active frame*Can be canceled by Hundred Hand Slap from frames 8 - 14 if Sumo Spirit is active