Street Fighter 6
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Street Fighter 6 version : Ver.1.1000.003  Update History  
       
         
CharacterMove NameStart-upRecoveryhitBlockAdditional
ED Standing Heavy Punch HP
motion
800 / 10,000
5,000 / 60,000
Frame Active : 10-13
Cancel : C
Damage : 800
Drive Gauge Increase Hit : 2000
Drive Gauge Decrease Block : -5000
Drive Gauge Decrease Punish Counter : -8000
Properties : High
10 18 5 -2 List of startUp 2F or less.




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[00] Character : ED
[01] Move Name : Standing Heavy Punch
[02] Frame Start-up : 10
[03] Frame Active : 10-13
[04] Frame Recovery : 18
[05] Recovery Hit : 5
[06] Recovery Block : -2
[07] Cancel : C
[08] Damage : 800
[09] Combo Scaling :
[10] Drive Gauge Increase Hit : 2000
[11] Drive Gauge Decrease Block : -5000
[12] Drive Gauge Decrease Punish Counter : -8000
[13] Super Art Gauge Increase : 1000
[14] Properties : High
[15] Miscellaneous :
Forces the opponent into a standing positionHold the button to transition into Psycho KnuckleCan be canceled into Kill Rush (Forward) while the button is heldChanges to Level 1 version if the button is held for more than 30 frames and then releasedChanges to Level 2 version if the button is held for more than 60 frames and then released