Street Fighter 6
Frame Data Search
across all characters

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Target Street Fighter 6 version : Ver.1.0901.000
You can search frame data of each character's moves in Street Fighter 6 (SF6) across all characters.
The search is automatically performed when you change the search conditions.
(Update History)
 
   
         
⚠ The table can display up to 10 rows at a time. The bar chart will reflect the total number of rows under the conditions.
Click each “Move Name” or the motion thumbnail for more information and frame-by-frame motion animation of the move
CharacterMove NameStart-upRecoveryhitBlockAdditional
Guile OD Somersault Kick ⇧ ✚ K K
motion
*1600 / 10,000
2,000 / 60,000
Frame Active : 6-11
Cancel : -
Damage : *1600
Drive Gauge Increase Hit : 0
Drive Gauge Decrease Block : -2000
Drive Gauge Decrease Punish Counter : 0
Properties : High
6 ... D -33 List of startUp 33F or less.




Moving the mouse cursor on the video to control the sequence.
[Shift]:Pause/Resume  [←]:Step Backward  [→]:Step Forward

[00] Character : Guile
[01] Move Name : OD Somersault Kick
[02] Frame Start-up : 6
[03] Frame Active : 6-11
[04] Frame Recovery : 26+20 frame(s) after landing
[05] Recovery Hit : D
[06] Recovery Block : -33
[07] Cancel : -
[08] Damage : *1600
[09] Combo Scaling :
[10] Drive Gauge Increase Hit : 0
[11] Drive Gauge Decrease Block : -2000
[12] Drive Gauge Decrease Punish Counter : 0
[13] Super Art Gauge Increase : 1000
[14] Properties : High
[15] Miscellaneous :
Completely invincible from frames 1 - 11Considered airborne from frames 8 - 37* Does 700 individual damage from frames 3 - 4