Street Fighter 6
Frame Data Search
across all characters


X → x.com/Xiau0226Matsu
Target Street Fighter 6 version : Ver.1.1000.002
You can search frame data of each character's moves in Street Fighter 6 (SF6) across all characters.
The search is automatically performed when you change the search conditions.
(Update History)
 
   
         
⚠ The table can display up to 10 rows at a time. The bar chart will reflect the total number of rows under the conditions.
Click each “Move Name” or the motion thumbnail for more information and frame-by-frame motion animation of the move
CharacterMove NameStart-upRecoveryhitBlockAdditional
JP M Torbalan ⇨ ✚ MK
motion
1,000 / 10,000
2,500 / 60,000
Frame Active : -
Cancel : SA3
Damage : 1000
Drive Gauge Increase Hit : 1000
Drive Gauge Decrease Block : -2500
Drive Gauge Decrease Punish Counter : -3000
Properties : Mid - Projectile
26 ... 6 -8 List of startUp 8F or less.
JP H Torbalan ⇨ ✚ HK
motion
1,000 / 10,000
2,500 / 60,000
Frame Active : -
Cancel : SA3
Damage : 1000
Drive Gauge Increase Hit : 1000
Drive Gauge Decrease Block : -2500
Drive Gauge Decrease Punish Counter : -3000
Properties : Low - Projectile
26 ... 6 -8 List of startUp 8F or less.




Moving the mouse cursor on the video to control the sequence.
[Shift]:Pause/Resume  [←]:Step Backward  [→]:Step Forward

[00] Character : JP
[01] Move Name : M Torbalan
[02] Frame Start-up : 26
[03] Frame Active : -
[04] Frame Recovery : 50 total frames
[05] Recovery Hit : 6
[06] Recovery Block : -8
[07] Cancel : SA3
[08] Damage : 1000
[09] Combo Scaling : Starter scaling 20%
[10] Drive Gauge Increase Hit : 1000
[11] Drive Gauge Decrease Block : -2500
[12] Drive Gauge Decrease Punish Counter : -3000
[13] Super Art Gauge Increase : 600
[14] Properties : Mid - Projectile
[15] Miscellaneous :
Start up value listed is when the attack is performed at close range

Moving the mouse cursor on the video to control the sequence.
[Shift]:Pause/Resume  [←]:Step Backward  [→]:Step Forward

[00] Character : JP
[01] Move Name : H Torbalan
[02] Frame Start-up : 26
[03] Frame Active : -
[04] Frame Recovery : 50 total frames
[05] Recovery Hit : 6
[06] Recovery Block : -8
[07] Cancel : SA3
[08] Damage : 1000
[09] Combo Scaling : Starter scaling 20%
[10] Drive Gauge Increase Hit : 1000
[11] Drive Gauge Decrease Block : -2500
[12] Drive Gauge Decrease Punish Counter : -3000
[13] Super Art Gauge Increase : 600
[14] Properties : Low - Projectile
[15] Miscellaneous :
Start up value listed is when the attack is performed at close range