Street Fighter 6
Frame Data Search
across all characters


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Street Fighter 6 version : Ver.1.1000.003  Update History  
       
         
CharacterMove NameStart-upRecoveryhitBlockAdditional
Juri SA3 Kaisen Dankai Raku ⇦⇩⇦ ✚ K
motion
4,000 / 10,000
7,500 / 60,000
Frame Active : 10-13
Cancel : -
Damage : 4000
Drive Gauge Increase Hit : 0
Drive Gauge Decrease Block : -7500
Drive Gauge Decrease Punish Counter : -15000
Properties : High
10 52 D -31 List of startUp 31F or less.
Juri CA Kaisen Dankai Raku (when under 25% vitality)⇩⇦⇩⇦ ✚ K
motion
4,500 / 10,000
1,0000 / 60,000
Frame Active : 10-13
Cancel : -
Damage : 4500
Drive Gauge Increase Hit : 0
Drive Gauge Decrease Block : -10000
Drive Gauge Decrease Punish Counter : -20000
Properties : High
10 52 D -31 List of startUp 31F or less.




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[00] Character : Juri
[01] Move Name : SA3 Kaisen Dankai Raku
[02] Frame Start-up : 10
[03] Frame Active : 10-13
[04] Frame Recovery : 52
[05] Recovery Hit : D
[06] Recovery Block : -31
[07] Cancel : -
[08] Damage : 4000
[09] Combo Scaling : *Immediate scaling 10%
[10] Drive Gauge Increase Hit : 0
[11] Drive Gauge Decrease Block : -7500
[12] Drive Gauge Decrease Punish Counter : -15000
[13] Super Art Gauge Increase : 0
[14] Properties : High
[15] Miscellaneous :
Completely invincible from frames 1 - 13Minimum guaranteed damage is set to 50%Values do not change on counter or Punish Counter* Can only be canceled into from special moves

Moving the mouse cursor on the video to control the sequence.
[Shift]:Pause/Resume  [←]:Step Backward  [→]:Step Forward

[00] Character : Juri
[01] Move Name : CA Kaisen Dankai Raku
[02] Frame Start-up : 10
[03] Frame Active : 10-13
[04] Frame Recovery : 52
[05] Recovery Hit : D
[06] Recovery Block : -31
[07] Cancel : -
[08] Damage : 4500
[09] Combo Scaling : *Immediate scaling 10%
[10] Drive Gauge Increase Hit : 0
[11] Drive Gauge Decrease Block : -10000
[12] Drive Gauge Decrease Punish Counter : -20000
[13] Super Art Gauge Increase : 0
[14] Properties : High
[15] Miscellaneous :
Completely invincible from frames 1 - 13Minimum guaranteed damage is set to 50%Values do not change on counter or Punish Counter* Can only be canceled into from special moves