Street Fighter 6
Frame Data Search
across all characters

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Target Street Fighter 6 version : Ver.1.0901.000
You can search frame data of each character's moves in Street Fighter 6 (SF6) across all characters.
The search is automatically performed when you change the search conditions.
(Update History)
 
   
         
⚠ The table can display up to 10 rows at a time. The bar chart will reflect the total number of rows under the conditions.
Click each “Move Name” or the motion thumbnail for more information and frame-by-frame motion animation of the move
CharacterMove NameStart-upRecoveryhitBlockAdditional
Kimberly Aerial Bushin Senpukyaku (During a forward jump)⇩⇦ ✚ K
motion
900 / 10,000
4,000 / 60,000
Frame Active : 8-9, 17-18, 26-27
Cancel : -
Damage : 900
Drive Gauge Increase Hit : 2000
Drive Gauge Decrease Block : -4000
Drive Gauge Decrease Punish Counter : -5000
Properties : High
8 ... 5 1 -
Kimberly OD Aerial Bushin Senpukyaku (During a forward jump)⇩⇦ ✚ K K
motion
990 / 10,000
3,000 / 60,000
Frame Active : 8-9, 12-14*, 17-18, 21-23*, 26-27
Cancel : SA2
Damage : 990
Drive Gauge Increase Hit : 0
Drive Gauge Decrease Block : -3000
Drive Gauge Decrease Punish Counter : -5000
Properties : High
8 ... 5 1 -




Moving the mouse cursor on the video to control the sequence.
[Shift]:Pause/Resume  [←]:Step Backward  [→]:Step Forward

[00] Character : Kimberly
[01] Move Name : Aerial Bushin Senpukyaku
[02] Frame Start-up : 8
[03] Frame Active : 8-9, 17-18, 26-27
[04] Frame Recovery : 12 frame(s) after landing
[05] Recovery Hit : 5
[06] Recovery Block : 1
[07] Cancel : -
[08] Damage : 900
[09] Combo Scaling : Starter scaling 20%
[10] Drive Gauge Increase Hit : 2000
[11] Drive Gauge Decrease Block : -4000
[12] Drive Gauge Decrease Punish Counter : -5000
[13] Super Art Gauge Increase : 1000
[14] Properties : High
[15] Miscellaneous :

Moving the mouse cursor on the video to control the sequence.
[Shift]:Pause/Resume  [←]:Step Backward  [→]:Step Forward

[00] Character : Kimberly
[01] Move Name : OD Aerial Bushin Senpukyaku
[02] Frame Start-up : 8
[03] Frame Active : 8-9, 12-14*, 17-18, 21-23*, 26-27
[04] Frame Recovery : 12 frame(s) after landing
[05] Recovery Hit : 5
[06] Recovery Block : 1
[07] Cancel : SA2
[08] Damage : 990
[09] Combo Scaling : Starter scaling 20%Combo scaling 20%
[10] Drive Gauge Increase Hit : 0
[11] Drive Gauge Decrease Block : -3000
[12] Drive Gauge Decrease Punish Counter : -5000
[13] Super Art Gauge Increase : 1200
[14] Properties : High
[15] Miscellaneous :
Has cross-up attack properties