Street Fighter 6
Frame Data Search
across all characters


X → x.com/Xiau0226Matsu
Target Street Fighter 6 version : Ver.1.1000.002
You can search frame data of each character's moves in Street Fighter 6 (SF6) across all characters.
The search is automatically performed when you change the search conditions.
(Update History)
 
   
         
⚠ The table can display up to 10 rows at a time. The bar chart will reflect the total number of rows under the conditions.
Click each “Move Name” or the motion thumbnail for more information and frame-by-frame motion animation of the move
CharacterMove NameStart-upRecoveryhitBlockAdditional
M.Bison L Backfist Combo ⇦ ✚ LP
motion
700 / 10,000
6,000 / 60,000
Frame Active : 13-14, 25-29
Cancel : SA3
Damage : 700
Drive Gauge Increase Hit : 2000
Drive Gauge Decrease Block : -6000
Drive Gauge Decrease Punish Counter : -5000
Properties : High
13 25 D -14 List of startUp 14F or less.




Moving the mouse cursor on the video to control the sequence.
[Shift]:Pause/Resume  [←]:Step Backward  [→]:Step Forward

[00] Character : M.Bison
[01] Move Name : L Backfist Combo
[02] Frame Start-up : 13
[03] Frame Active : 13-14, 25-29
[04] Frame Recovery : 25
[05] Recovery Hit : D
[06] Recovery Block : -14
[07] Cancel : SA3
[08] Damage : 700
[09] Combo Scaling :
[10] Drive Gauge Increase Hit : 2000
[11] Drive Gauge Decrease Block : -6000
[12] Drive Gauge Decrease Punish Counter : -5000
[13] Super Art Gauge Increase : 800
[14] Properties : High
[15] Miscellaneous :
3 frames of recovery added on hitImplants a Psycho Mine into the opponent on hit