Street Fighter 6
Frame Data Search
across all characters


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Street Fighter 6 version : Ver.1.1000.003  Update History  
       
         
CharacterMove NameStart-upRecoveryhitBlockAdditional
Marisa Crouching Heavy Punch(Charged) ⇩ ✚ Hold HP
motion
1,000 / 10,000
8,000 / 60,000
Frame Active : 21-26
Cancel : SA
Damage : 1000
Drive Gauge Increase Hit : 3000
Drive Gauge Decrease Block : -8000
Drive Gauge Decrease Punish Counter : -12000
Properties : High
21 21 D -3 List of startUp 3F or less.
Marisa Malleus Breaker(1)  ✚ HP
motion
900 / 10,000
5,000 / 60,000
Frame Active : 21-22
Cancel : -
Damage : 900
Drive Gauge Increase Hit : 1000
Drive Gauge Decrease Block : -5000
Drive Gauge Decrease Punish Counter : -5000
Properties : Mid
21 21 0 -3 List of startUp 3F or less.




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[00] Character : Marisa
[01] Move Name : Crouching Heavy Punch(Charged)
[02] Frame Start-up : 21
[03] Frame Active : 21-26
[04] Frame Recovery : 21
[05] Recovery Hit : D
[06] Recovery Block : -3
[07] Cancel : SA
[08] Damage : 1000
[09] Combo Scaling :
[10] Drive Gauge Increase Hit : 3000
[11] Drive Gauge Decrease Block : -8000
[12] Drive Gauge Decrease Punish Counter : -12000
[13] Super Art Gauge Increase : 1000
[14] Properties : High
[15] Miscellaneous :

Moving the mouse cursor on the video to control the sequence.
[Shift]:Pause/Resume  [←]:Step Backward  [→]:Step Forward

[00] Character : Marisa
[01] Move Name : Malleus Breaker(1)
[02] Frame Start-up : 21
[03] Frame Active : 21-22
[04] Frame Recovery : 21
[05] Recovery Hit : 0
[06] Recovery Block : -3
[07] Cancel : -
[08] Damage : 900
[09] Combo Scaling :
[10] Drive Gauge Increase Hit : 1000
[11] Drive Gauge Decrease Block : -5000
[12] Drive Gauge Decrease Punish Counter : -5000
[13] Super Art Gauge Increase : 500
[14] Properties : Mid
[15] Miscellaneous :
Hold down the button for over 14 frames to change its propertiesProduces a floor bound when hitting a mid-air opponent