Street Fighter 6
Frame Data Search
across all characters


X → x.com/Xiau0226Matsu
Target Street Fighter 6 version : Ver.1.1000.002
You can search frame data of each character's moves in Street Fighter 6 (SF6) across all characters.
The search is automatically performed when you change the search conditions.
(Update History)
 
   
         
⚠ The table can display up to 10 rows at a time. The bar chart will reflect the total number of rows under the conditions.
Click each “Move Name” or the motion thumbnail for more information and frame-by-frame motion animation of the move
CharacterMove NameStart-upRecoveryhitBlockAdditional
Marisa Standing Heavy Punch(Charged) Hold HP
motion
1,200 / 10,000
8,000 / 60,000
Frame Active : 26-27
Cancel : -
Damage : 1200
Drive Gauge Increase Hit : 3000
Drive Gauge Decrease Block : -8000
Drive Gauge Decrease Punish Counter : -12000
Properties : High
26 22 7 4 -




Moving the mouse cursor on the video to control the sequence.
[Shift]:Pause/Resume  [←]:Step Backward  [→]:Step Forward

[00] Character : Marisa
[01] Move Name : Standing Heavy Punch(Charged)
[02] Frame Start-up : 26
[03] Frame Active : 26-27
[04] Frame Recovery : 22
[05] Recovery Hit : 7
[06] Recovery Block : 4
[07] Cancel : -
[08] Damage : 1200
[09] Combo Scaling : Starter scaling 10%
[10] Drive Gauge Increase Hit : 3000
[11] Drive Gauge Decrease Block : -8000
[12] Drive Gauge Decrease Punish Counter : -12000
[13] Super Art Gauge Increase : 1000
[14] Properties : High
[15] Miscellaneous :
Forces a juggle state knockdown when hitting a mid-air opponent15 frames of advantage added when the attack lands as a Punish Counter.1 frames of recovery subtracted on hit or when blocked