Street Fighter 6
Frame Data Search
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Street Fighter 6 version : Ver.1.1000.010  Update History  
       
         
CharacterMove NameStart-upRecoveryhitBlockAdditional
Rashid [Air Current Boosted] M Eagle Spike (when coming in contact with an air current)⇩⇦ ✚ MK
motion
1,500 / 10,000
8,000 / 60,000
Frame Active : 17-31
Cancel : -
Damage : 1500
Drive Gauge Increase Hit : 2000
Drive Gauge Decrease Block : -8000
Drive Gauge Decrease Punish Counter : -8000
Properties : High
17 50 D -15 List of startUp 15F or less.
Rashid [Air Current Boosted] H Eagle Spike (when coming in contact with an air current)⇩⇦ ✚ HK
motion
1,500 / 10,000
8,000 / 60,000
Frame Active : 17-31
Cancel : -
Damage : 1500
Drive Gauge Increase Hit : 2000
Drive Gauge Decrease Block : -8000
Drive Gauge Decrease Punish Counter : -8000
Properties : High
17 50 D -15 List of startUp 15F or less.




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[00] Character : Rashid
[01] Move Name : [Air Current Boosted] M Eagle Spike
[02] Frame Start-up : 17
[03] Frame Active : 17-31
[04] Frame Recovery : 50
[05] Recovery Hit : D
[06] Recovery Block : -15
[07] Cancel : -
[08] Damage : 1500
[09] Combo Scaling :
[10] Drive Gauge Increase Hit : 2000
[11] Drive Gauge Decrease Block : -8000
[12] Drive Gauge Decrease Punish Counter : -8000
[13] Super Art Gauge Increase : 1200
[14] Properties : High
[15] Miscellaneous :
Considered airborne from frames 17 - 45

Moving the mouse cursor on the video to control the sequence.
[Shift]:Pause/Resume  [←]:Step Backward  [→]:Step Forward

[00] Character : Rashid
[01] Move Name : [Air Current Boosted] H Eagle Spike
[02] Frame Start-up : 17
[03] Frame Active : 17-31
[04] Frame Recovery : 50
[05] Recovery Hit : D
[06] Recovery Block : -15
[07] Cancel : -
[08] Damage : 1500
[09] Combo Scaling :
[10] Drive Gauge Increase Hit : 2000
[11] Drive Gauge Decrease Block : -8000
[12] Drive Gauge Decrease Punish Counter : -8000
[13] Super Art Gauge Increase : 1200
[14] Properties : High
[15] Miscellaneous :
Considered airborne from frames 17 - 45