| Move Name / Damage / D-Gauge Reduction (Guard) Click to view gif player |
Start-up | Recovery | Hit | Block | Stats | |
|---|---|---|---|---|---|---|
En Haut(1) ⇦ ✚ MK 600 / 10,000
4,000 / 60,000
Cancel : - Damage : 600 Drive Gauge Increase Hit : 2000 Drive Gauge Decrease Block : -4000 Drive Gauge Decrease Punish Counter : -4000 Properties : High | 10 | 19 | -1 | -3 | Move Name : En Haut(1) Frame Start-up : 10 Frame Active : 10-13 Frame Recovery : 19 Recovery Hit : -1 Recovery Block : -3 Cancel : - Damage : 600 | Combo Scaling : Drive Gauge Increase Hit : 2000 Drive Gauge Decrease Block : -4000 Drive Gauge Decrease Punish Counter : -4000 Super Art Gauge Increase : 700 Properties : High Miscellaneous : Forces a juggle state when hitting a mid-air opponent |
En Haut(2) ⇦ ✚ MK▸MK 500 / 10,000
2,500 / 60,000
Cancel : C Damage : 500 Drive Gauge Increase Hit : 1000 Drive Gauge Decrease Block : -2500 Drive Gauge Decrease Punish Counter : -4000 Properties : Mid | 14 | 21 | -3 | -11 | Move Name : En Haut(2) Frame Start-up : 14 Frame Active : 14-18 Frame Recovery : 21 Recovery Hit : -3 Recovery Block : -11 Cancel : C Damage : 500 Combo Scaling : | Drive Gauge Increase Hit : 1000 Drive Gauge Decrease Block : -2500 Drive Gauge Decrease Punish Counter : -4000 Super Art Gauge Increase : 700 Properties : Mid Miscellaneous : Produces a ground bound during a mid-air hit |
Temps Lié HP▸HP 600 / 10,000
5,000 / 60,000
Cancel : - Damage : 600 Drive Gauge Increase Hit : 2000 Drive Gauge Decrease Block : -5000 Drive Gauge Decrease Punish Counter : -7000 Properties : High | 5 | ... | 3 | -8 | Move Name : Temps Lié Frame Start-up : 5 Frame Active : 5-9 Frame Recovery : *17 Recovery Hit : 3 Recovery Block : -8 Cancel : - Damage : 600 Combo Scaling : Combo scaling 20% | Drive Gauge Increase Hit : 2000 Drive Gauge Decrease Block : -5000 Drive Gauge Decrease Punish Counter : -7000 Super Art Gauge Increase : 1000 Properties : High Miscellaneous : Forces a juggle state when standing heavy punch lands as a Punish Counter.* 2 frame of recovery added when blocked |
Allongé ⇩✚HP▸HP 500 / 10,000
5,000 / 60,000
Cancel : - Damage : 500 Drive Gauge Increase Hit : 4000 Drive Gauge Decrease Block : -5000 Drive Gauge Decrease Punish Counter : -7000 Properties : High | 4 | 26 | 1 | -10 | Move Name : Allongé Frame Start-up : 4 Frame Active : 4-7 Frame Recovery : 26 Recovery Hit : 1 Recovery Block : -10 Cancel : - Damage : 500 Combo Scaling : | Drive Gauge Increase Hit : 4000 Drive Gauge Decrease Block : -5000 Drive Gauge Decrease Punish Counter : -7000 Super Art Gauge Increase : 1000 Properties : High Miscellaneous : |
ManonUPD☆ L Manège Doré(Attack changes according to Medal level) (When near opponent)⇨⇨⇩⇨⇦ ✚ LP *2000 / 10,000
0 / 60,000
Cancel : - Damage : *2000 Drive Gauge Increase Hit : 5000 Drive Gauge Decrease Block : 0 Drive Gauge Decrease Punish Counter : -10000 Properties : Throw | 10 | 48 | D | - | Move Name : L Manège Doré(Attack changes according to Medal level) Frame Start-up : 10 Frame Active : 10-12 Frame Recovery : 48 Recovery Hit : D Recovery Block : - Cancel : - Damage : *2000 | Combo Scaling : Drive Gauge Increase Hit : 5000 Drive Gauge Decrease Block : 0 Drive Gauge Decrease Punish Counter : -10000 Super Art Gauge Increase : ※3000 Properties : Throw Miscellaneous : Medal level increases by a single level on hit*Damage increases the higher the Medal levelMedal Level 1: 2000 (2300)Medal Level 2: 2300 (2645)Medal Level 3: 2700 (3105)Medal Level 4: 3000 (3450)Medal level 5: 3700 (4255)Values in parentheses represent damage on Punish CounterSuper Art gauge increase depends on Medal level.Medal Level 1 - 2: 3000Medal Level 3 - 4: 4000Medal Level 5: 5000 |
ManonUPD☆ M Manège Doré(Attack changes according to Medal level) (When near opponent)⇨⇨⇩⇨⇦ ✚ MP *2000 / 10,000
0 / 60,000
Cancel : - Damage : *2000 Drive Gauge Increase Hit : 5000 Drive Gauge Decrease Block : 0 Drive Gauge Decrease Punish Counter : -10000 Properties : Throw | 8 | 50 | D | - | Move Name : M Manège Doré(Attack changes according to Medal level) Frame Start-up : 8 Frame Active : 8-10 Frame Recovery : 50 Recovery Hit : D Recovery Block : - Cancel : - Damage : *2000 | Combo Scaling : Drive Gauge Increase Hit : 5000 Drive Gauge Decrease Block : 0 Drive Gauge Decrease Punish Counter : -10000 Super Art Gauge Increase : ※3000 Properties : Throw Miscellaneous : Medal level increases by a single level on hit*Damage increases the higher the Medal levelMedal Level 1: 2000 (2300)Medal Level 2: 2300 (2645)Medal Level 3: 2700 (3105)Medal Level 4: 3000 (3450)Medal level 5: 3700 (4255)Values in parentheses represent damage on Punish CounterSuper Art gauge increase depends on Medal level.Medal Level 1 - 2: 3000Medal Level 3 - 4: 4000Medal Level 5: 5000 |
ManonUPD☆ H Manège Doré(Attack changes according to Medal level) (When near opponent)⇨⇨⇩⇨⇦ ✚ HP *2000 / 10,000
0 / 60,000
Cancel : - Damage : *2000 Drive Gauge Increase Hit : 5000 Drive Gauge Decrease Block : 0 Drive Gauge Decrease Punish Counter : -10000 Properties : Throw | 5 | 53 | D | - | Move Name : H Manège Doré(Attack changes according to Medal level) Frame Start-up : 5 Frame Active : 5-7 Frame Recovery : 53 Recovery Hit : D Recovery Block : - Cancel : - Damage : *2000 | Combo Scaling : Drive Gauge Increase Hit : 5000 Drive Gauge Decrease Block : 0 Drive Gauge Decrease Punish Counter : -10000 Super Art Gauge Increase : ※3000 Properties : Throw Miscellaneous : With Classic ControlsMedal level increases by a single level on hit*Damage increases the higher the Medal levelMedal Level 1: 2000 (2300)Medal Level 2: 2300 (2645)Medal Level 3: 2700 (3105)Medal Level 4: 3000 (3450)Medal level 5: 3700 (4255)Values in parentheses represent damage on Punish CounterWith Modern ControlsMedal level increases by a single level on hit*Damage increases the higher the Medal levelMedal Level 1: 1600 (2000) / 1840 (2300)Medal Level 2: 1840 (2300) / 2116 (2645)Medal Level 3: 2160 (2700) / 2484 (3105)Medal Level 4: 2400 (3000) / 2760 (3450)Medal level 5: 2960 (3700) / 3404 (4255)Values after the backslash represent damage on Punish CounterSuper Art gauge increase depends on Medal level.Medal Level 1 - 2: 3000Medal Level 3 - 4: 4000Medal Level 5: 5000 |
OD Manège Doré(Attack changes according to Medal level) (When near opponent)⇨⇨⇩⇨⇦ ✚ P P *2000 / 10,000
0 / 60,000
Cancel : - Damage : *2000 Drive Gauge Increase Hit : 0 Drive Gauge Decrease Block : 0 Drive Gauge Decrease Punish Counter : -10000 Properties : Throw | 8 | 51 | D | - | Move Name : OD Manège Doré(Attack changes according to Medal level) Frame Start-up : 8 Frame Active : 8-9 Frame Recovery : 51 Recovery Hit : D Recovery Block : - Cancel : - Damage : *2000 | Combo Scaling : Drive Gauge Increase Hit : 0 Drive Gauge Decrease Block : 0 Drive Gauge Decrease Punish Counter : -10000 Super Art Gauge Increase : ※3000 Properties : Throw Miscellaneous : With Classic ControlsMedal level increases by a single level on hit*Damage increases the higher the Medal levelMedal Level 1: 2000 (2300)Medal Level 2: 2300 (2645)Medal Level 3: 2700 (3105)Medal Level 4: 3000 (3450)Medal Level 5: 3700 (4255)Values in parentheses represent damage on Punish CounterWith Modern ControlsMedal level increases by a single level on hit*Damage increases the higher the Medal levelMedal Level 1: 1600 (2000) / 1840 (2300)Medal Level 2: 1840 (2300) / 2116 (2645)Medal Level 3: 2160 (2700) / 2484 (3105)Medal Level 4: 2400 (3000) / 2760 (3450)Medal Level 5: 2960 (3700) / 3404 (4255)Values after the backslash represent damage on Punish CounterSuper Art gauge increase depends on Medal level.Medal Level 1 - 2: 3000Medal Level 3 - 4: 4000Medal Level 5: 5000 |
L Rond-point ⇩⇨⇨ ✚ LK 900 / 10,000
4,000 / 60,000
Cancel : SA3 Damage : 900 Drive Gauge Increase Hit : 2000 Drive Gauge Decrease Block : -4000 Drive Gauge Decrease Punish Counter : -4000 Properties : High | 9 | 29 | 3 | -15 | Move Name : L Rond-point Frame Start-up : 9 Frame Active : 9-11, 14-15 Frame Recovery : 29 Recovery Hit : 3 Recovery Block : -15 Cancel : SA3 Damage : 900 Combo Scaling : | Drive Gauge Increase Hit : 2000 Drive Gauge Decrease Block : -4000 Drive Gauge Decrease Punish Counter : -4000 Super Art Gauge Increase : 1350 Properties : High Miscellaneous : The upper part of Manon's body is invincible against mid-air projectiles and strikes with mid-air hitboxes from frames 5 - 15Only the second hit can be canceled into a Level 3 Super Art or Critical Art |
M Rond-point ⇩⇨⇨ ✚ MK 1,000 / 10,000
4,000 / 60,000
Cancel : SA3 Damage : 1000 Drive Gauge Increase Hit : 2000 Drive Gauge Decrease Block : -4000 Drive Gauge Decrease Punish Counter : -4000 Properties : High | 11 | 27 | D | -14 | Move Name : M Rond-point Frame Start-up : 11 Frame Active : 11-13, 17-19 Frame Recovery : 27 Recovery Hit : D Recovery Block : -14 Cancel : SA3 Damage : 1000 Combo Scaling : | Drive Gauge Increase Hit : 2000 Drive Gauge Decrease Block : -4000 Drive Gauge Decrease Punish Counter : -4000 Super Art Gauge Increase : 1350 Properties : High Miscellaneous : The upper part of Manon's body is invincible against mid-air projectiles and strikes with mid-air hitboxes from frames 7 - 19Only the first hit can be canceled into a Level 3 Super Art or Critical Art |
H Rond-point ⇩⇨⇨ ✚ HK 800 / 10,000
4,000 / 60,000
Cancel : SA3 Damage : 800 Drive Gauge Increase Hit : 2000 Drive Gauge Decrease Block : -4000 Drive Gauge Decrease Punish Counter : -4000 Properties : High | 14 | 24 | D | -11 | Move Name : H Rond-point Frame Start-up : 14 Frame Active : 14-16, 20-22 Frame Recovery : 24 Recovery Hit : D Recovery Block : -11 Cancel : SA3 Damage : 800 Combo Scaling : | Drive Gauge Increase Hit : 2000 Drive Gauge Decrease Block : -4000 Drive Gauge Decrease Punish Counter : -4000 Super Art Gauge Increase : 1350 Properties : High Miscellaneous : The upper part of Manon's body is invincible against mid-air projectiles and strikes with mid-air hitboxes from frames 9 - 22Can be canceled into a special move or Super Art from frames 44 - 46 on hitOnly the first hit can be canceled into a Level 3 Super Art or Critical Art |
OD Rond-point ⇩⇨⇨ ✚ K K 800 / 10,000
4,000 / 60,000
Cancel : SA2 Damage : 800 Drive Gauge Increase Hit : 0 Drive Gauge Decrease Block : -4000 Drive Gauge Decrease Punish Counter : -4000 Properties : High | 8 | 30 | D | -19 | Move Name : OD Rond-point Frame Start-up : 8 Frame Active : 8-11, 14-16 Frame Recovery : 30 Recovery Hit : D Recovery Block : -19 Cancel : SA2 Damage : 800 Combo Scaling : | Drive Gauge Increase Hit : 0 Drive Gauge Decrease Block : -4000 Drive Gauge Decrease Punish Counter : -4000 Super Art Gauge Increase : 1350 Properties : High Miscellaneous : Invincible against mid-air projectiles and strikes with mid-air hitboxes from frames 4 - 16Can be canceled into a special move or Super Art from frames 41 - 46 on hit |
L Dégagé ⇩⇨⇦ ✚ LK 1,000 / 10,000
4,000 / 60,000
Cancel : - Damage : 1000 Drive Gauge Increase Hit : 1500 Drive Gauge Decrease Block : -4000 Drive Gauge Decrease Punish Counter : -8000 Properties : Low | 16 | 36 | D | -24 | Move Name : L Dégagé Frame Start-up : 16 Frame Active : 16-17, 28-31 Frame Recovery : 36 Recovery Hit : D Recovery Block : -24 Cancel : - Damage : 1000 Combo Scaling : | Drive Gauge Increase Hit : 1500 Drive Gauge Decrease Block : -4000 Drive Gauge Decrease Punish Counter : -8000 Super Art Gauge Increase : 800 Properties : Low Miscellaneous : |
M Dégagé ⇩⇨⇦ ✚ MK 1,200 / 10,000
5,000 / 60,000
Cancel : - Damage : 1200 Drive Gauge Increase Hit : 2000 Drive Gauge Decrease Block : -5000 Drive Gauge Decrease Punish Counter : -8000 Properties : High | 16 | 22 | D | -13 | Move Name : M Dégagé Frame Start-up : 16 Frame Active : 16-19, 34-39 Frame Recovery : 22 Recovery Hit : D Recovery Block : -13 Cancel : - Damage : 1200 Combo Scaling : | Drive Gauge Increase Hit : 2000 Drive Gauge Decrease Block : -5000 Drive Gauge Decrease Punish Counter : -8000 Super Art Gauge Increase : 800 Properties : High Miscellaneous : Considered airborne from frames 15 - 39 |
H Dégagé ⇩⇨⇦ ✚ HK 1,000 / 10,000
4,000 / 60,000
Cancel : - Damage : 1000 Drive Gauge Increase Hit : 3000 Drive Gauge Decrease Block : -4000 Drive Gauge Decrease Punish Counter : -5000 Properties : Mid | 20 | 24 | 3 | -9 | Move Name : H Dégagé Frame Start-up : 20 Frame Active : 20-22 Frame Recovery : 24 Recovery Hit : 3 Recovery Block : -9 Cancel : - Damage : 1000 Combo Scaling : | Drive Gauge Increase Hit : 3000 Drive Gauge Decrease Block : -4000 Drive Gauge Decrease Punish Counter : -5000 Super Art Gauge Increase : 800 Properties : Mid Miscellaneous : Low attack invincibility from frames 9 - 19 |
ManonUPD☆ OD Dégagé ⇩⇨⇦ ✚ K K 800 / 10,000
4,000 / 60,000
Cancel : - Damage : 800 Drive Gauge Increase Hit : 0 Drive Gauge Decrease Block : -4000 Drive Gauge Decrease Punish Counter : -5000 Properties : Mid | 22 | 22 | 6 | -3 | Move Name : OD Dégagé Frame Start-up : 22 Frame Active : 22-24 Frame Recovery : 22 Recovery Hit : 6 Recovery Block : -3 Cancel : - Damage : 800 | Combo Scaling : Starter scaling 20% Drive Gauge Increase Hit : 0 Drive Gauge Decrease Block : -4000 Drive Gauge Decrease Punish Counter : -5000 Super Art Gauge Increase : 800 Properties : Mid Miscellaneous : Low attack invincibility from frames 11 - 12, as well as throw invincibilityConsidered airborne from frames 9 - 21Produces a ground bound during a mid-air hit |
ManonUPD☆ L Renversé(Attack changes according to Medal level) ⇩⇨⇨ ✚ LP *1350 / 10,000
2,000 / 60,000
Cancel : SA3 Damage : *1350 Drive Gauge Increase Hit : 2000 Drive Gauge Decrease Block : -2000 Drive Gauge Decrease Punish Counter : -8000 Properties : High | 22 | 37 | D | -23 | Move Name : L Renversé(Attack changes according to Medal level) Frame Start-up : 22 Frame Active : 22-23 Frame Recovery : 37 Recovery Hit : D Recovery Block : -23 Cancel : SA3 Damage : *1350 Combo Scaling : | Drive Gauge Increase Hit : 2000 Drive Gauge Decrease Block : -2000 Drive Gauge Decrease Punish Counter : -8000 Super Art Gauge Increase : ※2150 Properties : High Miscellaneous : With Classic ControlsProjectile invincibility from frames 3 - 23Transition into feint by holding the button (total 31 frames)Medal level increases by a single level on hit*Damage increases the higher the Medal levelMedal Level 1: 1350 (1360)Medal Level 2: 1500 (1510)Medal Level 3: 1650 (1660)Medal Level 4: 1800 (1810)Medal Level 5: 1950 (1960)Values in parentheses represent damage on Punish CounterWith Modern ControlsMedal level increases by a single level on hit*Damage increases the higher the Medal levelMedal Level 1: 1080 / 1088Medal Level 2: 1200 / 1208Medal Level 3: 1320 / 1328Medal Level 4: 1440 / 1448Medal Level 5: 1560 / 1568Values after the backslash represent damage on Punish CounterSuper Art gauge increase depends on Medal level.Medal Level 1 - 2: 2150Medal Level 3 - 4: 3150Medal Level 5: 4150 |
ManonUPD☆ M Renversé(Attack changes according to Medal level) ⇩⇨⇨ ✚ MP *1400 / 10,000
2,000 / 60,000
Cancel : SA3 Damage : *1400 Drive Gauge Increase Hit : 2000 Drive Gauge Decrease Block : -2000 Drive Gauge Decrease Punish Counter : -8000 Properties : High | 25 | 34 | D | -20 | Move Name : M Renversé(Attack changes according to Medal level) Frame Start-up : 25 Frame Active : 25-26 Frame Recovery : 34 Recovery Hit : D Recovery Block : -20 Cancel : SA3 Damage : *1400 Combo Scaling : | Drive Gauge Increase Hit : 2000 Drive Gauge Decrease Block : -2000 Drive Gauge Decrease Punish Counter : -8000 Super Art Gauge Increase : ※2150 Properties : High Miscellaneous : Projectile invincibility from frames 3 - 26Transition into feint by holding the button (total 32 frames)Medal level increases by a single level on hit*Damage increases the higher the Medal levelMedal Level 1: 1400 (1420)Medal Level 2: 1550 (1570)Medal Level 3: 1700 (1720)Medal Level 4: 1850 (1870)Medal Level 5: 2000 (2020)Values in parentheses represent damage on Punish CounterSuper Art gauge increase depends on Medal level.Medal Level 1 - 2: 2150Medal Level 3 - 4: 3150Medal Level 5: 4150 |
ManonUPD☆ H Renversé(Attack changes according to Medal level) ⇩⇨⇨ ✚ HP *1500 / 10,000
2,000 / 60,000
Cancel : SA3 Damage : *1500 Drive Gauge Increase Hit : 2000 Drive Gauge Decrease Block : -2000 Drive Gauge Decrease Punish Counter : -8000 Properties : High | 29 | 30 | D | -16 | Move Name : H Renversé(Attack changes according to Medal level) Frame Start-up : 29 Frame Active : 29-30 Frame Recovery : 30 Recovery Hit : D Recovery Block : -16 Cancel : SA3 Damage : *1500 Combo Scaling : | Drive Gauge Increase Hit : 2000 Drive Gauge Decrease Block : -2000 Drive Gauge Decrease Punish Counter : -8000 Super Art Gauge Increase : ※2150 Properties : High Miscellaneous : Projectile invincibility from frames 3 - 30Transition into feint by holding the button (total 33 frames)Medal level increases by a single level on hit*Damage increases the higher the Medal levelMedal Level 1: 1500 (1540)Medal Level 2: 1650 (1690)Medal Level 3: 1800 (1840)Medal Level 4: 1950 (1990)Medal Level 5: 2100 (2140)Values in parentheses represent damage on Punish CounterSuper Art gauge increase depends on Medal level.Medal Level 1 - 2: 2150Medal Level 3 - 4: 3150Medal Level 5: 4150 |
ManonUPD☆ OD Renversé(Attack changes according to Medal level) ⇩⇨⇨ ✚ P P *1500 / 10,000
2,000 / 60,000
Cancel : - Damage : *1500 Drive Gauge Increase Hit : 0 Drive Gauge Decrease Block : -2000 Drive Gauge Decrease Punish Counter : -8000 Properties : High | 25 | 34 | D | -20 | Move Name : OD Renversé(Attack changes according to Medal level) Frame Start-up : 25 Frame Active : 25-26 Frame Recovery : 34 Recovery Hit : D Recovery Block : -20 Cancel : - Damage : *1500 Combo Scaling : | Drive Gauge Increase Hit : 0 Drive Gauge Decrease Block : -2000 Drive Gauge Decrease Punish Counter : -8000 Super Art Gauge Increase : ※2150 Properties : High Miscellaneous : With Classic ControlsInvincible against strikes from the knee and up from frames 3 - 26Invincible against projectiles from frames 3 - 26Transition into feint by holding the button (total 27 frames)Medal level increases by a single level on hit*Damage increases the higher the Medal levelMedal Level 1: 1500 (1540)Medal Level 2: 1650 (1690)Medal Level 3: 1800 (1840)Medal Level 4: 1950 (1990)Medal Level 5: 2100 (2140)Values in parentheses represent damage on Punish CounterWith Modern ControlsMedal level increases by a single level on hit*Damage increases the higher the Medal levelMedal Level 1: 1200 / 1232Medal Level 2: 1320 / 1352Medal Level 3: 1440 / 1472Medal Level 4: 1560 / 1592Medal Level 5: 1680 / 1712Values after the backslash represent damage on Punish CounterSuper Art gauge increase depends on Medal level.Medal Level 1 - 2: 2150Medal Level 3 - 4: 3150Medal Level 5: 4150 |