| Character | Move Name | Start-up | Recovery | Hit | Block | Additional |
|---|---|---|---|---|---|---|
| Dhalsim | Drive Parry MPMK
0 / 10,000
0 / 60,000
Cancel : *1 Damage : 0 Drive Gauge Increase Hit : 0 Drive Gauge Decrease Block : 0 Drive Gauge Decrease Punish Counter : 0 Properties : - |
1 | 33 | - | - | - |
| Dhalsim | Perfect Parry (strike) Block Direction ✚ MPMK
0 / 10,000
- / 60,000
Cancel : - Damage : 0 Drive Gauge Increase Hit : - Drive Gauge Decrease Block : - Drive Gauge Decrease Punish Counter : - Properties : - |
1 | 1 | - | - | - |
| Dhalsim | Perfect Parry (projectile) MPMK
0 / 10,000
- / 60,000
Cancel : - Damage : 0 Drive Gauge Increase Hit : - Drive Gauge Decrease Block : - Drive Gauge Decrease Punish Counter : - Properties : - |
1 | 10 | - | - | - |
| Dhalsim | Parry Drive Rush (During a Drive Parry)⇨⇨
0 / 10,000
0 / 60,000
Cancel : * Damage : 0 Drive Gauge Increase Hit : 0 Drive Gauge Decrease Block : 0 Drive Gauge Decrease Punish Counter : 0 Properties : - |
- | ... | - | - | - |
| Dhalsim | Cancel Drive Rush (While connecting with a special-cancelable move)⇨⇨ or (N or ⇨) ✚ MPMK
0 / 10,000
0 / 60,000
Cancel : * Damage : 0 Drive Gauge Increase Hit : 0 Drive Gauge Decrease Block : 0 Drive Gauge Decrease Punish Counter : 0 Properties : - |
- | ... | - | - | - |
| ED | Standing Light Punch LP
300 / 10,000
500 / 60,000
Cancel : C Damage : 300 Drive Gauge Increase Hit : 250 Drive Gauge Decrease Block : -500 Drive Gauge Decrease Punish Counter : -2000 Properties : High |
4 | 7 | 4 | -1 | - |
| ED | Standing Light Kick LK
300 / 10,000
500 / 60,000
Cancel : - Damage : 300 Drive Gauge Increase Hit : 250 Drive Gauge Decrease Block : -500 Drive Gauge Decrease Punish Counter : -2000 Properties : High |
6 | 13 | 3 | -3 | - |
| ED | Standing Medium Punch MP
600 / 10,000
3,000 / 60,000
Cancel : C Damage : 600 Drive Gauge Increase Hit : 1500 Drive Gauge Decrease Block : -3000 Drive Gauge Decrease Punish Counter : -4000 Properties : High |
7 | 15 | 6 | -1 | - |
| ED | Standing Medium Kick MK
600 / 10,000
3,000 / 60,000
Cancel : C Damage : 600 Drive Gauge Increase Hit : 1500 Drive Gauge Decrease Block : -3000 Drive Gauge Decrease Punish Counter : -4000 Properties : High |
10 | 16 | 0 | -5 | ⚔ Punish List(Start-up 5F or less) |
| ED | Standing Heavy Punch HP
800 / 10,000
5,000 / 60,000
Cancel : C Damage : 800 Drive Gauge Increase Hit : 2000 Drive Gauge Decrease Block : -5000 Drive Gauge Decrease Punish Counter : -8000 Properties : High |
10 | 18 | 5 | -2 | - |
| ED | Standing Heavy Kick HK
800 / 10,000
6,000 / 60,000
Cancel : C Damage : 800 Drive Gauge Increase Hit : 3000 Drive Gauge Decrease Block : -6000 Drive Gauge Decrease Punish Counter : -10000 Properties : High |
10 | 12 | 8 | 4 | - |
| ED | Crouching Light Punch ⇩ ✚ LP
200 / 10,000
500 / 60,000
Cancel : - Damage : 200 Drive Gauge Increase Hit : 250 Drive Gauge Decrease Block : -500 Drive Gauge Decrease Punish Counter : -2000 Properties : Low |
4 | 10 | 3 | -3 | - |
| ED | Crouching Light Kick ⇩ ✚ LK
300 / 10,000
500 / 60,000
Cancel : C Damage : 300 Drive Gauge Increase Hit : 250 Drive Gauge Decrease Block : -500 Drive Gauge Decrease Punish Counter : -2000 Properties : High |
5 | 12 | 2 | -4 | ⚔ Punish List(Start-up 4F or less) |
| ED | Crouching Medium Punch ⇩ ✚ MP
500 / 10,000
2,000 / 60,000
Cancel : C Damage : 500 Drive Gauge Increase Hit : 1000 Drive Gauge Decrease Block : -2000 Drive Gauge Decrease Punish Counter : -4000 Properties : Low |
8 | 19 | 2 | -6 | ⚔ Punish List(Start-up 6F or less) |
| ED | Crouching Medium Kick ⇩ ✚ MK
600 / 10,000
3,000 / 60,000
Cancel : C Damage : 600 Drive Gauge Increase Hit : 1500 Drive Gauge Decrease Block : -3000 Drive Gauge Decrease Punish Counter : -4000 Properties : High |
9 | 16 | 8 | -1 | - |
| ED | Crouching Heavy Punch ⇩ ✚ HP
900 / 10,000
4,000 / 60,000
Cancel : - Damage : 900 Drive Gauge Increase Hit : 3000 Drive Gauge Decrease Block : -4000 Drive Gauge Decrease Punish Counter : -10000 Properties : Low |
10 | 24 | D | -12 | ⚔ Punish List(Start-up 12F or less) |
| ED | Crouching Heavy Kick ⇩ ✚ HK
800 / 10,000
4,000 / 60,000
Cancel : C Damage : 800 Drive Gauge Increase Hit : 2000 Drive Gauge Decrease Block : -4000 Drive Gauge Decrease Punish Counter : -8000 Properties : High |
12 | 19 | -1 | -6 | ⚔ Punish List(Start-up 6F or less) |
| ED | Jumping Light Punch (During a jump) LP
300 / 10,000
1,500 / 60,000
Cancel : - Damage : 300 Drive Gauge Increase Hit : 500 Drive Gauge Decrease Block : -1500 Drive Gauge Decrease Punish Counter : -2000 Properties : Mid |
5 | ... | - | - | - |
| ED | Jumping Light Kick (During a jump) LK
300 / 10,000
1,500 / 60,000
Cancel : - Damage : 300 Drive Gauge Increase Hit : 500 Drive Gauge Decrease Block : -1500 Drive Gauge Decrease Punish Counter : -2000 Properties : Mid |
8 | ... | - | - | - |
| ED | Jumping Medium Punch (During a jump) MP
500 / 10,000
2,500 / 60,000
Cancel : - Damage : 500 Drive Gauge Increase Hit : 1000 Drive Gauge Decrease Block : -2500 Drive Gauge Decrease Punish Counter : -4000 Properties : Mid |
8 | ... | - | - | - |