Character | Move Name | Start-up | Recovery | hit | Block | Additional |
---|---|---|---|---|---|---|
Dee Jay | Perfect Parry (projectile) MPMK
![]() 0 / 10,000
- / 60,000
Cancel : - Damage : 0 Drive Gauge Increase Hit : - Drive Gauge Decrease Block : - Drive Gauge Decrease Punish Counter : - Properties : - |
1 | 10 | - | - | - |
Dee Jay | Parry Drive Rush (During a Drive Parry)⇨⇨
![]() 0 / 10,000
0 / 60,000
Cancel : * Damage : 0 Drive Gauge Increase Hit : 0 Drive Gauge Decrease Block : 0 Drive Gauge Decrease Punish Counter : 0 Properties : High |
- | ... | - | - | - |
Dee Jay | Cancel Drive Rush (While connecting with a special-cancelable move)⇨⇨ or (N or ⇨) ✚ MPMK
![]() 0 / 10,000
0 / 60,000
Cancel : * Damage : 0 Drive Gauge Increase Hit : 0 Drive Gauge Decrease Block : 0 Drive Gauge Decrease Punish Counter : 0 Properties : - |
- | ... | - | - | - |
Dhalsim | Standing Light Punch LP
![]() 300 / 10,000
500 / 60,000
Cancel : C Damage : 300 Drive Gauge Increase Hit : 250 Drive Gauge Decrease Block : -500 Drive Gauge Decrease Punish Counter : -2000 Properties : High |
4 | 8 | 4 | -1 | List of startUp 1F or less. |
Dhalsim | Standing Light Kick LK
![]() 300 / 10,000
500 / 60,000
Cancel : C Damage : 300 Drive Gauge Increase Hit : 250 Drive Gauge Decrease Block : -500 Drive Gauge Decrease Punish Counter : -2000 Properties : High |
9 | 11 | 2 | -6 | List of startUp 6F or less. |
Dhalsim | Standing Medium Punch MP
![]() 700 / 10,000
3,000 / 60,000
Cancel : - Damage : 700 Drive Gauge Increase Hit : 2000 Drive Gauge Decrease Block : -3000 Drive Gauge Decrease Punish Counter : -6000 Properties : High |
14 | 19 | 0 | -5 | List of startUp 5F or less. |
Dhalsim | Standing Medium Kick MK
![]() 600 / 10,000
3,000 / 60,000
Cancel : - Damage : 600 Drive Gauge Increase Hit : 2000 Drive Gauge Decrease Block : -3000 Drive Gauge Decrease Punish Counter : -6000 Properties : High |
12 | 18 | -2 | -6 | List of startUp 6F or less. |
Dhalsim | Standing Heavy Punch HP
![]() 1,000 / 10,000
5,000 / 60,000
Cancel : - Damage : 1000 Drive Gauge Increase Hit : 4000 Drive Gauge Decrease Block : -5000 Drive Gauge Decrease Punish Counter : -8000 Properties : High |
16 | 27 | -6 | -11 | List of startUp 11F or less. |
Dhalsim | Standing Heavy Kick HK
![]() 800 / 10,000
4,000 / 60,000
Cancel : C Damage : 800 Drive Gauge Increase Hit : 2500 Drive Gauge Decrease Block : -4000 Drive Gauge Decrease Punish Counter : -8000 Properties : High |
17 | 20 | 3 | -6 | List of startUp 6F or less. |
Dhalsim | Crouching Light Punch ⇩ ✚ LP
![]() 300 / 10,000
500 / 60,000
Cancel : C Damage : 300 Drive Gauge Increase Hit : 250 Drive Gauge Decrease Block : -500 Drive Gauge Decrease Punish Counter : -2000 Properties : High |
5 | 9 | 4 | -1 | List of startUp 1F or less. |