| Move Name / Damage / D-Gauge Reduction (Guard) Click to view gif player |
Start-up | Recovery | Hit | Block | Stats | |
|---|---|---|---|---|---|---|
Chun-LiUPD☆ Lightning Kick Barrage (After an OD Hundred Lightning Kicks)K K 700 / 10,000
5,000 / 60,000
Cancel : - Damage : 700 Drive Gauge Increase Hit : 0 Drive Gauge Decrease Block : -5000 Drive Gauge Decrease Punish Counter : -5000 Properties : High | 11 | 25 | D | -13 | Move Name : Lightning Kick Barrage Frame Start-up : 11 Frame Active : 11-12, 18-19, 24-25, 31-32, 46 Frame Recovery : 25 Recovery Hit : D Recovery Block : -13 Cancel : - Damage : 700 Combo Scaling : | Drive Gauge Increase Hit : 0 Drive Gauge Decrease Block : -5000 Drive Gauge Decrease Punish Counter : -5000 Super Art Gauge Increase : 500 Properties : High Miscellaneous : |
L Aerial Hundred Lightning Kicks (During a neutral or forward jump)⇩⇨⇨ ✚ LK 900 / 10,000
2,000 / 60,000
Cancel : - Damage : 900 Drive Gauge Increase Hit : 2000 Drive Gauge Decrease Block : -2000 Drive Gauge Decrease Punish Counter : -5000 Properties : High | 8 | ... | - | - | Move Name : L Aerial Hundred Lightning Kicks Frame Start-up : 8 Frame Active : 8-9, 14-15, 20-21 Frame Recovery : 15 frame(s) after landing Recovery Hit : - Recovery Block : - Cancel : - Damage : 900 | Combo Scaling : Starter scaling 20% Drive Gauge Increase Hit : 2000 Drive Gauge Decrease Block : -2000 Drive Gauge Decrease Punish Counter : -5000 Super Art Gauge Increase : 800 Properties : High Miscellaneous : Does not hit crouching opponents3 frames of recovery added when the attack misses |
M Aerial Hundred Lightning Kicks (During a neutral or forward jump)⇩⇨⇨ ✚ MK 1,000 / 10,000
2,000 / 60,000
Cancel : - Damage : 1000 Drive Gauge Increase Hit : 2000 Drive Gauge Decrease Block : -2000 Drive Gauge Decrease Punish Counter : -5000 Properties : High | 10 | ... | - | - | Move Name : M Aerial Hundred Lightning Kicks Frame Start-up : 10 Frame Active : 10-11, 16-17, 22-23, 29-30 Frame Recovery : 15 frame(s) after landing Recovery Hit : - Recovery Block : - Cancel : - Damage : 1000 | Combo Scaling : Starter scaling 20% Drive Gauge Increase Hit : 2000 Drive Gauge Decrease Block : -2000 Drive Gauge Decrease Punish Counter : -5000 Super Art Gauge Increase : 800 Properties : High Miscellaneous : Does not hit crouching opponents3 frames of recovery added when the attack misses |
H Aerial Hundred Lightning Kicks (During a neutral or forward jump)⇩⇨⇨ ✚ HK 1,100 / 10,000
1,000 / 60,000
Cancel : - Damage : 1100 Drive Gauge Increase Hit : 2000 Drive Gauge Decrease Block : -1000 Drive Gauge Decrease Punish Counter : -5000 Properties : High | 12 | ... | - | - | Move Name : H Aerial Hundred Lightning Kicks Frame Start-up : 12 Frame Active : 12-13, 18-19, 23-24, 29-30, 34-35 Frame Recovery : 15 frame(s) after landing Recovery Hit : - Recovery Block : - Cancel : - Damage : 1100 | Combo Scaling : Starter scaling 20% Drive Gauge Increase Hit : 2000 Drive Gauge Decrease Block : -1000 Drive Gauge Decrease Punish Counter : -5000 Super Art Gauge Increase : 800 Properties : High Miscellaneous : Does not hit crouching opponents3 frames of recovery added when the attack misses |
OD Aerial Hundred Lightning Kicks (During a neutral or forward jump)⇩⇨⇨ ✚ K K 1,600 / 10,000
2,668 / 60,000
Cancel : - Damage : 1600 Drive Gauge Increase Hit : 0 Drive Gauge Decrease Block : -2668 Drive Gauge Decrease Punish Counter : -5000 Properties : High | 6 | ... | - | - | Move Name : OD Aerial Hundred Lightning Kicks Frame Start-up : 6 Frame Active : 6-7, 12-13, 16-17, 21-22, 25-26, 30-31 Frame Recovery : 5 frame(s) after landing Recovery Hit : - Recovery Block : - Cancel : - Damage : 1600 | Combo Scaling : Combo scaling 20% Drive Gauge Increase Hit : 0 Drive Gauge Decrease Block : -2668 Drive Gauge Decrease Punish Counter : -5000 Super Art Gauge Increase : 800 Properties : High Miscellaneous : Does not hit crouching opponentsRecovery is reduced by 2 frame on hit |
L Spinning Bird Kick ➡⇧ ✚ LK 1,000 / 10,000
3,000 / 60,000
Cancel : - Damage : 1000 Drive Gauge Increase Hit : 2000 Drive Gauge Decrease Block : -3000 Drive Gauge Decrease Punish Counter : -5000 Properties : High | 9 | ... | D | -18 | Move Name : L Spinning Bird Kick Frame Start-up : 9 Frame Active : 9-10, 17-18, 25-26 Frame Recovery : 6+24 frame(s) after landing Recovery Hit : D Recovery Block : -18 Cancel : - Damage : 1000 Combo Scaling : | Drive Gauge Increase Hit : 2000 Drive Gauge Decrease Block : -3000 Drive Gauge Decrease Punish Counter : -5000 Super Art Gauge Increase : 1200 Properties : High Miscellaneous : Considered airborne from frames 8 - 32 |
M Spinning Bird Kick ➡⇧ ✚ MK 1,200 / 10,000
4,000 / 60,000
Cancel : - Damage : 1200 Drive Gauge Increase Hit : 2000 Drive Gauge Decrease Block : -4000 Drive Gauge Decrease Punish Counter : -5000 Properties : High | 16 | ... | D | -17 | Move Name : M Spinning Bird Kick Frame Start-up : 16 Frame Active : 16-17, 24-25, 32-33, 41-42, 47-48 Frame Recovery : 8+21 frame(s) after landing Recovery Hit : D Recovery Block : -17 Cancel : - Damage : 1200 Combo Scaling : | Drive Gauge Increase Hit : 2000 Drive Gauge Decrease Block : -4000 Drive Gauge Decrease Punish Counter : -5000 Super Art Gauge Increase : 1200 Properties : High Miscellaneous : Considered airborne from frames 15 - 56 |
H Spinning Bird Kick ➡⇧ ✚ HK 1,400 / 10,000
4,200 / 60,000
Cancel : - Damage : 1400 Drive Gauge Increase Hit : 2000 Drive Gauge Decrease Block : -4200 Drive Gauge Decrease Punish Counter : -5000 Properties : High | 20 | ... | D | -18 | Move Name : H Spinning Bird Kick Frame Start-up : 20 Frame Active : 20-21, 26-27, 36-37, 44-45, 51-52, 58-59, 63-64 Frame Recovery : 8+22 frame(s) after landing Recovery Hit : D Recovery Block : -18 Cancel : - Damage : 1400 Combo Scaling : | Drive Gauge Increase Hit : 2000 Drive Gauge Decrease Block : -4200 Drive Gauge Decrease Punish Counter : -5000 Super Art Gauge Increase : 1200 Properties : High Miscellaneous : Considered airborne from frames 18 -72 |
OD Spinning Bird Kick ➡⇧ ✚ K K 800 / 10,000
4,200 / 60,000
Cancel : - Damage : 800 Drive Gauge Increase Hit : 0 Drive Gauge Decrease Block : -4200 Drive Gauge Decrease Punish Counter : -5000 Properties : High | 16 | ... | D | -12 | Move Name : OD Spinning Bird Kick Frame Start-up : 16 Frame Active : 16-17, 22-23, 28-29, 35-36, 41-42, 48-49, 54-55 Frame Recovery : 8+15 frame(s) after landing Recovery Hit : D Recovery Block : -12 Cancel : - Damage : 800 Combo Scaling : | Drive Gauge Increase Hit : 0 Drive Gauge Decrease Block : -4200 Drive Gauge Decrease Punish Counter : -5000 Super Art Gauge Increase : 1200 Properties : High Miscellaneous : Considered airborne from frames 14 - 63 |
Chun-LiUPD☆ L Hazanshu ⇩⇨⇦ ✚ LK 700 / 10,000
4,000 / 60,000
Cancel : SA3 Damage : 700 Drive Gauge Increase Hit : 2000 Drive Gauge Decrease Block : -4000 Drive Gauge Decrease Punish Counter : -4000 Properties : Mid | 23 | 20 | D | -4 | Move Name : L Hazanshu Frame Start-up : 23 Frame Active : 23-25 Frame Recovery : 20 Recovery Hit : D Recovery Block : -4 Cancel : SA3 Damage : 700 Combo Scaling : Starter scaling 20% | Drive Gauge Increase Hit : 2000 Drive Gauge Decrease Block : -4000 Drive Gauge Decrease Punish Counter : -4000 Super Art Gauge Increase : 1200 Properties : Mid Miscellaneous : Considered airborne from frames 5 - 20 |
M Hazanshu ⇩⇨⇦ ✚ MK 1,000 / 10,000
4,000 / 60,000
Cancel : SA3 Damage : 1000 Drive Gauge Increase Hit : 2000 Drive Gauge Decrease Block : -4000 Drive Gauge Decrease Punish Counter : -5000 Properties : Mid | 27 | 16 | 2 | -3 | Move Name : M Hazanshu Frame Start-up : 27 Frame Active : 27-29 Frame Recovery : 16 Recovery Hit : 2 Recovery Block : -3 Cancel : SA3 Damage : 1000 | Combo Scaling : Starter scaling 30% Drive Gauge Increase Hit : 2000 Drive Gauge Decrease Block : -4000 Drive Gauge Decrease Punish Counter : -5000 Super Art Gauge Increase : 1200 Properties : Mid Miscellaneous : Bottom half of the body is projectile invincible from frames 7 - 21Considered airborne from frames 6 - 24 |
H Hazanshu ⇩⇨⇦ ✚ HK 1,200 / 10,000
4,000 / 60,000
Cancel : SA3 Damage : 1200 Drive Gauge Increase Hit : 2000 Drive Gauge Decrease Block : -4000 Drive Gauge Decrease Punish Counter : -7000 Properties : Mid | 32 | 18 | 6 | -1 | Move Name : H Hazanshu Frame Start-up : 32 Frame Active : 32-34 Frame Recovery : 18 Recovery Hit : 6 Recovery Block : -1 Cancel : SA3 Damage : 1200 | Combo Scaling : Starter scaling 20% Drive Gauge Increase Hit : 2000 Drive Gauge Decrease Block : -4000 Drive Gauge Decrease Punish Counter : -7000 Super Art Gauge Increase : 1200 Properties : Mid Miscellaneous : Bottom half of the body is projectile invincible from frames 7 - 26Considered airborne from frames 6 - 29 |
OD Hazanshu ⇩⇨⇦ ✚ K K 1,200 / 10,000
4,000 / 60,000
Cancel : SA2 Damage : 1200 Drive Gauge Increase Hit : 0 Drive Gauge Decrease Block : -4000 Drive Gauge Decrease Punish Counter : -5000 Properties : Mid | 26 | 16 | D | -5 | Move Name : OD Hazanshu Frame Start-up : 26 Frame Active : 26-28 Frame Recovery : 16 Recovery Hit : D Recovery Block : -5 Cancel : SA2 Damage : 1200 Combo Scaling : Starter scaling 20%Combo scaling 20% | Drive Gauge Increase Hit : 0 Drive Gauge Decrease Block : -4000 Drive Gauge Decrease Punish Counter : -5000 Super Art Gauge Increase : 1200 Properties : Mid Miscellaneous : Bottom half of the body is projectile invincible from frames 7 - 21Projectile invincible from frames 22 - 28Considered airborne from frames 6 - 23 |
L Tensho Kicks ⇩⇩ ✚ LK 900 / 10,000
3,000 / 60,000
Cancel : - Damage : 900 Drive Gauge Increase Hit : 2000 Drive Gauge Decrease Block : -3000 Drive Gauge Decrease Punish Counter : -5000 Properties : High | 5 | ... | D | -37 | Move Name : L Tensho Kicks Frame Start-up : 5 Frame Active : 5-7, 17-18 Frame Recovery : 27+12 frame(s) after landing Recovery Hit : D Recovery Block : -37 Cancel : - Damage : 900 Combo Scaling : | Drive Gauge Increase Hit : 2000 Drive Gauge Decrease Block : -3000 Drive Gauge Decrease Punish Counter : -5000 Super Art Gauge Increase : 1000 Properties : High Miscellaneous : Invincible against mid-air projectiles and strikes with mid-air hitboxes from frames 1 - 10Considered airborne from frames 8 - 45 |
Chun-LiUPD☆ M Tensho Kicks ⇩⇩ ✚ MK 1,000 / 10,000
3,000 / 60,000
Cancel : - Damage : 1000 Drive Gauge Increase Hit : 4000 Drive Gauge Decrease Block : -3000 Drive Gauge Decrease Punish Counter : -5000 Properties : High | 7 | ... | D | -41 | Move Name : M Tensho Kicks Frame Start-up : 7 Frame Active : 7-9, 19-20 Frame Recovery : 31+12 frame(s) after landing Recovery Hit : D Recovery Block : -41 Cancel : - Damage : 1000 Combo Scaling : | Drive Gauge Increase Hit : 4000 Drive Gauge Decrease Block : -3000 Drive Gauge Decrease Punish Counter : -5000 Super Art Gauge Increase : 1000 Properties : High Miscellaneous : Invincible against mid-air projectiles and strikes with mid-air hitboxes from frames 1 - 10Considered airborne from frames 8 - 51 |
Chun-LiUPD☆ H Tensho Kicks ⇩⇩ ✚ HK 1,200 / 10,000
3,000 / 60,000
Cancel : - Damage : 1200 Drive Gauge Increase Hit : 2000 Drive Gauge Decrease Block : -3000 Drive Gauge Decrease Punish Counter : -5000 Properties : High | 9 | ... | D | -57 | Move Name : H Tensho Kicks Frame Start-up : 9 Frame Active : 9-11, 19-20, 29-30, 42-43 Frame Recovery : 26+12 frame(s) after landing Recovery Hit : D Recovery Block : -57 Cancel : - Damage : 1200 Combo Scaling : | Drive Gauge Increase Hit : 2000 Drive Gauge Decrease Block : -3000 Drive Gauge Decrease Punish Counter : -5000 Super Art Gauge Increase : 1000 Properties : High Miscellaneous : Invincible against mid-air projectiles and strikes with mid-air hitboxes from frames 1 - 10Considered airborne from frames 8 - 69Invincible to throws from frames 8 - 9 |
OD Tensho Kicks ⇩⇩ ✚ K K 1,400 / 10,000
3,000 / 60,000
Cancel : - Damage : 1400 Drive Gauge Increase Hit : 0 Drive Gauge Decrease Block : -3000 Drive Gauge Decrease Punish Counter : 0 Properties : High | 6 | ... | D | -40 | Move Name : OD Tensho Kicks Frame Start-up : 6 Frame Active : 6-8, 14-16,42-44,49-51,55-57,64-66 Frame Recovery : 37+12 frame(s) after landing Recovery Hit : D Recovery Block : -40 Cancel : - Damage : 1400 Combo Scaling : | Drive Gauge Increase Hit : 0 Drive Gauge Decrease Block : -3000 Drive Gauge Decrease Punish Counter : 0 Super Art Gauge Increase : 1200 Properties : High Miscellaneous : Completely invincible from frames 1- 7Considered airborne from frames 8 - 32The 3rd hit of the attack comes out only if the 2nd attack hits |
SA1 Kikosho ⇩⇨⇨⇩⇨⇨ ✚ P 1,700 / 10,000
2,500 / 60,000
Cancel : - Damage : 1700 Drive Gauge Increase Hit : 0 Drive Gauge Decrease Block : -2500 Drive Gauge Decrease Punish Counter : -5000 Properties : High | 7 | ... | D | -22 | Move Name : SA1 Kikosho Frame Start-up : 7 Frame Active : 7-76 Frame Recovery : 122 total frames Recovery Hit : D Recovery Block : -22 Cancel : - Damage : 1700 Combo Scaling : | Drive Gauge Increase Hit : 0 Drive Gauge Decrease Block : -2500 Drive Gauge Decrease Punish Counter : -5000 Super Art Gauge Increase : 0 Properties : High Miscellaneous : Invincible to strikes and throws from frames 1 - 7Minimum guaranteed damage is 30%Values do not change on counter or Punish Counter |
SA1 Aerial Kikosho (During a jump) ⇩⇨⇨⇩⇨⇨ ✚ P 2,000 / 10,000
2,500 / 60,000
Cancel : - Damage : 2000 Drive Gauge Increase Hit : 0 Drive Gauge Decrease Block : -2500 Drive Gauge Decrease Punish Counter : -5000 Properties : High | 7 | ... | D | - | Move Name : SA1 Aerial Kikosho Frame Start-up : 7 Frame Active : 7-56 Frame Recovery : 16 frame(s) after landing Recovery Hit : D Recovery Block : - Cancel : - Damage : 2000 | Combo Scaling : Drive Gauge Increase Hit : 0 Drive Gauge Decrease Block : -2500 Drive Gauge Decrease Punish Counter : -5000 Super Art Gauge Increase : 0 Properties : High Miscellaneous : Minimum guaranteed damage is 30%Values do not change on counter or Punish Counter |
SA2 Hoyoku-sen ⇩⇨⇨⇩⇨⇨ ✚ K 2,000 / 10,000
5,000 / 60,000
Cancel : * Damage : 2000 Drive Gauge Increase Hit : 0 Drive Gauge Decrease Block : -5000 Drive Gauge Decrease Punish Counter : -10000 Properties : High | 11 | 48 | D | -35 | Move Name : SA2 Hoyoku-sen Frame Start-up : 11 Frame Active : 11-12,14-15,17-18,20-21,24-25,27-28,30-31,33-34,46-47,50-51,54-55,58-59,62-63,66-67,69-70,94-96 Frame Recovery : 48 Recovery Hit : D Recovery Block : -35 Cancel : * Damage : 2000 Combo Scaling : Starter scaling 40%Combo scaling 40% | Drive Gauge Increase Hit : 0 Drive Gauge Decrease Block : -5000 Drive Gauge Decrease Punish Counter : -10000 Super Art Gauge Increase : 0 Properties : High Miscellaneous : Completely invincible on frames 1 - 12Minimum guaranteed damage is 40%Values do not change on counter or Punish CounterThe final hit can be canceled into a jump |