| Move Name / Damage / D-Gauge Reduction (Guard) Click to view gif player |
Start-up | Recovery | Hit | Block | Stats | |
|---|---|---|---|---|---|---|
M Freeflow Kicks(3) ⇩⇨⇨ ✚ MP▸⇨ ✚ K▸⇨ ✚ K 500 / 10,000
2,500 / 60,000
Cancel : - Damage : 500 Drive Gauge Increase Hit : 1000 Drive Gauge Decrease Block : -2500 Drive Gauge Decrease Punish Counter : -4000 Properties : High | 21 | 64 | D | -49 | Move Name : M Freeflow Kicks(3) Frame Start-up : 21 Frame Active : 21-22 Frame Recovery : 64 Recovery Hit : D Recovery Block : -49 Cancel : - Damage : 500 Combo Scaling : | Drive Gauge Increase Hit : 1000 Drive Gauge Decrease Block : -2500 Drive Gauge Decrease Punish Counter : -4000 Super Art Gauge Increase : 400 Properties : High Miscellaneous : Adds one Drink level on frame 59Recovers 5000 Drive Gauge when Drink level is 3 or underRecovers the Drive Gauge by 10,000 if the player is already at Drink level 4 |
H Freeflow Kicks(3) ⇩⇨⇨ ✚ HP▸⇨ ✚ K▸⇨ ✚ K 550 / 10,000
2,500 / 60,000
Cancel : - Damage : 550 Drive Gauge Increase Hit : 1000 Drive Gauge Decrease Block : -2500 Drive Gauge Decrease Punish Counter : -4000 Properties : High | 24 | 64 | D | -49 | Move Name : H Freeflow Kicks(3) Frame Start-up : 24 Frame Active : 24-25 Frame Recovery : 64 Recovery Hit : D Recovery Block : -49 Cancel : - Damage : 550 Combo Scaling : | Drive Gauge Increase Hit : 1000 Drive Gauge Decrease Block : -2500 Drive Gauge Decrease Punish Counter : -4000 Super Art Gauge Increase : 400 Properties : High Miscellaneous : Adds one Drink level on frame 62Recovers 5000 Drive Gauge when Drink level is 3 or underRecovers the Drive Gauge by 10,000 if the player is already at Drink level 4 |
OD Freeflow Kicks(3) ⇩⇨⇨ ✚ P P▸⇨ ✚ K▸⇨ ✚ K 600 / 10,000
2,500 / 60,000
Cancel : - Damage : 600 Drive Gauge Increase Hit : 0 Drive Gauge Decrease Block : -2500 Drive Gauge Decrease Punish Counter : -4000 Properties : High | 18 | 64 | D | -49 | Move Name : OD Freeflow Kicks(3) Frame Start-up : 18 Frame Active : 18-19 Frame Recovery : 64 Recovery Hit : D Recovery Block : -49 Cancel : - Damage : 600 Combo Scaling : | Drive Gauge Increase Hit : 0 Drive Gauge Decrease Block : -2500 Drive Gauge Decrease Punish Counter : -4000 Super Art Gauge Increase : 400 Properties : High Miscellaneous : Adds one Drink level on frame 56Recovers 5000 Drive Gauge when Drink level is 3 or underRecovers the Drive Gauge by 10,000 if the player is already at Drink level 4 |
JamieUPD☆ L Swagger Step ⇩⇨⇦ ✚ LP 900 / 10,000
4,000 / 60,000
Cancel : SA3 Damage : 900 Drive Gauge Increase Hit : 2000 Drive Gauge Decrease Block : -4000 Drive Gauge Decrease Punish Counter : -5000 Properties : High | 17 | 17 | D | -6 | Move Name : L Swagger Step Frame Start-up : 17 Frame Active : 17-25 Frame Recovery : 17 Recovery Hit : D Recovery Block : -6 Cancel : SA3 Damage : 900 Combo Scaling : | Drive Gauge Increase Hit : 2000 Drive Gauge Decrease Block : -4000 Drive Gauge Decrease Punish Counter : -5000 Super Art Gauge Increase : 1000 Properties : High Miscellaneous : |
JamieUPD☆ M Swagger Step ⇩⇨⇦ ✚ MP 1,000 / 10,000
4,000 / 60,000
Cancel : SA3 Damage : 1000 Drive Gauge Increase Hit : 2000 Drive Gauge Decrease Block : -4000 Drive Gauge Decrease Punish Counter : -5000 Properties : High | 20 | 17 | D | -6 | Move Name : M Swagger Step Frame Start-up : 20 Frame Active : 20-28 Frame Recovery : 17 Recovery Hit : D Recovery Block : -6 Cancel : SA3 Damage : 1000 Combo Scaling : | Drive Gauge Increase Hit : 2000 Drive Gauge Decrease Block : -4000 Drive Gauge Decrease Punish Counter : -5000 Super Art Gauge Increase : 1000 Properties : High Miscellaneous : |
JamieUPD☆ H Swagger Step ⇩⇨⇦ ✚ HP 1,200 / 10,000
4,000 / 60,000
Cancel : SA3 Damage : 1200 Drive Gauge Increase Hit : 2000 Drive Gauge Decrease Block : -4000 Drive Gauge Decrease Punish Counter : -5000 Properties : High | 25 | 16 | D | -3 | Move Name : H Swagger Step Frame Start-up : 25 Frame Active : 25-33 Frame Recovery : 16 Recovery Hit : D Recovery Block : -3 Cancel : SA3 Damage : 1200 | Combo Scaling : Drive Gauge Increase Hit : 2000 Drive Gauge Decrease Block : -4000 Drive Gauge Decrease Punish Counter : -5000 Super Art Gauge Increase : 1000 Properties : High Miscellaneous : |
JamieUPD☆ OD Swagger Step ⇩⇨⇦ ✚ P P 1,100 / 10,000
4,000 / 60,000
Cancel : SA2 Damage : 1100 Drive Gauge Increase Hit : 0 Drive Gauge Decrease Block : -4000 Drive Gauge Decrease Punish Counter : -5000 Properties : High | 20 | 15 | D | -1 | Move Name : OD Swagger Step Frame Start-up : 20 Frame Active : 20-28 Frame Recovery : 15 Recovery Hit : D Recovery Block : -1 Cancel : SA2 Damage : 1100 | Combo Scaling : Starter scaling 20% Drive Gauge Increase Hit : 0 Drive Gauge Decrease Block : -4000 Drive Gauge Decrease Punish Counter : -5000 Super Art Gauge Increase : 1000 Properties : High Miscellaneous : Produces a wall splat on Punish Counter |
L Arrow Kick ⇨⇩⇨ ✚ LK 1,000 / 10,000
2,000 / 60,000
Cancel : - Damage : 1000 Drive Gauge Increase Hit : 2000 Drive Gauge Decrease Block : -2000 Drive Gauge Decrease Punish Counter : -5000 Properties : High | 5 | 52 | D | -45 | Move Name : L Arrow Kick Frame Start-up : 5 Frame Active : 5-14, 41-50 Frame Recovery : 52 Recovery Hit : D Recovery Block : -45 Cancel : - Damage : 1000 Combo Scaling : Starter scaling 30% | Drive Gauge Increase Hit : 2000 Drive Gauge Decrease Block : -2000 Drive Gauge Decrease Punish Counter : -5000 Super Art Gauge Increase : 1000 Properties : High Miscellaneous : Invincible against mid-air projectiles and strikes with mid-air hitboxes from frames 1 - 12Will only transition to the 2nd hit and after when the first attack hits |
M Arrow Kick ⇨⇩⇨ ✚ MK 1,200 / 10,000
4,000 / 60,000
Cancel : - Damage : 1200 Drive Gauge Increase Hit : 2000 Drive Gauge Decrease Block : -4000 Drive Gauge Decrease Punish Counter : -5000 Properties : High | 8 | 51 | D | -43 | Move Name : M Arrow Kick Frame Start-up : 8 Frame Active : 8-16, 39-43 Frame Recovery : 51 Recovery Hit : D Recovery Block : -43 Cancel : - Damage : 1200 Combo Scaling : | Drive Gauge Increase Hit : 2000 Drive Gauge Decrease Block : -4000 Drive Gauge Decrease Punish Counter : -5000 Super Art Gauge Increase : 1000 Properties : High Miscellaneous : Invincible against mid-air projectiles and strikes with mid-air hitboxes from frames 1 - 14Will only transition to the 2nd hit and after when the first attack hits |
H Arrow Kick ⇨⇩⇨ ✚ HK 1,400 / 10,000
4,000 / 60,000
Cancel : - Damage : 1400 Drive Gauge Increase Hit : 2000 Drive Gauge Decrease Block : -4000 Drive Gauge Decrease Punish Counter : -5000 Properties : High | 10 | 51 | D | -43 | Move Name : H Arrow Kick Frame Start-up : 10 Frame Active : 10-18, 41-45, 54-57 Frame Recovery : 51 Recovery Hit : D Recovery Block : -43 Cancel : - Damage : 1400 Combo Scaling : | Drive Gauge Increase Hit : 2000 Drive Gauge Decrease Block : -4000 Drive Gauge Decrease Punish Counter : -5000 Super Art Gauge Increase : 1000 Properties : High Miscellaneous : Invincible against mid-air projectiles and strikes with mid-air hitboxes from frames 1 - 16Will only transition to the 2nd hit and after when the first attack hits |
OD Arrow Kick ⇨⇩⇨ ✚ K K 1,500 / 10,000
4,000 / 60,000
Cancel : - Damage : 1500 Drive Gauge Increase Hit : 0 Drive Gauge Decrease Block : -4000 Drive Gauge Decrease Punish Counter : 0 Properties : High | 6 | 53 | D | -43 | Move Name : OD Arrow Kick Frame Start-up : 6 Frame Active : 6-12, 37-38, 50-51 Frame Recovery : 53 Recovery Hit : D Recovery Block : -43 Cancel : - Damage : 1500 Combo Scaling : | Drive Gauge Increase Hit : 0 Drive Gauge Decrease Block : -4000 Drive Gauge Decrease Punish Counter : 0 Super Art Gauge Increase : 1000 Properties : High Miscellaneous : Completely invincible from frames 1 - 9Invincible against mid-air projectiles and strikes with mid-air hitboxes from frames 10 - 12The second hit and subsequent attacks only come out if the first attack hits |
L Luminous Dive Kick (Drink level 1 or higher)(During a forward jump)⇩⇨⇦ ✚ LK 1,000 / 10,000
2,000 / 60,000
Cancel : - Damage : 1000 Drive Gauge Increase Hit : 1000 Drive Gauge Decrease Block : -2000 Drive Gauge Decrease Punish Counter : -4000 Properties : High | 11 | ... | D | - | Move Name : L Luminous Dive Kick Frame Start-up : 11 Frame Active : 11,14-until landing Frame Recovery : 13 frame(s) after landing Recovery Hit : D Recovery Block : - Cancel : - Damage : 1000 | Combo Scaling : Drive Gauge Increase Hit : 1000 Drive Gauge Decrease Block : -2000 Drive Gauge Decrease Punish Counter : -4000 Super Art Gauge Increase : 600 Properties : High Miscellaneous : Available at Drink Level 1 and higher |
M Luminous Dive Kick (Drink level 1 or higher)(During a forward jump)⇩⇨⇦ ✚ MK 1,000 / 10,000
2,000 / 60,000
Cancel : - Damage : 1000 Drive Gauge Increase Hit : 1000 Drive Gauge Decrease Block : -2000 Drive Gauge Decrease Punish Counter : -4000 Properties : High | 11 | ... | D | - | Move Name : M Luminous Dive Kick Frame Start-up : 11 Frame Active : 11,14-until landing Frame Recovery : 13 frame(s) after landing Recovery Hit : D Recovery Block : - Cancel : - Damage : 1000 | Combo Scaling : Drive Gauge Increase Hit : 1000 Drive Gauge Decrease Block : -2000 Drive Gauge Decrease Punish Counter : -4000 Super Art Gauge Increase : 600 Properties : High Miscellaneous : Available at Drink Level 1 and higher |
H Luminous Dive Kick (Drink level 1 or higher)(During a forward jump)⇩⇨⇦ ✚ HK 1,000 / 10,000
2,000 / 60,000
Cancel : - Damage : 1000 Drive Gauge Increase Hit : 1000 Drive Gauge Decrease Block : -2000 Drive Gauge Decrease Punish Counter : -4000 Properties : High | 11 | ... | D | - | Move Name : H Luminous Dive Kick Frame Start-up : 11 Frame Active : 11,14-until landing Frame Recovery : 13 frame(s) after landing Recovery Hit : D Recovery Block : - Cancel : - Damage : 1000 | Combo Scaling : Drive Gauge Increase Hit : 1000 Drive Gauge Decrease Block : -2000 Drive Gauge Decrease Punish Counter : -4000 Super Art Gauge Increase : 600 Properties : High Miscellaneous : Available at Drink Level 1 and higher |
OD Luminous Dive Kick (Drink level 1 or higher)(During a forward jump)⇩⇨⇦ ✚ K K 800 / 10,000
2,000 / 60,000
Cancel : - Damage : 800 Drive Gauge Increase Hit : 0 Drive Gauge Decrease Block : -2000 Drive Gauge Decrease Punish Counter : -4000 Properties : High | 11 | ... | D | - | Move Name : OD Luminous Dive Kick Frame Start-up : 11 Frame Active : 11,14-until landing Frame Recovery : 13 frame(s) after landing Recovery Hit : D Recovery Block : - Cancel : - Damage : 800 | Combo Scaling : Starter scaling 20%Immediate scaling 10% Drive Gauge Increase Hit : 0 Drive Gauge Decrease Block : -2000 Drive Gauge Decrease Punish Counter : -4000 Super Art Gauge Increase : 800 Properties : High Miscellaneous : Available at Drink Level 1 and higher |
L Bakkai (Drink level 2 or higher)⇩⇨⇨ ✚ LK 1,400 / 10,000
3,500 / 60,000
Cancel : SA3 Damage : 1400 Drive Gauge Increase Hit : 2800 Drive Gauge Decrease Block : -3500 Drive Gauge Decrease Punish Counter : -4000 Properties : High | 18 | 24 | D | -12 | Move Name : L Bakkai Frame Start-up : 18 Frame Active : 18-19, 22-24, 29-30, 42-43 Frame Recovery : 24 Recovery Hit : D Recovery Block : -12 Cancel : SA3 Damage : 1400 Combo Scaling : | Drive Gauge Increase Hit : 2800 Drive Gauge Decrease Block : -3500 Drive Gauge Decrease Punish Counter : -4000 Super Art Gauge Increase : 2000 Properties : High Miscellaneous : Available at Drink Level 2 or higherInvincible to projectiles from frames 3 - 24The last hit can be canceled into SA3/Critical Art |
M Bakkai (Drink level 2 or higher)⇩⇨⇨ ✚ MK 1,600 / 10,000
4,500 / 60,000
Cancel : SA3 Damage : 1600 Drive Gauge Increase Hit : 4200 Drive Gauge Decrease Block : -4500 Drive Gauge Decrease Punish Counter : -4000 Properties : High | 22 | 31 | D | -16 | Move Name : M Bakkai Frame Start-up : 22 Frame Active : 22-23, 25-26, 30-31, 37-38, 51-52, 58-59 Frame Recovery : 31 Recovery Hit : D Recovery Block : -16 Cancel : SA3 Damage : 1600 Combo Scaling : | Drive Gauge Increase Hit : 4200 Drive Gauge Decrease Block : -4500 Drive Gauge Decrease Punish Counter : -4000 Super Art Gauge Increase : 3000 Properties : High Miscellaneous : Available at Drink Level 2 or higherInvincible to projectiles from frames 4 - 26The last hit can be canceled into SA3/Critical Art |
H Bakkai (Drink level 2 or higher)⇩⇨⇨ ✚ HK 1,800 / 10,000
5,000 / 60,000
Cancel : SA3 Damage : 1800 Drive Gauge Increase Hit : 4900 Drive Gauge Decrease Block : -5000 Drive Gauge Decrease Punish Counter : -4000 Properties : High | 25 | 32 | D | -17 | Move Name : H Bakkai Frame Start-up : 25 Frame Active : 25-27, 34-35, 42-43, 50-51, 65-66, 74-75, 91-92 Frame Recovery : 32 Recovery Hit : D Recovery Block : -17 Cancel : SA3 Damage : 1800 Combo Scaling : | Drive Gauge Increase Hit : 4900 Drive Gauge Decrease Block : -5000 Drive Gauge Decrease Punish Counter : -4000 Super Art Gauge Increase : 3500 Properties : High Miscellaneous : Available at Drink Level 2 or higherInvincible to projectiles from frames 5 - 33The last hit can be canceled into SA3/Critical Art |
OD Bakkai (Drink level 2 or higher)⇩⇨⇨ ✚ K K 2,000 / 10,000
6,500 / 60,000
Cancel : SA2 Damage : 2000 Drive Gauge Increase Hit : 0 Drive Gauge Decrease Block : -6500 Drive Gauge Decrease Punish Counter : -4000 Properties : High | 18 | 59 | D | -43 | Move Name : OD Bakkai Frame Start-up : 18 Frame Active : 18-23, 27-28, 37-38, 42-43, 51-52, 60-61, 74-75, 87-88, 93-94, 99-100 Frame Recovery : 59 Recovery Hit : D Recovery Block : -43 Cancel : SA2 Damage : 2000 Combo Scaling : | Drive Gauge Increase Hit : 0 Drive Gauge Decrease Block : -6500 Drive Gauge Decrease Punish Counter : -4000 Super Art Gauge Increase : 3200 Properties : High Miscellaneous : Invincible to projectiles from frames 3 - 28Only the 7th hit can be canceled into SA3/Critical Art |
Tenshin (Drink level 3 or higher)(When near opponent)⇨⇨⇩⇨⇦ ✚ K 0 / 10,000
0 / 60,000
Cancel : - Damage : 0 Drive Gauge Increase Hit : 0 Drive Gauge Decrease Block : 0 Drive Gauge Decrease Punish Counter : 0 Properties : Throw | 8 | 52 | 8 | - | Move Name : Tenshin Frame Start-up : 8 Frame Active : 8-9 Frame Recovery : 52 Recovery Hit : 8 Recovery Block : - Cancel : - Damage : 0 | Combo Scaling : *Immediate scaling 20% Drive Gauge Increase Hit : 0 Drive Gauge Decrease Block : 0 Drive Gauge Decrease Punish Counter : 0 Super Art Gauge Increase : 1000 Properties : Throw Miscellaneous : Available at Drink Level 3 or higher* Combo scaling starts from the 3rd hit |