Street Fighter 6
Frame Data Search
across all characters

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Target Street Fighter 6 version : Ver.1.0901.000
You can search frame data of each character's moves in Street Fighter 6 (SF6) across all characters.
The search is automatically performed when you change the search conditions.
(Update History)
 
   
         
⚠ The table can display up to 10 rows at a time. The bar chart will reflect the total number of rows under the conditions.
Click each “Move Name” or the motion thumbnail for more information and frame-by-frame motion animation of the move
CharacterMove NameStart-upRecoveryhitBlockAdditional
Jamie Phantom Sway(2) ⇩✚HK▸HK
motion
500 / 10,000
3,000 / 60,000
Frame Active : 12-14
Cancel : -
Damage : 500
Drive Gauge Increase Hit : 2000
Drive Gauge Decrease Block : -3000
Drive Gauge Decrease Punish Counter : -7000
Properties : High
12 43 D -28 List of startUp 28F or less.
Terry SA2 Twin Geyser P P
motion
1,100 / 10,000
0 / 60,000
Frame Active : 22-27
Cancel : -
Damage : 1100
Drive Gauge Increase Hit : 0
Drive Gauge Decrease Block : 0
Drive Gauge Decrease Punish Counter : 0
Properties : High - Projectile
22 43 D -




Moving the mouse cursor on the video to control the sequence.
[Shift]:Pause/Resume  [←]:Step Backward  [→]:Step Forward

[00] Character : Jamie
[01] Move Name : Phantom Sway(2)
[02] Frame Start-up : 12
[03] Frame Active : 12-14
[04] Frame Recovery : 43
[05] Recovery Hit : D
[06] Recovery Block : -28
[07] Cancel : -
[08] Damage : 500
[09] Combo Scaling :
[10] Drive Gauge Increase Hit : 2000
[11] Drive Gauge Decrease Block : -3000
[12] Drive Gauge Decrease Punish Counter : -7000
[13] Super Art Gauge Increase : 1000
[14] Properties : High
[15] Miscellaneous :

Moving the mouse cursor on the video to control the sequence.
[Shift]:Pause/Resume  [←]:Step Backward  [→]:Step Forward

[00] Character : Terry
[01] Move Name : SA2 Twin Geyser
[02] Frame Start-up : 22
[03] Frame Active : 22-27
[04] Frame Recovery : 43
[05] Recovery Hit : D
[06] Recovery Block : ー
[07] Cancel : -
[08] Damage : 1100
[09] Combo Scaling : Starter scaling 50%Immediate scaling 20%
[10] Drive Gauge Increase Hit : 0
[11] Drive Gauge Decrease Block : 0
[12] Drive Gauge Decrease Punish Counter : 0
[13] Super Art Gauge Increase : 0
[14] Properties : High - Projectile
[15] Miscellaneous :
Can transition to Triple Geyser or Triple Geyser (Dud) between frames 38 - 42 on hit onlyThe minimum guaranteed damage is 40%