Street Fighter 6
Frame Data Search
across all characters


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Street Fighter 6 version : Ver.1.1000.010  Update History  
       
         
CharacterMove NameStart-upRecoveryhitBlockAdditional
Jamie OD Arrow Kick ⇨⇩ ✚ K K
motion
1,500 / 10,000
4,000 / 60,000
Frame Active : 6-12, 37-38, 50-51
Cancel : -
Damage : 1500
Drive Gauge Increase Hit : 0
Drive Gauge Decrease Block : -4000
Drive Gauge Decrease Punish Counter : 0
Properties : High
6 53 D -43 List of startUp 43F or less.
Lily L Mexican Typhoon (When near opponent)↻ ✚ LP
motion
2,000 / 10,000
0 / 60,000
Frame Active : 5-7
Cancel : -
Damage : 2000
Drive Gauge Increase Hit : 5000
Drive Gauge Decrease Block : 0
Drive Gauge Decrease Punish Counter : -10000
Properties : -
5 53 D - -
Lily M Mexican Typhoon (When near opponent)↻ ✚ MP
motion
2,400 / 10,000
0 / 60,000
Frame Active : 5-7
Cancel : -
Damage : 2400
Drive Gauge Increase Hit : 5000
Drive Gauge Decrease Block : 0
Drive Gauge Decrease Punish Counter : -10000
Properties : -
5 53 D - -
Lily H Mexican Typhoon (When near opponent)↻ ✚ HP
motion
2,800 / 10,000
0 / 60,000
Frame Active : 5-7
Cancel : -
Damage : 2800
Drive Gauge Increase Hit : 5000
Drive Gauge Decrease Block : 0
Drive Gauge Decrease Punish Counter : -10000
Properties : -
5 53 D - -
Lily OD Mexican Typhoon (When near opponent)↻ ✚ P P
motion
2,900 / 10,000
0 / 60,000
Frame Active : 5-7
Cancel : -
Damage : 2900
Drive Gauge Increase Hit : 5000
Drive Gauge Decrease Block : 0
Drive Gauge Decrease Punish Counter : -10000
Properties : -
5 53 D - -




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[00] Character : Jamie
[01] Move Name : OD Arrow Kick
[02] Frame Start-up : 6
[03] Frame Active : 6-12, 37-38, 50-51
[04] Frame Recovery : 53
[05] Recovery Hit : D
[06] Recovery Block : -43
[07] Cancel : -
[08] Damage : 1500
[09] Combo Scaling :
[10] Drive Gauge Increase Hit : 0
[11] Drive Gauge Decrease Block : -4000
[12] Drive Gauge Decrease Punish Counter : 0
[13] Super Art Gauge Increase : 1000
[14] Properties : High
[15] Miscellaneous :
Completely invincible from frames 1 - 9Invincible against mid-air projectiles and strikes with mid-air hitboxes from frames 10 - 12The second hit and subsequent attacks only come out if the first attack hits

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[00] Character : Lily
[01] Move Name : L Mexican Typhoon
[02] Frame Start-up : 5
[03] Frame Active : 5-7
[04] Frame Recovery : 53
[05] Recovery Hit : D
[06] Recovery Block : -
[07] Cancel : -
[08] Damage : 2000
[09] Combo Scaling : Immediate scaling 10%
[10] Drive Gauge Increase Hit : 5000
[11] Drive Gauge Decrease Block : 0
[12] Drive Gauge Decrease Punish Counter : -10000
[13] Super Art Gauge Increase : 3000
[14] Properties : -
[15] Miscellaneous :
Damage set to 2300 on Punish Counter

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[00] Character : Lily
[01] Move Name : M Mexican Typhoon
[02] Frame Start-up : 5
[03] Frame Active : 5-7
[04] Frame Recovery : 53
[05] Recovery Hit : D
[06] Recovery Block : -
[07] Cancel : -
[08] Damage : 2400
[09] Combo Scaling : Immediate scaling 10%
[10] Drive Gauge Increase Hit : 5000
[11] Drive Gauge Decrease Block : 0
[12] Drive Gauge Decrease Punish Counter : -10000
[13] Super Art Gauge Increase : 3000
[14] Properties : -
[15] Miscellaneous :
Damage set to 2760 on Punish Counter

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[00] Character : Lily
[01] Move Name : H Mexican Typhoon
[02] Frame Start-up : 5
[03] Frame Active : 5-7
[04] Frame Recovery : 53
[05] Recovery Hit : D
[06] Recovery Block : -
[07] Cancel : -
[08] Damage : 2800
[09] Combo Scaling : Immediate scaling 10%
[10] Drive Gauge Increase Hit : 5000
[11] Drive Gauge Decrease Block : 0
[12] Drive Gauge Decrease Punish Counter : -10000
[13] Super Art Gauge Increase : 3000
[14] Properties : -
[15] Miscellaneous :
With Classic ControlsDoes 3220 individual damage when the attack lands as a Punish CounterWith Modern ControlsDoes 3220 individual damage when the attack lands as a Punish Counter*Does 2576 individual damage using simplified inputs

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[00] Character : Lily
[01] Move Name : OD Mexican Typhoon
[02] Frame Start-up : 5
[03] Frame Active : 5-7
[04] Frame Recovery : 53
[05] Recovery Hit : D
[06] Recovery Block : -
[07] Cancel : -
[08] Damage : 2900
[09] Combo Scaling : Immediate scaling 10%
[10] Drive Gauge Increase Hit : 5000
[11] Drive Gauge Decrease Block : 0
[12] Drive Gauge Decrease Punish Counter : -10000
[13] Super Art Gauge Increase : 3000
[14] Properties : -
[15] Miscellaneous :
With Classic ControlsDoes 3350 individual damage when the attack lands as a Punish CounterWith Modern ControlsDoes 3350 individual damage when the attack lands as a Punish Counter*Does 2680 individual damage using simplified inputs