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Street Fighter 6 version : Ver.2.0401.010  Update History  Version Diff  NEWCSV Export  
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Character Move Name Start-up Recovery Hit Block Additional
AlexOD Aerial Knee Smash ⇨⇩ ✚ K K
motion
1,700 / 10,000
1,500 / 60,000
Frame Active : 10-17
Cancel : -
Damage : 1700
Drive Gauge Increase Hit : 0
Drive Gauge Decrease Block : -1500
Drive Gauge Decrease Punish Counter : -5000
Properties : High
10 53 D -46 ⚔ Punish List(Start-up 46F or less)
AlexSA3 The Final Prison ⇨⇩⇨ ✚ P
motion
4,000 / 10,000
7,500 / 60,000
Frame Active : 12-16
Cancel : -
Damage : 4000
Drive Gauge Increase Hit : 0
Drive Gauge Decrease Block : -7500
Drive Gauge Decrease Punish Counter : -15000
Properties : High
12 53 D -38 ⚔ Punish List(Start-up 38F or less)
AlexCA The Final Prison (when under 25% vitality)⇩⇨⇩⇨ ✚ P
motion
4,500 / 10,000
1,0000 / 60,000
Frame Active : 12-16
Cancel : -
Damage : 4500
Drive Gauge Increase Hit : 0
Drive Gauge Decrease Block : -10000
Drive Gauge Decrease Punish Counter : -20000
Properties : High
12 53 D -38 ⚔ Punish List(Start-up 38F or less)
C.ViperSA1 Limit Decoupler ⇨⇩⇨ ✚ K
motion
2,000 / 10,000
2,500 / 60,000
Frame Active : 8-11, 15-20
Cancel : -
Damage : 2000
Drive Gauge Increase Hit : 0
Drive Gauge Decrease Block : -2500
Drive Gauge Decrease Punish Counter : -5000
Properties : High
8 53 D -34 ⚔ Punish List(Start-up 34F or less)
JamieOD Arrow Kick ⇨⇩ ✚ K K
motion
1,500 / 10,000
4,000 / 60,000
Frame Active : 6-12, 37-38, 50-51
Cancel : -
Damage : 1500
Drive Gauge Increase Hit : 0
Drive Gauge Decrease Block : -4000
Drive Gauge Decrease Punish Counter : 0
Properties : High
6 53 D -43 ⚔ Punish List(Start-up 43F or less)
LilyL Mexican Typhoon (When near opponent)↻ ✚ LP
motion
2,000 / 10,000
0 / 60,000
Frame Active : 5-7
Cancel : -
Damage : 2000
Drive Gauge Increase Hit : 5000
Drive Gauge Decrease Block : 0
Drive Gauge Decrease Punish Counter : -10000
Properties : -
5 53 D--
LilyM Mexican Typhoon (When near opponent)↻ ✚ MP
motion
2,400 / 10,000
0 / 60,000
Frame Active : 5-7
Cancel : -
Damage : 2400
Drive Gauge Increase Hit : 5000
Drive Gauge Decrease Block : 0
Drive Gauge Decrease Punish Counter : -10000
Properties : -
5 53 D--
LilyH Mexican Typhoon (When near opponent)↻ ✚ HP
motion
2,800 / 10,000
0 / 60,000
Frame Active : 5-7
Cancel : -
Damage : 2800
Drive Gauge Increase Hit : 5000
Drive Gauge Decrease Block : 0
Drive Gauge Decrease Punish Counter : -10000
Properties : -
5 53 D--
LilyOD Mexican Typhoon (When near opponent)↻ ✚ P P
motion
2,900 / 10,000
0 / 60,000
Frame Active : 5-7
Cancel : -
Damage : 2900
Drive Gauge Increase Hit : 5000
Drive Gauge Decrease Block : 0
Drive Gauge Decrease Punish Counter : -10000
Properties : -
5 53 D--
ManonUPDH Manège Doré(Attack changes according to Medal level) (When near opponent)⇨⇦ ✚ HP
motion
*2000 / 10,000
0 / 60,000
Frame Active : 5-7
Cancel : -
Damage : *2000
Drive Gauge Increase Hit : 5000
Drive Gauge Decrease Block : 0
Drive Gauge Decrease Punish Counter : -10000
Properties : Throw
5 53 D--
1~10 / 10




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[00] Character : Alex
[01] Move Name : OD Aerial Knee Smash
[02] Frame Start-up : 10
[03] Frame Active : 10-17
[04] Frame Recovery : 53
[05] Recovery Hit : D
[06] Recovery Block : -46
[07] Cancel : -
[08] Damage : 1700
[09] Combo Scaling :
[10] Drive Gauge Increase Hit : 0
[11] Drive Gauge Decrease Block : -1500
[12] Drive Gauge Decrease Punish Counter : -5000
[13] Super Art Gauge Increase : 2000
[14] Properties : High
[15] Miscellaneous :
Invincible against mid-air projectiles and strikes with mid-air hitboxes from frames 1 - 17Considered airborne from frames 12 - 38

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[00] Character : Alex
[01] Move Name : SA3 The Final Prison
[02] Frame Start-up : 12
[03] Frame Active : 12-16
[04] Frame Recovery : 53
[05] Recovery Hit : D
[06] Recovery Block : -38
[07] Cancel : -
[08] Damage : 4000
[09] Combo Scaling : *Immediate scaling 10%
[10] Drive Gauge Increase Hit : 0
[11] Drive Gauge Decrease Block : -7500
[12] Drive Gauge Decrease Punish Counter : -15000
[13] Super Art Gauge Increase : 0
[14] Properties : High
[15] Miscellaneous :
Completely invincible between frames 1 - 16The minimum guaranteed damage is 50%Values do not change when the attack lands as a counter or Punish Counter* Can only be canceled into from special moves

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[00] Character : Alex
[01] Move Name : CA The Final Prison
[02] Frame Start-up : 12
[03] Frame Active : 12-16
[04] Frame Recovery : 53
[05] Recovery Hit : D
[06] Recovery Block : -38
[07] Cancel : -
[08] Damage : 4500
[09] Combo Scaling : *Immediate scaling 10%
[10] Drive Gauge Increase Hit : 0
[11] Drive Gauge Decrease Block : -10000
[12] Drive Gauge Decrease Punish Counter : -20000
[13] Super Art Gauge Increase : 0
[14] Properties : High
[15] Miscellaneous :
Completely invincible between frames 1 - 16The minimum guaranteed damage is 50%Values do not change when the attack lands as a counter or Punish Counter* Can only be canceled into from special moves

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[00] Character : C.Viper
[01] Move Name : SA1 Limit Decoupler
[02] Frame Start-up : 8
[03] Frame Active : 8-11, 15-20
[04] Frame Recovery : 53
[05] Recovery Hit : D
[06] Recovery Block : -34
[07] Cancel : -
[08] Damage : 2000
[09] Combo Scaling :
[10] Drive Gauge Increase Hit : 0
[11] Drive Gauge Decrease Block : -2500
[12] Drive Gauge Decrease Punish Counter : -5000
[13] Super Art Gauge Increase : 0
[14] Properties : High
[15] Miscellaneous :
Invincible to strikes and throws between frames 1 - 11Invincible against mid-air projectiles and strikes with mid-air hitboxes from frames 12 - 20Considered airborne from frames 12 - 42Adds a timer set to 700 frames, during this time Viper can perform follow-up attacks and High Jumps without consuming any Drive (During Burnout the timer is consumed, and follow-up attacks and High Jumps can be performed)Recovers 3000 Drive Gauge when follow-up attack hits while the timer is activeValues do not change when the attack lands as a counter or Punish CounterThe minimum guaranteed damage is 30%

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[00] Character : Jamie
[01] Move Name : OD Arrow Kick
[02] Frame Start-up : 6
[03] Frame Active : 6-12, 37-38, 50-51
[04] Frame Recovery : 53
[05] Recovery Hit : D
[06] Recovery Block : -43
[07] Cancel : -
[08] Damage : 1500
[09] Combo Scaling :
[10] Drive Gauge Increase Hit : 0
[11] Drive Gauge Decrease Block : -4000
[12] Drive Gauge Decrease Punish Counter : 0
[13] Super Art Gauge Increase : 1000
[14] Properties : High
[15] Miscellaneous :
Completely invincible from frames 1 - 9Invincible against mid-air projectiles and strikes with mid-air hitboxes from frames 10 - 12The second hit and subsequent attacks only come out if the first attack hits

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[00] Character : Lily
[01] Move Name : L Mexican Typhoon
[02] Frame Start-up : 5
[03] Frame Active : 5-7
[04] Frame Recovery : 53
[05] Recovery Hit : D
[06] Recovery Block : -
[07] Cancel : -
[08] Damage : 2000
[09] Combo Scaling : Immediate scaling 10%
[10] Drive Gauge Increase Hit : 5000
[11] Drive Gauge Decrease Block : 0
[12] Drive Gauge Decrease Punish Counter : -10000
[13] Super Art Gauge Increase : 3000
[14] Properties : -
[15] Miscellaneous :
Damage set to 2300 on Punish Counter

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[00] Character : Lily
[01] Move Name : M Mexican Typhoon
[02] Frame Start-up : 5
[03] Frame Active : 5-7
[04] Frame Recovery : 53
[05] Recovery Hit : D
[06] Recovery Block : -
[07] Cancel : -
[08] Damage : 2400
[09] Combo Scaling : Immediate scaling 10%
[10] Drive Gauge Increase Hit : 5000
[11] Drive Gauge Decrease Block : 0
[12] Drive Gauge Decrease Punish Counter : -10000
[13] Super Art Gauge Increase : 3000
[14] Properties : -
[15] Miscellaneous :
Damage set to 2760 on Punish Counter

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[00] Character : Lily
[01] Move Name : H Mexican Typhoon
[02] Frame Start-up : 5
[03] Frame Active : 5-7
[04] Frame Recovery : 53
[05] Recovery Hit : D
[06] Recovery Block : -
[07] Cancel : -
[08] Damage : 2800
[09] Combo Scaling : Immediate scaling 10%
[10] Drive Gauge Increase Hit : 5000
[11] Drive Gauge Decrease Block : 0
[12] Drive Gauge Decrease Punish Counter : -10000
[13] Super Art Gauge Increase : 3000
[14] Properties : -
[15] Miscellaneous :
With Classic ControlsDoes 3220 individual damage when the attack lands as a Punish CounterWith Modern ControlsDoes 3220 individual damage when the attack lands as a Punish Counter*Does 2576 individual damage using simplified inputs

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[00] Character : Lily
[01] Move Name : OD Mexican Typhoon
[02] Frame Start-up : 5
[03] Frame Active : 5-7
[04] Frame Recovery : 53
[05] Recovery Hit : D
[06] Recovery Block : -
[07] Cancel : -
[08] Damage : 2900
[09] Combo Scaling : Immediate scaling 10%
[10] Drive Gauge Increase Hit : 5000
[11] Drive Gauge Decrease Block : 0
[12] Drive Gauge Decrease Punish Counter : -10000
[13] Super Art Gauge Increase : 3000
[14] Properties : -
[15] Miscellaneous :
With Classic ControlsDoes 3350 individual damage when the attack lands as a Punish CounterWith Modern ControlsDoes 3350 individual damage when the attack lands as a Punish Counter*Does 2680 individual damage using simplified inputs

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[00] Character : Manon
[01] Move Name : H Manège Doré(Attack changes according to Medal level)
[02] Frame Start-up : 5
[03] Frame Active : 5-7
[04] Frame Recovery : 53
[05] Recovery Hit : D
[06] Recovery Block : -
[07] Cancel : -
[08] Damage : *2000
[09] Combo Scaling :
[10] Drive Gauge Increase Hit : 5000
[11] Drive Gauge Decrease Block : 0
[12] Drive Gauge Decrease Punish Counter : -10000
[13] Super Art Gauge Increase : ※3000
[14] Properties : Throw
[15] Miscellaneous :
With Classic ControlsMedal level increases by a single level on hit*Damage increases the higher the Medal levelMedal Level 1: 2000 (2300)Medal Level 2: 2300 (2645)Medal Level 3: 2700 (3105)Medal Level 4: 3000 (3450)Medal level 5: 3700 (4255)Values in parentheses represent damage on Punish CounterWith Modern ControlsMedal level increases by a single level on hit*Damage increases the higher the Medal levelMedal Level 1: 1600 (2000) / 1840 (2300)Medal Level 2: 1840 (2300) / 2116 (2645)Medal Level 3: 2160 (2700) / 2484 (3105)Medal Level 4: 2400 (3000) / 2760 (3450)Medal level 5: 2960 (3700) / 3404 (4255)Values after the backslash represent damage on Punish CounterSuper Art gauge increase depends on Medal level.Medal Level 1 - 2: 3000Medal Level 3 - 4: 4000Medal Level 5: 5000