Street Fighter 6
Frame Data Search
across all characters

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Target Street Fighter 6 version : Ver.1.0901.000
You can search frame data of each character's moves in Street Fighter 6 (SF6) across all characters.
The search is automatically performed when you change the search conditions.
(Update History)
 
   
         
⚠ The table can display up to 10 rows at a time. The bar chart will reflect the total number of rows under the conditions.
Click each “Move Name” or the motion thumbnail for more information and frame-by-frame motion animation of the move
CharacterMove NameStart-upRecoveryhitBlockAdditional
Manon SA3 Pas de Deux (When near opponent)⇩⇨⇩⇨ ✚ P
motion
4,000 / 10,000
0 / 60,000
Frame Active : 7-8
Cancel : -
Damage : 4000
Drive Gauge Increase Hit : 0
Drive Gauge Decrease Block : 0
Drive Gauge Decrease Punish Counter : 0
Properties : Throw
7 72 D - -
Manon CA Pas de Deux (When near opponent)(when under 25% vitality)⇩⇨⇩⇨ ✚ P
motion
4,500 / 10,000
0 / 60,000
Frame Active : 7-8
Cancel : -
Damage : 4500
Drive Gauge Increase Hit : 0
Drive Gauge Decrease Block : 0
Drive Gauge Decrease Punish Counter : 0
Properties : Throw
7 72 D - -




Moving the mouse cursor on the video to control the sequence.
[Shift]:Pause/Resume  [←]:Step Backward  [→]:Step Forward

[00] Character : Manon
[01] Move Name : SA3 Pas de Deux
[02] Frame Start-up : 7
[03] Frame Active : 7-8
[04] Frame Recovery : 72
[05] Recovery Hit : D
[06] Recovery Block : -
[07] Cancel : -
[08] Damage : 4000
[09] Combo Scaling : *Immediate scaling 5%
[10] Drive Gauge Increase Hit : 0
[11] Drive Gauge Decrease Block : 0
[12] Drive Gauge Decrease Punish Counter : 0
[13] Super Art Gauge Increase : 0
[14] Properties : Throw
[15] Miscellaneous :
Completely invincible from frames 1 - 8Minimum guaranteed damage is 50%Values do not change on counter or Punish Counter*Adds immediate scaling of 15% when canceling from standing Heavy Punch and Ront-point*Damage increases the higher the Medal levelMedal Level 1: 4000Medal Level 2: 4100Medal Level 3: 4200Medal Level 4: 4400Medal Level 5: 4600

Moving the mouse cursor on the video to control the sequence.
[Shift]:Pause/Resume  [←]:Step Backward  [→]:Step Forward

[00] Character : Manon
[01] Move Name : CA Pas de Deux
[02] Frame Start-up : 7
[03] Frame Active : 7-8
[04] Frame Recovery : 72
[05] Recovery Hit : D
[06] Recovery Block : -
[07] Cancel : -
[08] Damage : 4500
[09] Combo Scaling : *Immediate scaling 5%
[10] Drive Gauge Increase Hit : 0
[11] Drive Gauge Decrease Block : 0
[12] Drive Gauge Decrease Punish Counter : 0
[13] Super Art Gauge Increase : 0
[14] Properties : Throw
[15] Miscellaneous :
Completely invincible from frames 1 - 8Minimum guaranteed damage is 50%Values do not change on counter or Punish Counter*Adds immediate scaling of 15% when canceling from standing Heavy Punch and Ront-point*Damage increases the higher the Medal levelMedal Level 1: 4500Medal Level 2: 4600Medal Level 3: 4700Medal Level 4: 4900Medal Level 5: 5100