Street Fighter 6
Frame Data Search
across all characters

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Target Street Fighter 6 version : Ver.1.0901.000
You can search frame data of each character's moves in Street Fighter 6 (SF6) across all characters.
The search is automatically performed when you change the search conditions.
(Update History)
 
   
         
⚠ The table can display up to 10 rows at a time. The bar chart will reflect the total number of rows under the conditions.
Click each “Move Name” or the motion thumbnail for more information and frame-by-frame motion animation of the move
CharacterMove NameStart-upRecoveryhitBlockAdditional
A.K.I OD Serpent Lash ⇨ ✚ P P
motion
*600 / 10,000
4,000 / 60,000
Frame Active : 21-25
Cancel : *
Damage : *600
Drive Gauge Increase Hit : 0
Drive Gauge Decrease Block : -4000
Drive Gauge Decrease Punish Counter : -6000
Properties : High
21 25 4 -14 List of startUp 14F or less.
Cammy L Quick Spin Knuckle ⇦ ✚ LP
motion
800 / 10,000
4,000 / 60,000
Frame Active : 21-24
Cancel : SA3
Damage : 800
Drive Gauge Increase Hit : 2000
Drive Gauge Decrease Block : -4000
Drive Gauge Decrease Punish Counter : -5000
Properties : High
21 16 2 -3 List of startUp 3F or less.
Chun-Li Water Lotus Fist  ✚ HP
motion
800 / 10,000
5,000 / 60,000
Frame Active : 21-24
Cancel : *
Damage : 800
Drive Gauge Increase Hit : 2000
Drive Gauge Decrease Block : -5000
Drive Gauge Decrease Punish Counter : -5000
Properties : Mid
21 14 1 -2 List of startUp 2F or less.
E.Honda H Hundred Hand Slap ⇦ ✚ HP
motion
1,200 / 10,000
5,000 / 60,000
Frame Active : 21-22, 27-28, 32, 36, 40, 44, 48, 52, 55, 58, 61, 63-64
Cancel : SA3
Damage : 1200
Drive Gauge Increase Hit : 2000
Drive Gauge Decrease Block : -5000
Drive Gauge Decrease Punish Counter : -5000
Properties : High
21 17 2 -8 List of startUp 8F or less.
E.Honda [Sumo Spirit]H Hundred Hand Slap ⇦ ✚ HP
motion
1,250 / 10,000
5,000 / 60,000
Frame Active : 21-22, 27-28, 32, 36, 40, 44, 48, 52, 55, 58, 61, 63-64
Cancel : SA3
Damage : 1250
Drive Gauge Increase Hit : 2000
Drive Gauge Decrease Block : -5000
Drive Gauge Decrease Punish Counter : -5000
Properties : High
21 17 4 -8 List of startUp 8F or less.
Guile M Sonic Blade ⇦ ✚ MP
motion
400 / 10,000
2,500 / 60,000
Frame Active : 21-105
Cancel : SA3
Damage : 400
Drive Gauge Increase Hit : 1000
Drive Gauge Decrease Block : -2500
Drive Gauge Decrease Punish Counter : -3000
Properties : High - Projectile
21 ... -6 -7 List of startUp 7F or less.
Jamie Intoxicated Assault(2) (Drink level 3 or higher)⇦ ✚ HP▸HP
motion
600 / 10,000
4,000 / 60,000
Frame Active : 21-24
Cancel : SA
Damage : 600
Drive Gauge Increase Hit : 2000
Drive Gauge Decrease Block : -4000
Drive Gauge Decrease Punish Counter : -7000
Properties : High
21 20 1 -11 List of startUp 11F or less.
Jamie Intoxicated Assault(3) (Drink level 3 or higher)⇦ ✚ HP▸HP▸HK
motion
800 / 10,000
4,000 / 60,000
Frame Active : 21-23
Cancel : -
Damage : 800
Drive Gauge Increase Hit : 2000
Drive Gauge Decrease Block : -4000
Drive Gauge Decrease Punish Counter : -7000
Properties : High
21 37 D -20 List of startUp 20F or less.
Jamie M Freeflow Kicks(3) ⇨ ✚ MP▸⇨ ✚ K▸⇨ ✚ K
motion
500 / 10,000
2,500 / 60,000
Frame Active : 21-22
Cancel : -
Damage : 500
Drive Gauge Increase Hit : 1000
Drive Gauge Decrease Block : -2500
Drive Gauge Decrease Punish Counter : -4000
Properties : High
21 64 D -49 List of startUp 49F or less.
Jamie OD Bakkai (Drink level 2 or higher)⇩⇨ ✚ K K
motion
2,000 / 10,000
6,500 / 60,000
Frame Active : 21-23, 27-28, 37-38, 42-43, 51-52, 60-61, 74-75, 87-88, 93-94, 99-100
Cancel : SA2
Damage : 2000
Drive Gauge Increase Hit : 0
Drive Gauge Decrease Block : -6500
Drive Gauge Decrease Punish Counter : -4000
Properties : High
21 62 D -46 List of startUp 46F or less.
Next




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[00] Character : A.K.I
[01] Move Name : OD Serpent Lash
[02] Frame Start-up : 21
[03] Frame Active : 21-25
[04] Frame Recovery : 25
[05] Recovery Hit : 4
[06] Recovery Block : -14
[07] Cancel : *
[08] Damage : *600
[09] Combo Scaling : Starter scaling 15%Combo scaling 15%
[10] Drive Gauge Increase Hit : 0
[11] Drive Gauge Decrease Block : -4000
[12] Drive Gauge Decrease Punish Counter : -6000
[13] Super Art Gauge Increase : 500
[14] Properties : High
[15] Miscellaneous :
Puts the opponent in a poisoned state on hitProperties change and Toxic Blossom triggers on hit if the opponent is already in a poisoned state* Deals 800 damage and produces a crumple stun on Toxic Blossom trigger* Can be cancelled into SA2 or SA3 on Toxic Blossom trigger onlyClashes with projectiles

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[00] Character : Cammy
[01] Move Name : L Quick Spin Knuckle
[02] Frame Start-up : 21
[03] Frame Active : 21-24
[04] Frame Recovery : 16
[05] Recovery Hit : 2
[06] Recovery Block : -3
[07] Cancel : SA3
[08] Damage : 800
[09] Combo Scaling :
[10] Drive Gauge Increase Hit : 2000
[11] Drive Gauge Decrease Block : -4000
[12] Drive Gauge Decrease Punish Counter : -5000
[13] Super Art Gauge Increase : 800
[14] Properties : High
[15] Miscellaneous :

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[00] Character : Chun-Li
[01] Move Name : Water Lotus Fist
[02] Frame Start-up : 21
[03] Frame Active : 21-24
[04] Frame Recovery : 14
[05] Recovery Hit : 1
[06] Recovery Block : -2
[07] Cancel : *
[08] Damage : 800
[09] Combo Scaling :
[10] Drive Gauge Increase Hit : 2000
[11] Drive Gauge Decrease Block : -5000
[12] Drive Gauge Decrease Punish Counter : -5000
[13] Super Art Gauge Increase : 1000
[14] Properties : Mid
[15] Miscellaneous :
* Can be canceled into Serenity Stream on hit or block

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[00] Character : E.Honda
[01] Move Name : H Hundred Hand Slap
[02] Frame Start-up : 21
[03] Frame Active : 21-22, 27-28, 32, 36, 40, 44, 48, 52, 55, 58, 61, 63-64
[04] Frame Recovery : 17
[05] Recovery Hit : 2
[06] Recovery Block : -8
[07] Cancel : SA3
[08] Damage : 1200
[09] Combo Scaling :
[10] Drive Gauge Increase Hit : 2000
[11] Drive Gauge Decrease Block : -5000
[12] Drive Gauge Decrease Punish Counter : -5000
[13] Super Art Gauge Increase : 1000
[14] Properties : High
[15] Miscellaneous :
Only the last hit can be canceledForces a juggle state when hitting a mid-air opponent

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[00] Character : E.Honda
[01] Move Name : [Sumo Spirit]H Hundred Hand Slap
[02] Frame Start-up : 21
[03] Frame Active : 21-22, 27-28, 32, 36, 40, 44, 48, 52, 55, 58, 61, 63-64
[04] Frame Recovery : 17
[05] Recovery Hit : 4
[06] Recovery Block : -8
[07] Cancel : SA3
[08] Damage : 1250
[09] Combo Scaling : Combo scaling 20%
[10] Drive Gauge Increase Hit : 2000
[11] Drive Gauge Decrease Block : -5000
[12] Drive Gauge Decrease Punish Counter : -5000
[13] Super Art Gauge Increase : 1000
[14] Properties : High
[15] Miscellaneous :
Only the last hit can be canceledOnly transitions into the final hit if the 8th hit connectsForces a juggle state when hitting a mid-air opponent

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[00] Character : Guile
[01] Move Name : M Sonic Blade
[02] Frame Start-up : 21
[03] Frame Active : 21-105
[04] Frame Recovery : 50 total frames
[05] Recovery Hit : -6
[06] Recovery Block : -7
[07] Cancel : SA3
[08] Damage : 400
[09] Combo Scaling :
[10] Drive Gauge Increase Hit : 1000
[11] Drive Gauge Decrease Block : -2500
[12] Drive Gauge Decrease Punish Counter : -3000
[13] Super Art Gauge Increase : 600
[14] Properties : High - Projectile
[15] Miscellaneous :
Can transition to any Sonic Cross from frames 40 - 46

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[00] Character : Jamie
[01] Move Name : Intoxicated Assault(2)
[02] Frame Start-up : 21
[03] Frame Active : 21-24
[04] Frame Recovery : 20
[05] Recovery Hit : 1
[06] Recovery Block : -11
[07] Cancel : SA
[08] Damage : 600
[09] Combo Scaling :
[10] Drive Gauge Increase Hit : 2000
[11] Drive Gauge Decrease Block : -4000
[12] Drive Gauge Decrease Punish Counter : -7000
[13] Super Art Gauge Increase : 1000
[14] Properties : High
[15] Miscellaneous :
Available at Drink Level 3

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[Shift]:Pause/Resume  [←]:Step Backward  [→]:Step Forward

[00] Character : Jamie
[01] Move Name : Intoxicated Assault(3)
[02] Frame Start-up : 21
[03] Frame Active : 21-23
[04] Frame Recovery : 37
[05] Recovery Hit : D
[06] Recovery Block : -20
[07] Cancel : -
[08] Damage : 800
[09] Combo Scaling :
[10] Drive Gauge Increase Hit : 2000
[11] Drive Gauge Decrease Block : -4000
[12] Drive Gauge Decrease Punish Counter : -7000
[13] Super Art Gauge Increase : 1000
[14] Properties : High
[15] Miscellaneous :
Available at Drink Level 3

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[Shift]:Pause/Resume  [←]:Step Backward  [→]:Step Forward

[00] Character : Jamie
[01] Move Name : M Freeflow Kicks(3)
[02] Frame Start-up : 21
[03] Frame Active : 21-22
[04] Frame Recovery : 64
[05] Recovery Hit : D
[06] Recovery Block : -49
[07] Cancel : -
[08] Damage : 500
[09] Combo Scaling :
[10] Drive Gauge Increase Hit : 1000
[11] Drive Gauge Decrease Block : -2500
[12] Drive Gauge Decrease Punish Counter : -4000
[13] Super Art Gauge Increase : 400
[14] Properties : High
[15] Miscellaneous :
Adds one Drink level on frame 59Recovers 5000 Drive Gauge when Drink level is 3 or underRecovers the Drive Gauge by 10,000 if the player is already at Drink level 4

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[00] Character : Jamie
[01] Move Name : OD Bakkai
[02] Frame Start-up : 21
[03] Frame Active : 21-23, 27-28, 37-38, 42-43, 51-52, 60-61, 74-75, 87-88, 93-94, 99-100
[04] Frame Recovery : 62
[05] Recovery Hit : D
[06] Recovery Block : -46
[07] Cancel : SA2
[08] Damage : 2000
[09] Combo Scaling :
[10] Drive Gauge Increase Hit : 0
[11] Drive Gauge Decrease Block : -6500
[12] Drive Gauge Decrease Punish Counter : -4000
[13] Super Art Gauge Increase : 3200
[14] Properties : High
[15] Miscellaneous :
Invincible to projectiles from frames 3 - 28Only the 7th hit can be canceled into SA3/Critical Art