Street Fighter 6
Frame Data Search
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Street Fighter 6 version : Ver.2.0000.000  Update History  
       
         
CharacterMove NameStart-upRecoveryhitBlockAdditional
Blanka M Wild Hunt (When near opponent)⇩⇨ ✚ MK
motion
1,700 / 10,000
0 / 60,000
Frame Active : 39-41
Cancel : -
Damage : 1700
Drive Gauge Increase Hit : 5000
Drive Gauge Decrease Block : 0
Drive Gauge Decrease Punish Counter : -10000
Properties : Throw
39 57 D - -
ED Psycho Knuckle(Lv1) Hold HP
motion
800 / 10,000
6,000 / 60,000
Frame Active : 39-53
Cancel : -
Damage : 800
Drive Gauge Increase Hit : 3000
Drive Gauge Decrease Block : -6000
Drive Gauge Decrease Punish Counter : -10000
Properties : High
39 35 D ... -




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[00] Character : Blanka
[01] Move Name : M Wild Hunt
[02] Frame Start-up : 39
[03] Frame Active : 39-41
[04] Frame Recovery : 57
[05] Recovery Hit : D
[06] Recovery Block : -
[07] Cancel : -
[08] Damage : 1700
[09] Combo Scaling :
[10] Drive Gauge Increase Hit : 5000
[11] Drive Gauge Decrease Block : 0
[12] Drive Gauge Decrease Punish Counter : -10000
[13] Super Art Gauge Increase : 3000
[14] Properties : Throw
[15] Miscellaneous :
Considered airborne from frames 14 - 36

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[00] Character : ED
[01] Move Name : Psycho Knuckle(Lv1)
[02] Frame Start-up : 39
[03] Frame Active : 39-53
[04] Frame Recovery : 35
[05] Recovery Hit : D
[06] Recovery Block : *-2
[07] Cancel : -
[08] Damage : 800
[09] Combo Scaling : Starter scaling 20%
[10] Drive Gauge Increase Hit : 3000
[11] Drive Gauge Decrease Block : -6000
[12] Drive Gauge Decrease Punish Counter : -10000
[13] Super Art Gauge Increase : 1000
[14] Properties : High
[15] Miscellaneous :
Produces a crumple stun for 41 frames when the attack lands* +2 frames of advantage when blocked near the corner of the screen