Street Fighter 6
Frame Data Search
across all characters

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Target Street Fighter 6 version : Ver.1.0901.000
You can search frame data of each character's moves in Street Fighter 6 (SF6) across all characters.
The search is automatically performed when you change the search conditions.
(Update History)
 
   
         
⚠ The table can display up to 10 rows at a time. The bar chart will reflect the total number of rows under the conditions.
Click each “Move Name” or the motion thumbnail for more information and frame-by-frame motion animation of the move
CharacterMove NameStart-upRecoveryhitBlockAdditional
Marisa SA1 Javelin of Marisa(Charged) ⇨⇩⇨ ✚ Hold P
motion
2,900 / 10,000
2,500 / 60,000
Frame Active : 42-47
Cancel : -
Damage : 2900
Drive Gauge Increase Hit : 0
Drive Gauge Decrease Block : -2500
Drive Gauge Decrease Punish Counter : -5000
Properties : High
42 60 D -42 List of startUp 42F or less.




Moving the mouse cursor on the video to control the sequence.
[Shift]:Pause/Resume  [←]:Step Backward  [→]:Step Forward

[00] Character : Marisa
[01] Move Name : SA1 Javelin of Marisa(Charged)
[02] Frame Start-up : 42
[03] Frame Active : 42-47
[04] Frame Recovery : 60
[05] Recovery Hit : D
[06] Recovery Block : -42
[07] Cancel : -
[08] Damage : 2900
[09] Combo Scaling :
[10] Drive Gauge Increase Hit : 0
[11] Drive Gauge Decrease Block : -2500
[12] Drive Gauge Decrease Punish Counter : -5000
[13] Super Art Gauge Increase : 0
[14] Properties : High
[15] Miscellaneous :
Transitions to attack when hit by an opponent's attack between frames 1 - 27Upper body has Super Armor for 2 hits from frames 28 - 47Minimum guaranteed damage is set to 30%Values do not change on counter or Punish CounterProperties change to the following if the attack lands on frames 46 - 47- Damage is 2600- Does not go into full cinematic animation