Moving the mouse cursor on the video to control the sequence.
[Shift]:Pause/Resume [←]:Step Backward [→]:Step Forward
[00] Character : Marisa
[01] Move Name : SA1 Javelin of Marisa(Charged)
[02] Frame Start-up : 42
[03] Frame Active : 42-47
[04] Frame Recovery : 60
[05] Recovery Hit : D
[06] Recovery Block : -42
[07] Cancel : -
[08] Damage : 2900
[09] Combo Scaling :
[10] Drive Gauge Increase Hit : 0
[11] Drive Gauge Decrease Block : -2500
[12] Drive Gauge Decrease Punish Counter : -5000
[13] Super Art Gauge Increase : 0
[14] Properties : High
[15] Miscellaneous :
Transitions to attack when hit by an opponent's attack or throw between frames 1 - 27Upper body has Super Armor for 2 hits from frames 28 - 47Minimum guaranteed damage is set to 30%Values do not change on counter or Punish CounterProperties change to the following if the attack lands on frames 46 - 47- Damage is 2600- Does not go into full cinematic animation