| Move Name / Damage / D-Gauge Reduction (Guard) Click to view gif player |
Start-up | Recovery | Hit | Block | Stats | |
|---|---|---|---|---|---|---|
Luke☆ Standing Light Punch LP 300 / 10,000
500 / 60,000
Cancel : C Damage : 300 Drive Gauge Increase Hit : 250 Drive Gauge Decrease Block : -500 Drive Gauge Decrease Punish Counter : -2000 Properties : High | 7 | ... | 2 | -3 | Move Name : Standing Light Punch Frame Start-up : 7 Frame Active : 7-8 Frame Recovery : *11 Recovery Hit : 2 Recovery Block : -3 Cancel : C Damage : 300 | Combo Scaling : Starter scaling 20% Drive Gauge Increase Hit : 250 Drive Gauge Decrease Block : -500 Drive Gauge Decrease Punish Counter : -2000 Super Art Gauge Increase : 300 Properties : High Miscellaneous : * 3 frames of recovery added when the attack misses |
Luke☆ Standing Light Kick LK 300 / 10,000
500 / 60,000
Cancel : C Damage : 300 Drive Gauge Increase Hit : 250 Drive Gauge Decrease Block : -500 Drive Gauge Decrease Punish Counter : -2000 Properties : High | 5 | 12 | 3 | -2 | Move Name : Standing Light Kick Frame Start-up : 5 Frame Active : 5-6 Frame Recovery : 12 Recovery Hit : 3 Recovery Block : -2 Cancel : C Damage : 300 | Combo Scaling : Starter scaling 20% Drive Gauge Increase Hit : 250 Drive Gauge Decrease Block : -500 Drive Gauge Decrease Punish Counter : -2000 Super Art Gauge Increase : 300 Properties : High Miscellaneous : |
Luke☆ Standing Medium Punch MP 600 / 10,000
3,000 / 60,000
Cancel : SA Damage : 600 Drive Gauge Increase Hit : 1500 Drive Gauge Decrease Block : -3000 Drive Gauge Decrease Punish Counter : -4000 Properties : High | 9 | 16 | 2 | -3 | Move Name : Standing Medium Punch Frame Start-up : 9 Frame Active : 9-12 Frame Recovery : 16 Recovery Hit : 2 Recovery Block : -3 Cancel : SA Damage : 600 | Combo Scaling : Drive Gauge Increase Hit : 1500 Drive Gauge Decrease Block : -3000 Drive Gauge Decrease Punish Counter : -4000 Super Art Gauge Increase : 500 Properties : High Miscellaneous : |
Luke☆ Standing Medium Kick MK 700 / 10,000
4,000 / 60,000
Cancel : - Damage : 700 Drive Gauge Increase Hit : 2000 Drive Gauge Decrease Block : -4000 Drive Gauge Decrease Punish Counter : -6000 Properties : High | 8 | ... | 1 | -3 | Move Name : Standing Medium Kick Frame Start-up : 8 Frame Active : 8-10 Frame Recovery : *16 Recovery Hit : 1 Recovery Block : -3 Cancel : - Damage : 700 | Combo Scaling : Drive Gauge Increase Hit : 2000 Drive Gauge Decrease Block : -4000 Drive Gauge Decrease Punish Counter : -6000 Super Art Gauge Increase : 700 Properties : High Miscellaneous : * 3 frames of recovery added when the attack misses |
LukeUPD☆ Standing Heavy Punch HP 800 / 10,000
5,000 / 60,000
Cancel : C Damage : 800 Drive Gauge Increase Hit : 2000 Drive Gauge Decrease Block : -5000 Drive Gauge Decrease Punish Counter : -8000 Properties : High | 10 | ... | 1 | -4 | Move Name : Standing Heavy Punch Frame Start-up : 10 Frame Active : 10-12 Frame Recovery : *23 Recovery Hit : 1 Recovery Block : -4 Cancel : C Damage : 800 Combo Scaling : | Drive Gauge Increase Hit : 2000 Drive Gauge Decrease Block : -5000 Drive Gauge Decrease Punish Counter : -8000 Super Art Gauge Increase : 1000 Properties : High Miscellaneous : * Recovery is reduced by 1 frames when blocked |
Luke☆ Standing Heavy Kick HK 900 / 10,000
6,000 / 60,000
Cancel : - Damage : 900 Drive Gauge Increase Hit : 4000 Drive Gauge Decrease Block : -6000 Drive Gauge Decrease Punish Counter : -10000 Properties : High | 10 | 16 | 2 | -5 | Move Name : Standing Heavy Kick Frame Start-up : 10 Frame Active : 10-16 Frame Recovery : 16 Recovery Hit : 2 Recovery Block : -5 Cancel : - Damage : 900 Combo Scaling : | Drive Gauge Increase Hit : 4000 Drive Gauge Decrease Block : -6000 Drive Gauge Decrease Punish Counter : -10000 Super Art Gauge Increase : 1000 Properties : High Miscellaneous : Forces a juggle state when hitting a mid-air opponentForces a juggle state when the attack lands as a Punish Counter.Feet are Invincible from frame 8 to frame 15. |
Luke☆ Crouching Light Punch ⇩ ✚ LP 300 / 10,000
500 / 60,000
Cancel : C Damage : 300 Drive Gauge Increase Hit : 250 Drive Gauge Decrease Block : -500 Drive Gauge Decrease Punish Counter : -2000 Properties : High | 4 | 10 | 4 | -2 | Move Name : Crouching Light Punch Frame Start-up : 4 Frame Active : 4-5 Frame Recovery : 10 Recovery Hit : 4 Recovery Block : -2 Cancel : C Damage : 300 | Combo Scaling : Starter scaling 20% Drive Gauge Increase Hit : 250 Drive Gauge Decrease Block : -500 Drive Gauge Decrease Punish Counter : -2000 Super Art Gauge Increase : 300 Properties : High Miscellaneous : Can be rapid canceled |
Luke☆ Crouching Light Kick ⇩ ✚ LK 200 / 10,000
500 / 60,000
Cancel : - Damage : 200 Drive Gauge Increase Hit : 250 Drive Gauge Decrease Block : -500 Drive Gauge Decrease Punish Counter : -2000 Properties : Low | 5 | 11 | 0 | -3 | Move Name : Crouching Light Kick Frame Start-up : 5 Frame Active : 5-7 Frame Recovery : 11 Recovery Hit : 0 Recovery Block : -3 Cancel : - Damage : 200 | Combo Scaling : Starter scaling 20% Drive Gauge Increase Hit : 250 Drive Gauge Decrease Block : -500 Drive Gauge Decrease Punish Counter : -2000 Super Art Gauge Increase : 300 Properties : Low Miscellaneous : Can be rapid canceled |
LukeUPD☆ Crouching Medium Punch ⇩ ✚ MP 600 / 10,000
3,000 / 60,000
Cancel : C Damage : 600 Drive Gauge Increase Hit : 1500 Drive Gauge Decrease Block : -3000 Drive Gauge Decrease Punish Counter : -4000 Properties : High | 6 | ... | 5 | 1 | Move Name : Crouching Medium Punch Frame Start-up : 6 Frame Active : 6-8 Frame Recovery : *13 Recovery Hit : 5 Recovery Block : 1 Cancel : C Damage : 600 | Combo Scaling : Starter scaling 15% Drive Gauge Increase Hit : 1500 Drive Gauge Decrease Block : -3000 Drive Gauge Decrease Punish Counter : -4000 Super Art Gauge Increase : 500 Properties : High Miscellaneous : * 3 frames of recovery added when the attack misses |
Luke☆ Crouching Medium Kick ⇩ ✚ MK 500 / 10,000
2,000 / 60,000
Cancel : C Damage : 500 Drive Gauge Increase Hit : 1000 Drive Gauge Decrease Block : -2000 Drive Gauge Decrease Punish Counter : -4000 Properties : Low | 8 | 19 | -2 | -6 | Move Name : Crouching Medium Kick Frame Start-up : 8 Frame Active : 8-10 Frame Recovery : 19 Recovery Hit : -2 Recovery Block : -6 Cancel : C Damage : 500 Combo Scaling : Starter scaling 20% | Drive Gauge Increase Hit : 1000 Drive Gauge Decrease Block : -2000 Drive Gauge Decrease Punish Counter : -4000 Super Art Gauge Increase : 600 Properties : Low Miscellaneous : |
Luke☆ Crouching Heavy Punch ⇩ ✚ HP 800 / 10,000
5,000 / 60,000
Cancel : C Damage : 800 Drive Gauge Increase Hit : 2000 Drive Gauge Decrease Block : -5000 Drive Gauge Decrease Punish Counter : -8000 Properties : High | 7 | 24 | 1 | -13 | Move Name : Crouching Heavy Punch Frame Start-up : 7 Frame Active : 7-11 Frame Recovery : 24 Recovery Hit : 1 Recovery Block : -13 Cancel : C Damage : 800 Combo Scaling : Combo scaling 15% | Drive Gauge Increase Hit : 2000 Drive Gauge Decrease Block : -5000 Drive Gauge Decrease Punish Counter : -8000 Super Art Gauge Increase : 1000 Properties : High Miscellaneous : Forces the opponent into a standing positionThis move can be canceled until the 1st active frame. |
LukeUPD☆ Crouching Heavy Kick ⇩ ✚ HK 900 / 10,000
4,000 / 60,000
Cancel : - Damage : 900 Drive Gauge Increase Hit : 3000 Drive Gauge Decrease Block : -4000 Drive Gauge Decrease Punish Counter : -10000 Properties : Low | 10 | 24 | D | -9 | Move Name : Crouching Heavy Kick Frame Start-up : 10 Frame Active : 10-12 Frame Recovery : 24 Recovery Hit : D Recovery Block : -9 Cancel : - Damage : 900 Combo Scaling : | Drive Gauge Increase Hit : 3000 Drive Gauge Decrease Block : -4000 Drive Gauge Decrease Punish Counter : -10000 Super Art Gauge Increase : 1000 Properties : Low Miscellaneous : Knockdown time extended when the attack lands as a Punish Counter, and changes to Hard Knockdown |
Luke☆ Jumping Light Punch (During a jump) LP 300 / 10,000
1,500 / 60,000
Cancel : - Damage : 300 Drive Gauge Increase Hit : 500 Drive Gauge Decrease Block : -1500 Drive Gauge Decrease Punish Counter : -2000 Properties : Mid | 5 | ... | - | - | Move Name : Jumping Light Punch Frame Start-up : 5 Frame Active : 5-13 Frame Recovery : 3 frame(s) after landing Recovery Hit : - Recovery Block : - Cancel : - Damage : 300 | Combo Scaling : Drive Gauge Increase Hit : 500 Drive Gauge Decrease Block : -1500 Drive Gauge Decrease Punish Counter : -2000 Super Art Gauge Increase : 300 Properties : Mid Miscellaneous : |
Luke☆ Jumping Light Kick (During a jump) LK 300 / 10,000
1,500 / 60,000
Cancel : - Damage : 300 Drive Gauge Increase Hit : 500 Drive Gauge Decrease Block : -1500 Drive Gauge Decrease Punish Counter : -2000 Properties : Mid | 6 | ... | - | - | Move Name : Jumping Light Kick Frame Start-up : 6 Frame Active : 6-11 Frame Recovery : 3 frame(s) after landing Recovery Hit : - Recovery Block : - Cancel : - Damage : 300 | Combo Scaling : Drive Gauge Increase Hit : 500 Drive Gauge Decrease Block : -1500 Drive Gauge Decrease Punish Counter : -2000 Super Art Gauge Increase : 300 Properties : Mid Miscellaneous : Has cross-up attack properties |
LukeUPD☆ Jumping Medium Punch (During a jump) MP 700 / 10,000
3,000 / 60,000
Cancel : C Damage : 700 Drive Gauge Increase Hit : 1000 Drive Gauge Decrease Block : -3000 Drive Gauge Decrease Punish Counter : -4000 Properties : Mid | 8 | ... | - | - | Move Name : Jumping Medium Punch Frame Start-up : 8 Frame Active : 8-12 Frame Recovery : 3 frame(s) after landing Recovery Hit : - Recovery Block : - Cancel : C Damage : 700 | Combo Scaling : Drive Gauge Increase Hit : 1000 Drive Gauge Decrease Block : -3000 Drive Gauge Decrease Punish Counter : -4000 Super Art Gauge Increase : 500 Properties : Mid Miscellaneous : Forces a juggle state when hitting a mid-air opponent |
Luke☆ Jumping Medium Kick (During a jump) MK 500 / 10,000
2,500 / 60,000
Cancel : - Damage : 500 Drive Gauge Increase Hit : 1000 Drive Gauge Decrease Block : -2500 Drive Gauge Decrease Punish Counter : -4000 Properties : Mid | 7 | ... | - | - | Move Name : Jumping Medium Kick Frame Start-up : 7 Frame Active : 7-12 Frame Recovery : 3 frame(s) after landing Recovery Hit : - Recovery Block : - Cancel : - Damage : 500 | Combo Scaling : Drive Gauge Increase Hit : 1000 Drive Gauge Decrease Block : -2500 Drive Gauge Decrease Punish Counter : -4000 Super Art Gauge Increase : 500 Properties : Mid Miscellaneous : Has cross-up attack properties |
Luke☆ Jumping Heavy Punch (During a jump) HP 800 / 10,000
4,000 / 60,000
Cancel : - Damage : 800 Drive Gauge Increase Hit : 2000 Drive Gauge Decrease Block : -4000 Drive Gauge Decrease Punish Counter : -5000 Properties : Mid | 9 | ... | - | - | Move Name : Jumping Heavy Punch Frame Start-up : 9 Frame Active : 9-14 Frame Recovery : 3 frame(s) after landing Recovery Hit : - Recovery Block : - Cancel : - Damage : 800 | Combo Scaling : Drive Gauge Increase Hit : 2000 Drive Gauge Decrease Block : -4000 Drive Gauge Decrease Punish Counter : -5000 Super Art Gauge Increase : 1000 Properties : Mid Miscellaneous : Forces a slam knockdown on counter or Punish Counter when hitting a mid-air opponent |
Luke☆ Jumping Heavy Kick (During a jump) HK 800 / 10,000
4,000 / 60,000
Cancel : - Damage : 800 Drive Gauge Increase Hit : 2000 Drive Gauge Decrease Block : -4000 Drive Gauge Decrease Punish Counter : -5000 Properties : Mid | 10 | ... | - | - | Move Name : Jumping Heavy Kick Frame Start-up : 10 Frame Active : 10-15 Frame Recovery : 3 frame(s) after landing Recovery Hit : - Recovery Block : - Cancel : - Damage : 800 | Combo Scaling : Drive Gauge Increase Hit : 2000 Drive Gauge Decrease Block : -4000 Drive Gauge Decrease Punish Counter : -5000 Super Art Gauge Increase : 1000 Properties : Mid Miscellaneous : |
Luke☆ Rawhide ⇨ ✚ MP 600 / 10,000
2,500 / 60,000
Cancel : - Damage : 600 Drive Gauge Increase Hit : 1500 Drive Gauge Decrease Block : -2500 Drive Gauge Decrease Punish Counter : -5000 Properties : Mid | 21 | 21 | 2 | -3 | Move Name : Rawhide Frame Start-up : 21 Frame Active : 21-22 Frame Recovery : 21 Recovery Hit : 2 Recovery Block : -3 Cancel : - Damage : 600 | Combo Scaling : Drive Gauge Increase Hit : 1500 Drive Gauge Decrease Block : -2500 Drive Gauge Decrease Punish Counter : -5000 Super Art Gauge Increase : 500 Properties : Mid Miscellaneous : Forces a slam knockdown when hitting a mid-air opponent |
Luke☆ Suppressor ⇦ ✚ HP 800 / 10,000
6,000 / 60,000
Cancel : C Damage : 800 Drive Gauge Increase Hit : 3000 Drive Gauge Decrease Block : -6000 Drive Gauge Decrease Punish Counter : -10000 Properties : High | 16 | 20 | 3 | -3 | Move Name : Suppressor Frame Start-up : 16 Frame Active : 16-18 Frame Recovery : 20 Recovery Hit : 3 Recovery Block : -3 Cancel : C Damage : 800 | Combo Scaling : Drive Gauge Increase Hit : 3000 Drive Gauge Decrease Block : -6000 Drive Gauge Decrease Punish Counter : -10000 Super Art Gauge Increase : 1000 Properties : High Miscellaneous : |