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Street Fighter 6 version : Ver.2.0301.001  Update History  
       
         
CharacterMove NameStart-upRecoveryHitBlockAdditional
A.K.I OD Serpent Lash ⇨ ✚ P P
motion
*600 / 10,000
4,000 / 60,000
Frame Active : 21-25
Cancel : *
Damage : *600
Drive Gauge Increase Hit : 0
Drive Gauge Decrease Block : -4000
Drive Gauge Decrease Punish Counter : -6000
Properties : High
21 25 4 -14 ⚔ Punish List(Start-up 14F or less)
Cammy M Spiral Arrow ⇨ ✚ MK
motion
900 / 10,000
4,000 / 60,000
Frame Active : 9-23
Cancel : -
Damage : 900
Drive Gauge Increase Hit : 2000
Drive Gauge Decrease Block : -4000
Drive Gauge Decrease Punish Counter : -5000
Properties : High
9 21 D -14 ⚔ Punish List(Start-up 14F or less)
Cammy H Spiral Arrow(Charged) ⇨ ✚ Hold HK
motion
800 / 10,000
4,000 / 60,000
Frame Active : 27-29, 31-33, 34-36, 37-39, 40-42
Cancel : SA3
Damage : 800
Drive Gauge Increase Hit : 2500
Drive Gauge Decrease Block : -4000
Drive Gauge Decrease Punish Counter : -5000
Properties : High
27 20 D -14 ⚔ Punish List(Start-up 14F or less)
Cammy OD Spiral Arrow ⇨ ✚ K K
motion
800 / 10,000
4,000 / 60,000
Frame Active : 13-15, 17-19, 20-22, 23-25, 26-28
Cancel : SA2
Damage : 800
Drive Gauge Increase Hit : 0
Drive Gauge Decrease Block : -4000
Drive Gauge Decrease Punish Counter : -5000
Properties : High
13 20 D -14 ⚔ Punish List(Start-up 14F or less)
Elena Handstand Whip(2) ⇨ ✚ MK▸MK
motion
600 / 10,000
2,500 / 60,000
Frame Active : 14-16
Cancel : -
Damage : 600
Drive Gauge Increase Hit : 750
Drive Gauge Decrease Block : -2500
Drive Gauge Decrease Punish Counter : -5000
Properties : High
14 26 D -14 ⚔ Punish List(Start-up 14F or less)
Elena M Spinning Scythe ⇦ ✚ MK
motion
1,000 / 10,000
4,000 / 60,000
Frame Active : 20-23, 43-45, 68-72, 75-76
Cancel : SA3
Damage : 1000
Drive Gauge Increase Hit : 2000
Drive Gauge Decrease Block : -4000
Drive Gauge Decrease Punish Counter : -10000
Properties : High
20 27 D -14 ⚔ Punish List(Start-up 14F or less)
Gouki/Akuma H Adamant Flame(2) ⇦ ✚ HP▸⇨ ✚ P
motion
600 / 10,000
4,000 / 60,000
Frame Active : 11-14
Cancel : SA3
Damage : 600
Drive Gauge Increase Hit : 500
Drive Gauge Decrease Block : -4000
Drive Gauge Decrease Punish Counter : -7000
Properties : High
11 28 D -14 ⚔ Punish List(Start-up 14F or less)
Jamie Full Moon Kick(2) (Drink level 2 or higher)⇨✚MK▸MK
motion
400 / 10,000
1,500 / 60,000
Frame Active : 15-17, 23-24
Cancel : -
Damage : 400
Drive Gauge Increase Hit : 1000
Drive Gauge Decrease Block : -1500
Drive Gauge Decrease Punish Counter : -4000
Properties : High
15 28 D -14 ⚔ Punish List(Start-up 14F or less)
Jamie [Drink level 4]Freeflow Strikes(3) ⇨ ✚ P▸⇨ ✚ P▸⇨ ✚ P
motion
750 / 10,000
4,500 / 60,000
Frame Active : 16-17,22-23, 38-40
Cancel : SA3
Damage : 750
Drive Gauge Increase Hit : 1500
Drive Gauge Decrease Block : -4500
Drive Gauge Decrease Punish Counter : -4000
Properties : High
16 28 D -14 ⚔ Punish List(Start-up 14F or less)
Jamie [Drink level 4]OD Freeflow Strikes(3) ⇨ ✚ P P▸⇨ ✚ P▸⇨ ✚ P
motion
700 / 10,000
4,500 / 60,000
Frame Active : 16-17,22-23, 38-40
Cancel : SA2
Damage : 700
Drive Gauge Increase Hit : 0
Drive Gauge Decrease Block : -4500
Drive Gauge Decrease Punish Counter : -4000
Properties : High
16 28 D -14 ⚔ Punish List(Start-up 14F or less)
JP Malice  ✚ HP
motion
900 / 10,000
4,000 / 60,000
Frame Active : 16-18
Cancel : -
Damage : 900
Drive Gauge Increase Hit : 3000
Drive Gauge Decrease Block : -4000
Drive Gauge Decrease Punish Counter : -10000
Properties : Low
16 31 D -14 ⚔ Punish List(Start-up 14F or less)
Ken Chin Buster MP▸HP
motion
400 / 10,000
1,000 / 60,000
Frame Active : 11-13
Cancel : C
Damage : 400
Drive Gauge Increase Hit : 400
Drive Gauge Decrease Block : -1000
Drive Gauge Decrease Punish Counter : -4000
Properties : High
11 27 D -14 ⚔ Punish List(Start-up 14F or less)
Ken L Tatsumaki Senpu-kyaku ⇦ ✚ LK
motion
700 / 10,000
4,000 / 60,000
Frame Active : 4-5, 12-14
Cancel : -
Damage : 700
Drive Gauge Increase Hit : 2000
Drive Gauge Decrease Block : -4000
Drive Gauge Decrease Punish Counter : -5000
Properties : High
4 32 D -14 ⚔ Punish List(Start-up 14F or less)
Luke Triple Impact(3) LP▸MP▸HP
motion
800 / 10,000
1,500 / 60,000
Frame Active : 10-12
Cancel : C
Damage : 800
Drive Gauge Increase Hit : 500
Drive Gauge Decrease Block : -1500
Drive Gauge Decrease Punish Counter : -4000
Properties : High
10 27 D -14 ⚔ Punish List(Start-up 14F or less)
Luke Snapback Combo(3) MP▸MP▸MP
motion
300 / 10,000
1,000 / 60,000
Frame Active : 11-12
Cancel : -
Damage : 300
Drive Gauge Increase Hit : 1000
Drive Gauge Decrease Block : -1000
Drive Gauge Decrease Punish Counter : -4000
Properties : High
11 29 -6 -14 ⚔ Punish List(Start-up 14F or less)
Manon M Rond-point ⇨ ✚ MK
motion
1,000 / 10,000
4,000 / 60,000
Frame Active : 11-13, 17-19
Cancel : SA3
Damage : 1000
Drive Gauge Increase Hit : 2000
Drive Gauge Decrease Block : -4000
Drive Gauge Decrease Punish Counter : -4000
Properties : High
11 27 D -14 ⚔ Punish List(Start-up 14F or less)
Marisa M Dimachaerus(2) ⇦ ✚ MP▸⇨ ✚ P
motion
600 / 10,000
5,000 / 60,000
Frame Active : 13-17
Cancel : -
Damage : 600
Drive Gauge Increase Hit : 1250
Drive Gauge Decrease Block : -5000
Drive Gauge Decrease Punish Counter : -5000
Properties : High
13 24 D -14 ⚔ Punish List(Start-up 14F or less)
M.Bison L Backfist Combo ⇦ ✚ LP
motion
700 / 10,000
6,000 / 60,000
Frame Active : 13-14, 25-29
Cancel : SA3
Damage : 700
Drive Gauge Increase Hit : 2000
Drive Gauge Decrease Block : -6000
Drive Gauge Decrease Punish Counter : -5000
Properties : High
13 25 D -14 ⚔ Punish List(Start-up 14F or less)
Ryu OD Tatsumaki Senpu-kyaku ⇦ ✚ K K
motion
1,000 / 10,000
4,000 / 60,000
Frame Active : 13-14, 19-20, 25-26, 30-31, 36-37
Cancel : -
Damage : 1000
Drive Gauge Increase Hit : 0
Drive Gauge Decrease Block : -4000
Drive Gauge Decrease Punish Counter : -5000
Properties : High
13 ... D -14 ⚔ Punish List(Start-up 14F or less)
Sagat Tiger Slash ⇩ ✚ MP▸HP
motion
600 / 10,000
5,000 / 60,000
Frame Active : 20-22
Cancel : C
Damage : 600
Drive Gauge Increase Hit : 1500
Drive Gauge Decrease Block : -5000
Drive Gauge Decrease Punish Counter : -8000
Properties : High
20 27 -2 -14 ⚔ Punish List(Start-up 14F or less)
Next >1~20 / 22




Moving the mouse cursor on the video to control the sequence.
[Shift]:Pause/Resume  [←]:Step Backward  [→]:Step Forward

[00] Character : A.K.I
[01] Move Name : OD Serpent Lash
[02] Frame Start-up : 21
[03] Frame Active : 21-25
[04] Frame Recovery : 25
[05] Recovery Hit : 4
[06] Recovery Block : -14
[07] Cancel : *
[08] Damage : *600
[09] Combo Scaling : Starter scaling 15%Combo scaling 15%
[10] Drive Gauge Increase Hit : 0
[11] Drive Gauge Decrease Block : -4000
[12] Drive Gauge Decrease Punish Counter : -6000
[13] Super Art Gauge Increase : 500
[14] Properties : High
[15] Miscellaneous :
Puts the opponent in a poisoned state on hitProperties change and Toxic Blossom triggers on hit if the opponent is already in a poisoned state* Deals 800 damage and produces a crumple stun on Toxic Blossom trigger* Can be cancelled into SA2 or SA3 on Toxic Blossom trigger onlyClashes with projectiles (Once)

Moving the mouse cursor on the video to control the sequence.
[Shift]:Pause/Resume  [←]:Step Backward  [→]:Step Forward

[00] Character : Cammy
[01] Move Name : M Spiral Arrow
[02] Frame Start-up : 9
[03] Frame Active : 9-23
[04] Frame Recovery : 21
[05] Recovery Hit : D
[06] Recovery Block : -14
[07] Cancel : -
[08] Damage : 900
[09] Combo Scaling :
[10] Drive Gauge Increase Hit : 2000
[11] Drive Gauge Decrease Block : -4000
[12] Drive Gauge Decrease Punish Counter : -5000
[13] Super Art Gauge Increase : 800
[14] Properties : High
[15] Miscellaneous :
Considered airborne from frames 9 - 26

Moving the mouse cursor on the video to control the sequence.
[Shift]:Pause/Resume  [←]:Step Backward  [→]:Step Forward

[00] Character : Cammy
[01] Move Name : H Spiral Arrow(Charged)
[02] Frame Start-up : 27
[03] Frame Active : 27-29, 31-33, 34-36, 37-39, 40-42
[04] Frame Recovery : 20
[05] Recovery Hit : D
[06] Recovery Block : -14
[07] Cancel : SA3
[08] Damage : 800
[09] Combo Scaling :
[10] Drive Gauge Increase Hit : 2500
[11] Drive Gauge Decrease Block : -4000
[12] Drive Gauge Decrease Punish Counter : -5000
[13] Super Art Gauge Increase : 1000
[14] Properties : High
[15] Miscellaneous :
Hold the button for more than 16 frames to change its propertiesConsidered airborne from frames 30 - 45

Moving the mouse cursor on the video to control the sequence.
[Shift]:Pause/Resume  [←]:Step Backward  [→]:Step Forward

[00] Character : Cammy
[01] Move Name : OD Spiral Arrow
[02] Frame Start-up : 13
[03] Frame Active : 13-15, 17-19, 20-22, 23-25, 26-28
[04] Frame Recovery : 20
[05] Recovery Hit : D
[06] Recovery Block : -14
[07] Cancel : SA2
[08] Damage : 800
[09] Combo Scaling : Combo scaling 15%
[10] Drive Gauge Increase Hit : 0
[11] Drive Gauge Decrease Block : -4000
[12] Drive Gauge Decrease Punish Counter : -5000
[13] Super Art Gauge Increase : 1000
[14] Properties : High
[15] Miscellaneous :
Considered airborne from frames 16 - 32

Moving the mouse cursor on the video to control the sequence.
[Shift]:Pause/Resume  [←]:Step Backward  [→]:Step Forward

[00] Character : Elena
[01] Move Name : Handstand Whip(2)
[02] Frame Start-up : 14
[03] Frame Active : 14-16
[04] Frame Recovery : 26
[05] Recovery Hit : D
[06] Recovery Block : -14
[07] Cancel : -
[08] Damage : 600
[09] Combo Scaling :
[10] Drive Gauge Increase Hit : 750
[11] Drive Gauge Decrease Block : -2500
[12] Drive Gauge Decrease Punish Counter : -5000
[13] Super Art Gauge Increase : 350
[14] Properties : High
[15] Miscellaneous :

Moving the mouse cursor on the video to control the sequence.
[Shift]:Pause/Resume  [←]:Step Backward  [→]:Step Forward

[00] Character : Elena
[01] Move Name : M Spinning Scythe
[02] Frame Start-up : 20
[03] Frame Active : 20-23, 43-45, 68-72, 75-76
[04] Frame Recovery : 27
[05] Recovery Hit : D
[06] Recovery Block : -14
[07] Cancel : SA3
[08] Damage : 1000
[09] Combo Scaling : Starter scaling 20%
[10] Drive Gauge Increase Hit : 2000
[11] Drive Gauge Decrease Block : -4000
[12] Drive Gauge Decrease Punish Counter : -10000
[13] Super Art Gauge Increase : 1000
[14] Properties : High
[15] Miscellaneous :
Can transition to Lynx Whirl on hit from frames 48 - 50Can transition to Lynx Whirl on block on frame 50

Moving the mouse cursor on the video to control the sequence.
[Shift]:Pause/Resume  [←]:Step Backward  [→]:Step Forward

[00] Character : Gouki/Akuma
[01] Move Name : H Adamant Flame(2)
[02] Frame Start-up : 11
[03] Frame Active : 11-14
[04] Frame Recovery : 28
[05] Recovery Hit : D
[06] Recovery Block : -14
[07] Cancel : SA3
[08] Damage : 600
[09] Combo Scaling : Combo scaling 30%
[10] Drive Gauge Increase Hit : 500
[11] Drive Gauge Decrease Block : -4000
[12] Drive Gauge Decrease Punish Counter : -7000
[13] Super Art Gauge Increase : 500
[14] Properties : High
[15] Miscellaneous :

Moving the mouse cursor on the video to control the sequence.
[Shift]:Pause/Resume  [←]:Step Backward  [→]:Step Forward

[00] Character : Jamie
[01] Move Name : Full Moon Kick(2)
[02] Frame Start-up : 15
[03] Frame Active : 15-17, 23-24
[04] Frame Recovery : 28
[05] Recovery Hit : D
[06] Recovery Block : -14
[07] Cancel : -
[08] Damage : 400
[09] Combo Scaling :
[10] Drive Gauge Increase Hit : 1000
[11] Drive Gauge Decrease Block : -1500
[12] Drive Gauge Decrease Punish Counter : -4000
[13] Super Art Gauge Increase : 600
[14] Properties : High
[15] Miscellaneous :
Available at Drink Level 2 and higher

Moving the mouse cursor on the video to control the sequence.
[Shift]:Pause/Resume  [←]:Step Backward  [→]:Step Forward

[00] Character : Jamie
[01] Move Name : [Drink level 4]Freeflow Strikes(3)
[02] Frame Start-up : 16
[03] Frame Active : 16-17,22-23, 38-40
[04] Frame Recovery : 28
[05] Recovery Hit : D
[06] Recovery Block : -14
[07] Cancel : SA3
[08] Damage : 750
[09] Combo Scaling : Starter scaling 20%
[10] Drive Gauge Increase Hit : 1500
[11] Drive Gauge Decrease Block : -4500
[12] Drive Gauge Decrease Punish Counter : -4000
[13] Super Art Gauge Increase : 1400
[14] Properties : High
[15] Miscellaneous :
Available at Drink Level 4

Moving the mouse cursor on the video to control the sequence.
[Shift]:Pause/Resume  [←]:Step Backward  [→]:Step Forward

[00] Character : Jamie
[01] Move Name : [Drink level 4]OD Freeflow Strikes(3)
[02] Frame Start-up : 16
[03] Frame Active : 16-17,22-23, 38-40
[04] Frame Recovery : 28
[05] Recovery Hit : D
[06] Recovery Block : -14
[07] Cancel : SA2
[08] Damage : 700
[09] Combo Scaling : Starter scaling 25%
[10] Drive Gauge Increase Hit : 0
[11] Drive Gauge Decrease Block : -4500
[12] Drive Gauge Decrease Punish Counter : -4000
[13] Super Art Gauge Increase : 900
[14] Properties : High
[15] Miscellaneous :
Available at Drink Level 4

Moving the mouse cursor on the video to control the sequence.
[Shift]:Pause/Resume  [←]:Step Backward  [→]:Step Forward

[00] Character : JP
[01] Move Name : Malice
[02] Frame Start-up : 16
[03] Frame Active : 16-18
[04] Frame Recovery : 31
[05] Recovery Hit : D
[06] Recovery Block : -14
[07] Cancel : -
[08] Damage : 900
[09] Combo Scaling :
[10] Drive Gauge Increase Hit : 3000
[11] Drive Gauge Decrease Block : -4000
[12] Drive Gauge Decrease Punish Counter : -10000
[13] Super Art Gauge Increase : 1000
[14] Properties : Low
[15] Miscellaneous :
Knockdown time extended when attack lands as a counter or Punish Counter

Moving the mouse cursor on the video to control the sequence.
[Shift]:Pause/Resume  [←]:Step Backward  [→]:Step Forward

[00] Character : Ken
[01] Move Name : Chin Buster
[02] Frame Start-up : 11
[03] Frame Active : 11-13
[04] Frame Recovery : 27
[05] Recovery Hit : D
[06] Recovery Block : -14
[07] Cancel : C
[08] Damage : 400
[09] Combo Scaling : Combo scaling 20%
[10] Drive Gauge Increase Hit : 400
[11] Drive Gauge Decrease Block : -1000
[12] Drive Gauge Decrease Punish Counter : -4000
[13] Super Art Gauge Increase : 300
[14] Properties : High
[15] Miscellaneous :

Moving the mouse cursor on the video to control the sequence.
[Shift]:Pause/Resume  [←]:Step Backward  [→]:Step Forward

[00] Character : Ken
[01] Move Name : L Tatsumaki Senpu-kyaku
[02] Frame Start-up : 4
[03] Frame Active : 4-5, 12-14
[04] Frame Recovery : 32
[05] Recovery Hit : D
[06] Recovery Block : -14
[07] Cancel : -
[08] Damage : 700
[09] Combo Scaling :
[10] Drive Gauge Increase Hit : 2000
[11] Drive Gauge Decrease Block : -4000
[12] Drive Gauge Decrease Punish Counter : -5000
[13] Super Art Gauge Increase : 800
[14] Properties : High
[15] Miscellaneous :
Considered airborne from frames 5 - 28.

Moving the mouse cursor on the video to control the sequence.
[Shift]:Pause/Resume  [←]:Step Backward  [→]:Step Forward

[00] Character : Luke
[01] Move Name : Triple Impact(3)
[02] Frame Start-up : 10
[03] Frame Active : 10-12
[04] Frame Recovery : 27
[05] Recovery Hit : D
[06] Recovery Block : -14
[07] Cancel : C
[08] Damage : 800
[09] Combo Scaling :
[10] Drive Gauge Increase Hit : 500
[11] Drive Gauge Decrease Block : -1500
[12] Drive Gauge Decrease Punish Counter : -4000
[13] Super Art Gauge Increase : 400
[14] Properties : High
[15] Miscellaneous :

Moving the mouse cursor on the video to control the sequence.
[Shift]:Pause/Resume  [←]:Step Backward  [→]:Step Forward

[00] Character : Luke
[01] Move Name : Snapback Combo(3)
[02] Frame Start-up : 11
[03] Frame Active : 11-12
[04] Frame Recovery : 29
[05] Recovery Hit : -6
[06] Recovery Block : -14
[07] Cancel : -
[08] Damage : 300
[09] Combo Scaling :
[10] Drive Gauge Increase Hit : 1000
[11] Drive Gauge Decrease Block : -1000
[12] Drive Gauge Decrease Punish Counter : -4000
[13] Super Art Gauge Increase : 300
[14] Properties : High
[15] Miscellaneous :

Moving the mouse cursor on the video to control the sequence.
[Shift]:Pause/Resume  [←]:Step Backward  [→]:Step Forward

[00] Character : Manon
[01] Move Name : M Rond-point
[02] Frame Start-up : 11
[03] Frame Active : 11-13, 17-19
[04] Frame Recovery : 27
[05] Recovery Hit : D
[06] Recovery Block : -14
[07] Cancel : SA3
[08] Damage : 1000
[09] Combo Scaling :
[10] Drive Gauge Increase Hit : 2000
[11] Drive Gauge Decrease Block : -4000
[12] Drive Gauge Decrease Punish Counter : -4000
[13] Super Art Gauge Increase : 1350
[14] Properties : High
[15] Miscellaneous :
The upper part of Manon's body is invincible against mid-air projectiles and strikes with mid-air hitboxes from frames 7 - 19Only the first hit can be canceled into a Level 3 Super Art or Critical Art

Moving the mouse cursor on the video to control the sequence.
[Shift]:Pause/Resume  [←]:Step Backward  [→]:Step Forward

[00] Character : Marisa
[01] Move Name : M Dimachaerus(2)
[02] Frame Start-up : 13
[03] Frame Active : 13-17
[04] Frame Recovery : 24
[05] Recovery Hit : D
[06] Recovery Block : -14
[07] Cancel : -
[08] Damage : 600
[09] Combo Scaling : Combo scaling 20%
[10] Drive Gauge Increase Hit : 1250
[11] Drive Gauge Decrease Block : -5000
[12] Drive Gauge Decrease Punish Counter : -5000
[13] Super Art Gauge Increase : 575
[14] Properties : High
[15] Miscellaneous :

Moving the mouse cursor on the video to control the sequence.
[Shift]:Pause/Resume  [←]:Step Backward  [→]:Step Forward

[00] Character : M.Bison
[01] Move Name : L Backfist Combo
[02] Frame Start-up : 13
[03] Frame Active : 13-14, 25-29
[04] Frame Recovery : 25
[05] Recovery Hit : D
[06] Recovery Block : -14
[07] Cancel : SA3
[08] Damage : 700
[09] Combo Scaling :
[10] Drive Gauge Increase Hit : 2000
[11] Drive Gauge Decrease Block : -6000
[12] Drive Gauge Decrease Punish Counter : -5000
[13] Super Art Gauge Increase : 800
[14] Properties : High
[15] Miscellaneous :
3 frames of recovery added on hitImplants a Psycho Mine into the opponent on hit

Moving the mouse cursor on the video to control the sequence.
[Shift]:Pause/Resume  [←]:Step Backward  [→]:Step Forward

[00] Character : Ryu
[01] Move Name : OD Tatsumaki Senpu-kyaku
[02] Frame Start-up : 13
[03] Frame Active : 13-14, 19-20, 25-26, 30-31, 36-37
[04] Frame Recovery : 10+13 frame(s) after landing
[05] Recovery Hit : D
[06] Recovery Block : -14
[07] Cancel : -
[08] Damage : 1000
[09] Combo Scaling :
[10] Drive Gauge Increase Hit : 0
[11] Drive Gauge Decrease Block : -4000
[12] Drive Gauge Decrease Punish Counter : -5000
[13] Super Art Gauge Increase : 1000
[14] Properties : High
[15] Miscellaneous :
Considered airborne from frames 5 - 47.

Moving the mouse cursor on the video to control the sequence.
[Shift]:Pause/Resume  [←]:Step Backward  [→]:Step Forward

[00] Character : Sagat
[01] Move Name : Tiger Slash
[02] Frame Start-up : 20
[03] Frame Active : 20-22
[04] Frame Recovery : 27
[05] Recovery Hit : -2
[06] Recovery Block : -14
[07] Cancel : C
[08] Damage : 600
[09] Combo Scaling :
[10] Drive Gauge Increase Hit : 1500
[11] Drive Gauge Decrease Block : -5000
[12] Drive Gauge Decrease Punish Counter : -8000
[13] Super Art Gauge Increase : 1000
[14] Properties : High
[15] Miscellaneous :
Produces a ground bound during a mid-air hit