Street Fighter 6
Frame Data Search
across all characters

Contact us:
Target Street Fighter 6 version : Ver.1.0901.000
You can search frame data of each character's moves in Street Fighter 6 (SF6) across all characters.
The search is automatically performed when you change the search conditions.
(Update History)
 
   
         
⚠ The table can display up to 10 rows at a time. The bar chart will reflect the total number of rows under the conditions.
Click each “Move Name” or the motion thumbnail for more information and frame-by-frame motion animation of the move
CharacterMove NameStart-upRecoveryhitBlockAdditional
A.K.I OD Serpent Lash ⇨ ✚ P P
motion
*600 / 10,000
4,000 / 60,000
Frame Active : 21-25
Cancel : *
Damage : *600
Drive Gauge Increase Hit : 0
Drive Gauge Decrease Block : -4000
Drive Gauge Decrease Punish Counter : -6000
Properties : High
21 25 4 -14 List of startUp 14F or less.
Cammy M Spiral Arrow ⇨ ✚ MK
motion
900 / 10,000
4,000 / 60,000
Frame Active : 9-23
Cancel : -
Damage : 900
Drive Gauge Increase Hit : 2000
Drive Gauge Decrease Block : -4000
Drive Gauge Decrease Punish Counter : -5000
Properties : High
9 21 D -14 List of startUp 14F or less.
Cammy H Spiral Arrow(Charged) ⇨ ✚ Hold HK
motion
800 / 10,000
4,000 / 60,000
Frame Active : 27-29, 31-33, 34-36, 37-39, 40-42
Cancel : SA3
Damage : 800
Drive Gauge Increase Hit : 2500
Drive Gauge Decrease Block : -4000
Drive Gauge Decrease Punish Counter : -5000
Properties : High
27 20 D -14 List of startUp 14F or less.
Cammy OD Spiral Arrow ⇨ ✚ K K
motion
800 / 10,000
4,000 / 60,000
Frame Active : 13-15, 17-19, 20-22, 23-25, 26-28
Cancel : SA2
Damage : 800
Drive Gauge Increase Hit : 0
Drive Gauge Decrease Block : -4000
Drive Gauge Decrease Punish Counter : -5000
Properties : High
13 20 D -14 List of startUp 14F or less.
Gouki/Akuma H Adamant Flame(2) ⇦ ✚ HP▸⇨ ✚ P
motion
600 / 10,000
4,000 / 60,000
Frame Active : 11-14
Cancel : SA3
Damage : 600
Drive Gauge Increase Hit : 500
Drive Gauge Decrease Block : -4000
Drive Gauge Decrease Punish Counter : -7000
Properties : High
11 28 D -14 List of startUp 14F or less.
Jamie Full Moon Kick(2) (Drink level 2 or higher)⇨✚MK▸MK
motion
400 / 10,000
1,500 / 60,000
Frame Active : 15-17, 23-24
Cancel : -
Damage : 400
Drive Gauge Increase Hit : 1000
Drive Gauge Decrease Block : -1500
Drive Gauge Decrease Punish Counter : -4000
Properties : High
15 28 D -14 List of startUp 14F or less.
Jamie [Drink level 4]Freeflow Strikes(3) ⇨ ✚ P▸⇨ ✚ P▸⇨ ✚ P
motion
600 / 10,000
4,500 / 60,000
Frame Active : 16-17,22-23, 38-40
Cancel : -
Damage : 600
Drive Gauge Increase Hit : 1500
Drive Gauge Decrease Block : -4500
Drive Gauge Decrease Punish Counter : -4000
Properties : High
16 28 D -14 List of startUp 14F or less.
Jamie [Drink level 4]OD Freeflow Strikes(3) ⇨ ✚ P P▸⇨ ✚ P▸⇨ ✚ P
motion
700 / 10,000
4,500 / 60,000
Frame Active : 16-17,22-23, 38-40
Cancel : -
Damage : 700
Drive Gauge Increase Hit : 0
Drive Gauge Decrease Block : -4500
Drive Gauge Decrease Punish Counter : -4000
Properties : High
16 28 D -14 List of startUp 14F or less.
JP Malice  ✚ HP
motion
900 / 10,000
4,000 / 60,000
Frame Active : 16-18
Cancel : -
Damage : 900
Drive Gauge Increase Hit : 3000
Drive Gauge Decrease Block : -4000
Drive Gauge Decrease Punish Counter : -10000
Properties : Low
16 31 D -14 List of startUp 14F or less.
Ken Chin Buster MP▸HP
motion
400 / 10,000
1,000 / 60,000
Frame Active : 11-13
Cancel : C
Damage : 400
Drive Gauge Increase Hit : 400
Drive Gauge Decrease Block : -1000
Drive Gauge Decrease Punish Counter : -4000
Properties : High
11 27 D -14 List of startUp 14F or less.
Next




Moving the mouse cursor on the video to control the sequence.
[Shift]:Pause/Resume  [←]:Step Backward  [→]:Step Forward

[00] Character : A.K.I
[01] Move Name : OD Serpent Lash
[02] Frame Start-up : 21
[03] Frame Active : 21-25
[04] Frame Recovery : 25
[05] Recovery Hit : 4
[06] Recovery Block : -14
[07] Cancel : *
[08] Damage : *600
[09] Combo Scaling : Starter scaling 15%Combo scaling 15%
[10] Drive Gauge Increase Hit : 0
[11] Drive Gauge Decrease Block : -4000
[12] Drive Gauge Decrease Punish Counter : -6000
[13] Super Art Gauge Increase : 500
[14] Properties : High
[15] Miscellaneous :
Puts the opponent in a poisoned state on hitProperties change and Toxic Blossom triggers on hit if the opponent is already in a poisoned state* Deals 800 damage and produces a crumple stun on Toxic Blossom trigger* Can be cancelled into SA2 or SA3 on Toxic Blossom trigger onlyClashes with projectiles

Moving the mouse cursor on the video to control the sequence.
[Shift]:Pause/Resume  [←]:Step Backward  [→]:Step Forward

[00] Character : Cammy
[01] Move Name : M Spiral Arrow
[02] Frame Start-up : 9
[03] Frame Active : 9-23
[04] Frame Recovery : 21
[05] Recovery Hit : D
[06] Recovery Block : -14
[07] Cancel : -
[08] Damage : 900
[09] Combo Scaling :
[10] Drive Gauge Increase Hit : 2000
[11] Drive Gauge Decrease Block : -4000
[12] Drive Gauge Decrease Punish Counter : -5000
[13] Super Art Gauge Increase : 800
[14] Properties : High
[15] Miscellaneous :
Considered airborne from frames 9 - 26

Moving the mouse cursor on the video to control the sequence.
[Shift]:Pause/Resume  [←]:Step Backward  [→]:Step Forward

[00] Character : Cammy
[01] Move Name : H Spiral Arrow(Charged)
[02] Frame Start-up : 27
[03] Frame Active : 27-29, 31-33, 34-36, 37-39, 40-42
[04] Frame Recovery : 20
[05] Recovery Hit : D
[06] Recovery Block : -14
[07] Cancel : SA3
[08] Damage : 800
[09] Combo Scaling :
[10] Drive Gauge Increase Hit : 2500
[11] Drive Gauge Decrease Block : -4000
[12] Drive Gauge Decrease Punish Counter : -5000
[13] Super Art Gauge Increase : 1000
[14] Properties : High
[15] Miscellaneous :
Hold the button for more than 16 frames to change its propertiesConsidered airborne from frames 30 - 45

Moving the mouse cursor on the video to control the sequence.
[Shift]:Pause/Resume  [←]:Step Backward  [→]:Step Forward

[00] Character : Cammy
[01] Move Name : OD Spiral Arrow
[02] Frame Start-up : 13
[03] Frame Active : 13-15, 17-19, 20-22, 23-25, 26-28
[04] Frame Recovery : 20
[05] Recovery Hit : D
[06] Recovery Block : -14
[07] Cancel : SA2
[08] Damage : 800
[09] Combo Scaling : Combo scaling 15%
[10] Drive Gauge Increase Hit : 0
[11] Drive Gauge Decrease Block : -4000
[12] Drive Gauge Decrease Punish Counter : -5000
[13] Super Art Gauge Increase : 1000
[14] Properties : High
[15] Miscellaneous :
Considered airborne from frames 16 - 32

Moving the mouse cursor on the video to control the sequence.
[Shift]:Pause/Resume  [←]:Step Backward  [→]:Step Forward

[00] Character : Gouki/Akuma
[01] Move Name : H Adamant Flame(2)
[02] Frame Start-up : 11
[03] Frame Active : 11-14
[04] Frame Recovery : 28
[05] Recovery Hit : D
[06] Recovery Block : -14
[07] Cancel : SA3
[08] Damage : 600
[09] Combo Scaling : Combo scaling 30%
[10] Drive Gauge Increase Hit : 500
[11] Drive Gauge Decrease Block : -4000
[12] Drive Gauge Decrease Punish Counter : -7000
[13] Super Art Gauge Increase : 500
[14] Properties : High
[15] Miscellaneous :

Moving the mouse cursor on the video to control the sequence.
[Shift]:Pause/Resume  [←]:Step Backward  [→]:Step Forward

[00] Character : Jamie
[01] Move Name : Full Moon Kick(2)
[02] Frame Start-up : 15
[03] Frame Active : 15-17, 23-24
[04] Frame Recovery : 28
[05] Recovery Hit : D
[06] Recovery Block : -14
[07] Cancel : -
[08] Damage : 400
[09] Combo Scaling :
[10] Drive Gauge Increase Hit : 1000
[11] Drive Gauge Decrease Block : -1500
[12] Drive Gauge Decrease Punish Counter : -4000
[13] Super Art Gauge Increase : 600
[14] Properties : High
[15] Miscellaneous :
Available at Drink Level 2 and higher

Moving the mouse cursor on the video to control the sequence.
[Shift]:Pause/Resume  [←]:Step Backward  [→]:Step Forward

[00] Character : Jamie
[01] Move Name : [Drink level 4]Freeflow Strikes(3)
[02] Frame Start-up : 16
[03] Frame Active : 16-17,22-23, 38-40
[04] Frame Recovery : 28
[05] Recovery Hit : D
[06] Recovery Block : -14
[07] Cancel : -
[08] Damage : 600
[09] Combo Scaling :
[10] Drive Gauge Increase Hit : 1500
[11] Drive Gauge Decrease Block : -4500
[12] Drive Gauge Decrease Punish Counter : -4000
[13] Super Art Gauge Increase : 1400
[14] Properties : High
[15] Miscellaneous :
Available at Drink Level 4

Moving the mouse cursor on the video to control the sequence.
[Shift]:Pause/Resume  [←]:Step Backward  [→]:Step Forward

[00] Character : Jamie
[01] Move Name : [Drink level 4]OD Freeflow Strikes(3)
[02] Frame Start-up : 16
[03] Frame Active : 16-17,22-23, 38-40
[04] Frame Recovery : 28
[05] Recovery Hit : D
[06] Recovery Block : -14
[07] Cancel : -
[08] Damage : 700
[09] Combo Scaling :
[10] Drive Gauge Increase Hit : 0
[11] Drive Gauge Decrease Block : -4500
[12] Drive Gauge Decrease Punish Counter : -4000
[13] Super Art Gauge Increase : 900
[14] Properties : High
[15] Miscellaneous :
Available at Drink Level 4

Moving the mouse cursor on the video to control the sequence.
[Shift]:Pause/Resume  [←]:Step Backward  [→]:Step Forward

[00] Character : JP
[01] Move Name : Malice
[02] Frame Start-up : 16
[03] Frame Active : 16-18
[04] Frame Recovery : 31
[05] Recovery Hit : D
[06] Recovery Block : -14
[07] Cancel : -
[08] Damage : 900
[09] Combo Scaling :
[10] Drive Gauge Increase Hit : 3000
[11] Drive Gauge Decrease Block : -4000
[12] Drive Gauge Decrease Punish Counter : -10000
[13] Super Art Gauge Increase : 1000
[14] Properties : Low
[15] Miscellaneous :
Knockdown time extended when attack lands as a counter or Punish Counter

Moving the mouse cursor on the video to control the sequence.
[Shift]:Pause/Resume  [←]:Step Backward  [→]:Step Forward

[00] Character : Ken
[01] Move Name : Chin Buster
[02] Frame Start-up : 11
[03] Frame Active : 11-13
[04] Frame Recovery : 27
[05] Recovery Hit : D
[06] Recovery Block : -14
[07] Cancel : C
[08] Damage : 400
[09] Combo Scaling : Combo scaling 20%
[10] Drive Gauge Increase Hit : 400
[11] Drive Gauge Decrease Block : -1000
[12] Drive Gauge Decrease Punish Counter : -4000
[13] Super Art Gauge Increase : 300
[14] Properties : High
[15] Miscellaneous :