Street Fighter 6
Frame Data Search
across all characters

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Target Street Fighter 6 version : Ver.1.0901.000
You can search frame data of each character's moves in Street Fighter 6 (SF6) across all characters.
The search is automatically performed when you change the search conditions.
(Update History)
 
   
         
⚠ The table can display up to 10 rows at a time. The bar chart will reflect the total number of rows under the conditions.
Click each “Move Name” or the motion thumbnail for more information and frame-by-frame motion animation of the move
CharacterMove NameStart-upRecoveryhitBlockAdditional
Blanka Amazon River Run  ✚ HP
motion
1,000 / 10,000
4,000 / 60,000
Frame Active : 14-23
Cancel : -
Damage : 1000
Drive Gauge Increase Hit : 2000
Drive Gauge Decrease Block : -4000
Drive Gauge Decrease Punish Counter : -7000
Properties : Low
14 22 D -18 List of startUp 18F or less.
Chun-Li L Spinning Bird Kick ⇧ ✚ LK
motion
1,000 / 10,000
3,000 / 60,000
Frame Active : 9-10, 17-18, 25-26
Cancel : -
Damage : 1000
Drive Gauge Increase Hit : 2000
Drive Gauge Decrease Block : -3000
Drive Gauge Decrease Punish Counter : -5000
Properties : High
9 ... D -18 List of startUp 18F or less.
Chun-Li H Spinning Bird Kick ⇧ ✚ HK
motion
1,400 / 10,000
4,200 / 60,000
Frame Active : 20-21, 26-27, 36-37, 44-45, 51-52, 58-59, 63-64
Cancel : -
Damage : 1400
Drive Gauge Increase Hit : 2000
Drive Gauge Decrease Block : -4200
Drive Gauge Decrease Punish Counter : -5000
Properties : High
20 ... D -18 List of startUp 18F or less.
Gouki/Akuma M Adamant Flame(2) ⇦ ✚ MP▸⇨ ✚ P
motion
600 / 10,000
4,000 / 60,000
Frame Active : 7-10
Cancel : SA3
Damage : 600
Drive Gauge Increase Hit : 500
Drive Gauge Decrease Block : -4000
Drive Gauge Decrease Punish Counter : -7000
Properties : High
7 32 D -18 List of startUp 18F or less.
Gouki/Akuma OD Adamant Flame(2) ⇦ ✚ P P▸⇨ ✚ P
motion
700 / 10,000
4,000 / 60,000
Frame Active : 7-10, 15-17
Cancel : SA2
Damage : 700
Drive Gauge Increase Hit : 0
Drive Gauge Decrease Block : -4000
Drive Gauge Decrease Punish Counter : -7000
Properties : High
7 25 D -18 List of startUp 18F or less.
Luke L Flash Knuckle ⇦ ✚ LP
motion
700 / 10,000
3,000 / 60,000
Frame Active : 13-15
Cancel : SA3
Damage : 700
Drive Gauge Increase Hit : 2000
Drive Gauge Decrease Block : -3000
Drive Gauge Decrease Punish Counter : -5000
Properties : High
13 31 D -18 List of startUp 18F or less.
Ryu OD High Blade Kick ⇨ ✚ K K
motion
800 / 10,000
4,000 / 60,000
Frame Active : 17-21
Cancel : SA2
Damage : 800
Drive Gauge Increase Hit : 0
Drive Gauge Decrease Block : -4000
Drive Gauge Decrease Punish Counter : -5000
Properties : High
17 33 D -18 List of startUp 18F or less.
Zangief Smetana Dropkick  ✚ HK
motion
1,000 / 10,000
8,000 / 60,000
Frame Active : 16-19
Cancel : -
Damage : 1000
Drive Gauge Increase Hit : 4000
Drive Gauge Decrease Block : -8000
Drive Gauge Decrease Punish Counter : -11000
Properties : High
16 40 D -18 List of startUp 18F or less.




Moving the mouse cursor on the video to control the sequence.
[Shift]:Pause/Resume  [←]:Step Backward  [→]:Step Forward

[00] Character : Blanka
[01] Move Name : Amazon River Run
[02] Frame Start-up : 14
[03] Frame Active : 14-23
[04] Frame Recovery : 22
[05] Recovery Hit : D
[06] Recovery Block : -18
[07] Cancel : -
[08] Damage : 1000
[09] Combo Scaling :
[10] Drive Gauge Increase Hit : 2000
[11] Drive Gauge Decrease Block : -4000
[12] Drive Gauge Decrease Punish Counter : -7000
[13] Super Art Gauge Increase : 1000
[14] Properties : Low
[15] Miscellaneous :
Forces a Hard Knockdown on Punish Counter

Moving the mouse cursor on the video to control the sequence.
[Shift]:Pause/Resume  [←]:Step Backward  [→]:Step Forward

[00] Character : Chun-Li
[01] Move Name : L Spinning Bird Kick
[02] Frame Start-up : 9
[03] Frame Active : 9-10, 17-18, 25-26
[04] Frame Recovery : 6+24 frame(s) after landing
[05] Recovery Hit : D
[06] Recovery Block : -18
[07] Cancel : -
[08] Damage : 1000
[09] Combo Scaling :
[10] Drive Gauge Increase Hit : 2000
[11] Drive Gauge Decrease Block : -3000
[12] Drive Gauge Decrease Punish Counter : -5000
[13] Super Art Gauge Increase : 1200
[14] Properties : High
[15] Miscellaneous :
Considered airborne from frames 8 - 32

Moving the mouse cursor on the video to control the sequence.
[Shift]:Pause/Resume  [←]:Step Backward  [→]:Step Forward

[00] Character : Chun-Li
[01] Move Name : H Spinning Bird Kick
[02] Frame Start-up : 20
[03] Frame Active : 20-21, 26-27, 36-37, 44-45, 51-52, 58-59, 63-64
[04] Frame Recovery : 8+22 frame(s) after landing
[05] Recovery Hit : D
[06] Recovery Block : -18
[07] Cancel : -
[08] Damage : 1400
[09] Combo Scaling :
[10] Drive Gauge Increase Hit : 2000
[11] Drive Gauge Decrease Block : -4200
[12] Drive Gauge Decrease Punish Counter : -5000
[13] Super Art Gauge Increase : 1200
[14] Properties : High
[15] Miscellaneous :
Considered airborne from frames 18 -72

Moving the mouse cursor on the video to control the sequence.
[Shift]:Pause/Resume  [←]:Step Backward  [→]:Step Forward

[00] Character : Gouki/Akuma
[01] Move Name : M Adamant Flame(2)
[02] Frame Start-up : 7
[03] Frame Active : 7-10
[04] Frame Recovery : 32
[05] Recovery Hit : D
[06] Recovery Block : -18
[07] Cancel : SA3
[08] Damage : 600
[09] Combo Scaling :
[10] Drive Gauge Increase Hit : 500
[11] Drive Gauge Decrease Block : -4000
[12] Drive Gauge Decrease Punish Counter : -7000
[13] Super Art Gauge Increase : 500
[14] Properties : High
[15] Miscellaneous :

Moving the mouse cursor on the video to control the sequence.
[Shift]:Pause/Resume  [←]:Step Backward  [→]:Step Forward

[00] Character : Gouki/Akuma
[01] Move Name : OD Adamant Flame(2)
[02] Frame Start-up : 7
[03] Frame Active : 7-10, 15-17
[04] Frame Recovery : 25
[05] Recovery Hit : D
[06] Recovery Block : -18
[07] Cancel : SA2
[08] Damage : 700
[09] Combo Scaling :
[10] Drive Gauge Increase Hit : 0
[11] Drive Gauge Decrease Block : -4000
[12] Drive Gauge Decrease Punish Counter : -7000
[13] Super Art Gauge Increase : 750
[14] Properties : High
[15] Miscellaneous :

Moving the mouse cursor on the video to control the sequence.
[Shift]:Pause/Resume  [←]:Step Backward  [→]:Step Forward

[00] Character : Luke
[01] Move Name : L Flash Knuckle
[02] Frame Start-up : 13
[03] Frame Active : 13-15
[04] Frame Recovery : 31
[05] Recovery Hit : D
[06] Recovery Block : -18
[07] Cancel : SA3
[08] Damage : 700
[09] Combo Scaling :
[10] Drive Gauge Increase Hit : 2000
[11] Drive Gauge Decrease Block : -3000
[12] Drive Gauge Decrease Punish Counter : -5000
[13] Super Art Gauge Increase : 500
[14] Properties : High
[15] Miscellaneous :
Hold the button for more than 18 frames to change propertiesPerform the Perfect version by releasing the button between frames 18 - 20

Moving the mouse cursor on the video to control the sequence.
[Shift]:Pause/Resume  [←]:Step Backward  [→]:Step Forward

[00] Character : Ryu
[01] Move Name : OD High Blade Kick
[02] Frame Start-up : 17
[03] Frame Active : 17-21
[04] Frame Recovery : 33
[05] Recovery Hit : D
[06] Recovery Block : -18
[07] Cancel : SA2
[08] Damage : 800
[09] Combo Scaling : Combo scaling 15%
[10] Drive Gauge Increase Hit : 0
[11] Drive Gauge Decrease Block : -4000
[12] Drive Gauge Decrease Punish Counter : -5000
[13] Super Art Gauge Increase : 1200
[14] Properties : High
[15] Miscellaneous :

Moving the mouse cursor on the video to control the sequence.
[Shift]:Pause/Resume  [←]:Step Backward  [→]:Step Forward

[00] Character : Zangief
[01] Move Name : Smetana Dropkick
[02] Frame Start-up : 16
[03] Frame Active : 16-19
[04] Frame Recovery : 40
[05] Recovery Hit : D
[06] Recovery Block : -18
[07] Cancel : -
[08] Damage : 1000
[09] Combo Scaling :
[10] Drive Gauge Increase Hit : 4000
[11] Drive Gauge Decrease Block : -8000
[12] Drive Gauge Decrease Punish Counter : -11000
[13] Super Art Gauge Increase : 1200
[14] Properties : High
[15] Miscellaneous :
Throw invincible from frames 5 - 26Wall splat effect added on Punish Counter