Street Fighter 6
Frame Data Search
across all characters

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Target Street Fighter 6 version : Ver.1.0901.000
You can search frame data of each character's moves in Street Fighter 6 (SF6) across all characters.
The search is automatically performed when you change the search conditions.
(Update History)
 
   
         
⚠ The table can display up to 10 rows at a time. The bar chart will reflect the total number of rows under the conditions.
Click each “Move Name” or the motion thumbnail for more information and frame-by-frame motion animation of the move
CharacterMove NameStart-upRecoveryhitBlockAdditional
Cammy SA1 Spin Drive Smasher ⇨⇩⇨ ✚ K
motion
2,000 / 10,000
2,500 / 60,000
Frame Active : 9-19
Cancel : -
Damage : 2000
Drive Gauge Increase Hit : 0
Drive Gauge Decrease Block : -2500
Drive Gauge Decrease Punish Counter : -5000
Properties : High
9 38 D -24 List of startUp 24F or less.
Cammy SA2 Killer Bee Spin ⇦⇩⇦ ✚ P
motion
3,000 / 10,000
5,000 / 60,000
Frame Active : 13-21
Cancel : -
Damage : 3000
Drive Gauge Increase Hit : 0
Drive Gauge Decrease Block : -5000
Drive Gauge Decrease Punish Counter : -10000
Properties : High
13 37 D -24 List of startUp 24F or less.
Chun-Li SA3 Soten Ranka ⇦⇩⇦ ✚ K
motion
4,000 / 10,000
7,500 / 60,000
Frame Active : 8-9, 34,42
Cancel : -
Damage : 4000
Drive Gauge Increase Hit : 0
Drive Gauge Decrease Block : -7500
Drive Gauge Decrease Punish Counter : -15000
Properties : High
8 40 D -24 List of startUp 24F or less.
Chun-Li CA Soten Ranka (when under 25% vitality)⇩⇦⇩⇦ ✚ K
motion
4,500 / 10,000
1,0000 / 60,000
Frame Active : 8-9, 34,42
Cancel : -
Damage : 4500
Drive Gauge Increase Hit : 0
Drive Gauge Decrease Block : -10000
Drive Gauge Decrease Punish Counter : -20000
Properties : High
8 40 D -24 List of startUp 24F or less.
E.Honda Teppo Triple Slap(2) (During Sumo Dash)P▸P
motion
600 / 10,000
5,000 / 60,000
Frame Active : 14-16
Cancel : -
Damage : 600
Drive Gauge Increase Hit : 2000
Drive Gauge Decrease Block : -5000
Drive Gauge Decrease Punish Counter : -5000
Properties : High
14 38 D -24 List of startUp 24F or less.
E.Honda OD Teppo Triple Slap(2) (During OD Sumo Dash)P▸P
motion
800 / 10,000
5,000 / 60,000
Frame Active : 14-16
Cancel : -
Damage : 800
Drive Gauge Increase Hit : 0
Drive Gauge Decrease Block : -5000
Drive Gauge Decrease Punish Counter : -5000
Properties : High
14 38 D -24 List of startUp 24F or less.
Ken SA1 Dragonlash Flame ⇦⇩⇦ ✚ K
motion
2,000 / 10,000
2,500 / 60,000
Frame Active : 7-9
Cancel : -
Damage : 2000
Drive Gauge Increase Hit : 0
Drive Gauge Decrease Block : -2500
Drive Gauge Decrease Punish Counter : -5000
Properties : High
7 41 D -24 List of startUp 24F or less.
Lily Condor Dive (During a neutral or forward jump)P P
motion
800 / 10,000
4,000 / 60,000
Frame Active : 12-until landing
Cancel : -
Damage : 800
Drive Gauge Increase Hit : 2000
Drive Gauge Decrease Block : -4000
Drive Gauge Decrease Punish Counter : -5000
Properties : High
12 ... D -24 List of startUp 24F or less.
Lily OD Condor Dive (During a neutral or forward jump)(During OD Tomahawk Buster)P PP
motion
1,400 / 10,000
4,000 / 60,000
Frame Active : 12-until landing
Cancel : -
Damage : 1400
Drive Gauge Increase Hit : 0
Drive Gauge Decrease Block : -4000
Drive Gauge Decrease Punish Counter : -5000
Properties : High
12 ... D -24 List of startUp 24F or less.
Mai SA2 Chou Hissatsu Shinobi Bachi ⇨⇩⇨✚ K
motion
2,800 / 10,000
5,000 / 60,000
Frame Active : 7-8, 12-13, 26-27, 32-33, 40-42
Cancel : -
Damage : 2800
Drive Gauge Increase Hit : 0
Drive Gauge Decrease Block : -5000
Drive Gauge Decrease Punish Counter : -10000
Properties : High
7 26 D -24 List of startUp 24F or less.
Next




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[00] Character : Cammy
[01] Move Name : SA1 Spin Drive Smasher
[02] Frame Start-up : 9
[03] Frame Active : 9-19
[04] Frame Recovery : 38
[05] Recovery Hit : D
[06] Recovery Block : -24
[07] Cancel : -
[08] Damage : 2000
[09] Combo Scaling :
[10] Drive Gauge Increase Hit : 0
[11] Drive Gauge Decrease Block : -2500
[12] Drive Gauge Decrease Punish Counter : -5000
[13] Super Art Gauge Increase : 0
[14] Properties : High
[15] Miscellaneous :
Invincible to strikes and throws from frame 1 to frame 11.The 6th attack is only performed if the 5th attack hits

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[00] Character : Cammy
[01] Move Name : SA2 Killer Bee Spin
[02] Frame Start-up : 13
[03] Frame Active : 13-21
[04] Frame Recovery : 37
[05] Recovery Hit : D
[06] Recovery Block : -24
[07] Cancel : -
[08] Damage : 3000
[09] Combo Scaling :
[10] Drive Gauge Increase Hit : 0
[11] Drive Gauge Decrease Block : -5000
[12] Drive Gauge Decrease Punish Counter : -10000
[13] Super Art Gauge Increase : 0
[14] Properties : High
[15] Miscellaneous :
Attack does not transition into the cinematic attack when hitting an airborne opponentDamage is 220 x n (multiple hits until Cammy lands on the ground)

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[00] Character : Chun-Li
[01] Move Name : SA3 Soten Ranka
[02] Frame Start-up : 8
[03] Frame Active : 8-9, 34,42
[04] Frame Recovery : 40
[05] Recovery Hit : D
[06] Recovery Block : -24
[07] Cancel : -
[08] Damage : 4000
[09] Combo Scaling : *Immediate scaling 10%
[10] Drive Gauge Increase Hit : 0
[11] Drive Gauge Decrease Block : -7500
[12] Drive Gauge Decrease Punish Counter : -15000
[13] Super Art Gauge Increase : 0
[14] Properties : High
[15] Miscellaneous :
Completely invincible on frames 1 - 9Minimum guaranteed damage is 50%Values do not change on counter or Punish Counter*Can only be canceled into from special moves

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[00] Character : Chun-Li
[01] Move Name : CA Soten Ranka
[02] Frame Start-up : 8
[03] Frame Active : 8-9, 34,42
[04] Frame Recovery : 40
[05] Recovery Hit : D
[06] Recovery Block : -24
[07] Cancel : -
[08] Damage : 4500
[09] Combo Scaling : *Immediate scaling 10%
[10] Drive Gauge Increase Hit : 0
[11] Drive Gauge Decrease Block : -10000
[12] Drive Gauge Decrease Punish Counter : -20000
[13] Super Art Gauge Increase : 0
[14] Properties : High
[15] Miscellaneous :
Completely invincible on frames 1 - 9Minimum guaranteed damage is 50%Values do not change on counter or Punish Counter*Can only be canceled into from special moves

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[00] Character : E.Honda
[01] Move Name : Teppo Triple Slap(2)
[02] Frame Start-up : 14
[03] Frame Active : 14-16
[04] Frame Recovery : 38
[05] Recovery Hit : D
[06] Recovery Block : -24
[07] Cancel : -
[08] Damage : 600
[09] Combo Scaling :
[10] Drive Gauge Increase Hit : 2000
[11] Drive Gauge Decrease Block : -5000
[12] Drive Gauge Decrease Punish Counter : -5000
[13] Super Art Gauge Increase : 1000
[14] Properties : High
[15] Miscellaneous :

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[00] Character : E.Honda
[01] Move Name : OD Teppo Triple Slap(2)
[02] Frame Start-up : 14
[03] Frame Active : 14-16
[04] Frame Recovery : 38
[05] Recovery Hit : D
[06] Recovery Block : -24
[07] Cancel : -
[08] Damage : 800
[09] Combo Scaling :
[10] Drive Gauge Increase Hit : 0
[11] Drive Gauge Decrease Block : -5000
[12] Drive Gauge Decrease Punish Counter : -5000
[13] Super Art Gauge Increase : 1000
[14] Properties : High
[15] Miscellaneous :

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[00] Character : Ken
[01] Move Name : SA1 Dragonlash Flame
[02] Frame Start-up : 7
[03] Frame Active : 7-9
[04] Frame Recovery : 41
[05] Recovery Hit : D
[06] Recovery Block : -24
[07] Cancel : -
[08] Damage : 2000
[09] Combo Scaling :
[10] Drive Gauge Increase Hit : 0
[11] Drive Gauge Decrease Block : -2500
[12] Drive Gauge Decrease Punish Counter : -5000
[13] Super Art Gauge Increase : 0
[14] Properties : High
[15] Miscellaneous :
Invincible to strikes and throws on frames 1 - 9Values do not change on counter or Punish CounterMinimum guaranteed damage is set to 30%

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[00] Character : Lily
[01] Move Name : Condor Dive
[02] Frame Start-up : 12
[03] Frame Active : 12-until landing
[04] Frame Recovery : 24 frame(s) after landing
[05] Recovery Hit : D
[06] Recovery Block : -24
[07] Cancel : -
[08] Damage : 800
[09] Combo Scaling :
[10] Drive Gauge Increase Hit : 2000
[11] Drive Gauge Decrease Block : -4000
[12] Drive Gauge Decrease Punish Counter : -5000
[13] Super Art Gauge Increase : 1000
[14] Properties : High
[15] Miscellaneous :
Has cross-up attack properties

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[00] Character : Lily
[01] Move Name : OD Condor Dive
[02] Frame Start-up : 12
[03] Frame Active : 12-until landing
[04] Frame Recovery : 24 frame(s) after landing
[05] Recovery Hit : D
[06] Recovery Block : -24
[07] Cancel : -
[08] Damage : 1400
[09] Combo Scaling : *Immediate scaling 10%
[10] Drive Gauge Increase Hit : 0
[11] Drive Gauge Decrease Block : -4000
[12] Drive Gauge Decrease Punish Counter : -5000
[13] Super Art Gauge Increase : 1000
[14] Properties : High
[15] Miscellaneous :
Has cross-up attack properties* If transitioned from Overdrive Tomahawk Buster, combo scaling is 35%

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[00] Character : Mai
[01] Move Name : SA2 Chou Hissatsu Shinobi Bachi
[02] Frame Start-up : 7
[03] Frame Active : 7-8, 12-13, 26-27, 32-33, 40-42
[04] Frame Recovery : 26
[05] Recovery Hit : D
[06] Recovery Block : -24
[07] Cancel : -
[08] Damage : 2800
[09] Combo Scaling : Starter scaling 40%Combo scaling 20%
[10] Drive Gauge Increase Hit : 0
[11] Drive Gauge Decrease Block : -5000
[12] Drive Gauge Decrease Punish Counter : -10000
[13] Super Art Gauge Increase : 0
[14] Properties : High
[15] Miscellaneous :
Completely invincible on frames 1 - 8Minimum guaranteed damage is set to 40%Values do not change on counter or Punish Counter