Street Fighter 6
Frame Data Search
across all characters

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Target Street Fighter 6 version : Ver.1.0901.000
You can search frame data of each character's moves in Street Fighter 6 (SF6) across all characters.
The search is automatically performed when you change the search conditions.
(Update History)
 
   
         
⚠ The table can display up to 10 rows at a time. The bar chart will reflect the total number of rows under the conditions.
Click each “Move Name” or the motion thumbnail for more information and frame-by-frame motion animation of the move
CharacterMove NameStart-upRecoveryhitBlockAdditional
Gouki/Akuma OD Gou Shoryuken ⇨⇩ ✚ P P
motion
1,700 / 10,000
5,000 / 60,000
Frame Active : 6-16
Cancel : -
Damage : 1700
Drive Gauge Increase Hit : 0
Drive Gauge Decrease Block : -5000
Drive Gauge Decrease Punish Counter : 0
Properties : High
6 ... D -39 List of startUp 39F or less.
Marisa SA3 Goddess of the Hunt ⇨⇩⇨ ✚ K
motion
4,000 / 10,000
7,500 / 60,000
Frame Active : 13-19
Cancel : -
Damage : 4000
Drive Gauge Increase Hit : 0
Drive Gauge Decrease Block : -7500
Drive Gauge Decrease Punish Counter : -15000
Properties : High
13 60 D -39 List of startUp 39F or less.
Marisa CA Goddess of the Hunt (when under 25% vitality)⇩⇨⇩⇨ ✚ K
motion
4,500 / 10,000
1,0000 / 60,000
Frame Active : 13-19
Cancel : -
Damage : 4500
Drive Gauge Increase Hit : 0
Drive Gauge Decrease Block : -10000
Drive Gauge Decrease Punish Counter : -20000
Properties : High
13 60 D -39 List of startUp 39F or less.
Ryu H Shoryuken ⇨⇩ ✚ HP
motion
*1400 / 10,000
4,000 / 60,000
Frame Active : 7-16
Cancel : SA3
Damage : *1400
Drive Gauge Increase Hit : 2000
Drive Gauge Decrease Block : -4000
Drive Gauge Decrease Punish Counter : -5000
Properties : High
7 ... D -39 List of startUp 39F or less.




Moving the mouse cursor on the video to control the sequence.
[Shift]:Pause/Resume  [←]:Step Backward  [→]:Step Forward

[00] Character : Gouki/Akuma
[01] Move Name : OD Gou Shoryuken
[02] Frame Start-up : 6
[03] Frame Active : 6-16
[04] Frame Recovery : 37+15 frame(s) after landing
[05] Recovery Hit : D
[06] Recovery Block : -39
[07] Cancel : -
[08] Damage : 1700
[09] Combo Scaling :
[10] Drive Gauge Increase Hit : 0
[11] Drive Gauge Decrease Block : -5000
[12] Drive Gauge Decrease Punish Counter : 0
[13] Super Art Gauge Increase : 1000
[14] Properties : High
[15] Miscellaneous :
Completely invincible from frames 1 - 8.Considered airborne from frames 8 - 53.

Moving the mouse cursor on the video to control the sequence.
[Shift]:Pause/Resume  [←]:Step Backward  [→]:Step Forward

[00] Character : Marisa
[01] Move Name : SA3 Goddess of the Hunt
[02] Frame Start-up : 13
[03] Frame Active : 13-19
[04] Frame Recovery : 60
[05] Recovery Hit : D
[06] Recovery Block : -39
[07] Cancel : -
[08] Damage : 4000
[09] Combo Scaling :
[10] Drive Gauge Increase Hit : 0
[11] Drive Gauge Decrease Block : -7500
[12] Drive Gauge Decrease Punish Counter : -15000
[13] Super Art Gauge Increase : 0
[14] Properties : High
[15] Miscellaneous :
Completely invincible from frames 1 - 19Values do not change on counter or Punish CounterMinimum guaranteed damage is set to 50%

Moving the mouse cursor on the video to control the sequence.
[Shift]:Pause/Resume  [←]:Step Backward  [→]:Step Forward

[00] Character : Marisa
[01] Move Name : CA Goddess of the Hunt
[02] Frame Start-up : 13
[03] Frame Active : 13-19
[04] Frame Recovery : 60
[05] Recovery Hit : D
[06] Recovery Block : -39
[07] Cancel : -
[08] Damage : 4500
[09] Combo Scaling :
[10] Drive Gauge Increase Hit : 0
[11] Drive Gauge Decrease Block : -10000
[12] Drive Gauge Decrease Punish Counter : -20000
[13] Super Art Gauge Increase : 0
[14] Properties : High
[15] Miscellaneous :
Completely invincible from frames 1 - 19Values do not change on counter or Punish CounterMinimum guaranteed damage is set to 50%

Moving the mouse cursor on the video to control the sequence.
[Shift]:Pause/Resume  [←]:Step Backward  [→]:Step Forward

[00] Character : Ryu
[01] Move Name : H Shoryuken
[02] Frame Start-up : 7
[03] Frame Active : 7-16
[04] Frame Recovery : 34+15 frame(s) after landing
[05] Recovery Hit : D
[06] Recovery Block : -39
[07] Cancel : SA3
[08] Damage : *1400
[09] Combo Scaling : Starter scaling 30%
[10] Drive Gauge Increase Hit : 2000
[11] Drive Gauge Decrease Block : -4000
[12] Drive Gauge Decrease Punish Counter : -5000
[13] Super Art Gauge Increase : 1000
[14] Properties : High
[15] Miscellaneous :
Invincible against mid-air projectiles and strikes with mid-air hitboxes from frames 1 - 8.Considered airborne from frames 9 - 49.* After the 2nd active frame this move deals only 800 damage.