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Street Fighter 6 version : Ver.2.0301.001  Update History  
       
         
CharacterMove NameStart-upRecoveryHitBlockAdditional
Dee Jay OD Air Slasher (projectile) ⇨ ✚ P P
motion
1,000 / 10,000
2,500 / 60,000
Frame Active : -
Cancel : SA2
Damage : 1000
Drive Gauge Increase Hit : 0
Drive Gauge Decrease Block : -2500
Drive Gauge Decrease Punish Counter : -5000
Properties : Projectile
22 ... D 9 -
INGRID OD Sun Flare(Lv3) (2 or more Sun Crests)⇩⇦ ✚ P P
motion
1,800 / 10,000
8,000 / 60,000
Frame Active : 18-35
Cancel : SA2
Damage : 1800
Drive Gauge Increase Hit : 0
Drive Gauge Decrease Block : -8000
Drive Gauge Decrease Punish Counter : -12000
Properties : High
18 11 D 9 -
M.Bison [when Psycho Mine is embedded]L Backfist Combo ⇦ ✚ LP
motion
1,300 / 10,000
9,000 / 60,000
Frame Active : 13-14, 25-29
Cancel : SA3
Damage : 1300
Drive Gauge Increase Hit : 4000
Drive Gauge Decrease Block : -9000
Drive Gauge Decrease Punish Counter : -8000
Properties : High
13 25 D 9 -
M.Bison [when Psycho Mine is embedded]M Backfist Combo ⇦ ✚ MP
motion
1,400 / 10,000
9,000 / 60,000
Frame Active : 17-18, 29-33
Cancel : SA3
Damage : 1400
Drive Gauge Increase Hit : 4500
Drive Gauge Decrease Block : -9000
Drive Gauge Decrease Punish Counter : -8000
Properties : High
17 26 D 9 -
M.Bison [when Psycho Mine is embedded]H Backfist Combo ⇦ ✚ HP
motion
1,500 / 10,000
9,000 / 60,000
Frame Active : 22-24, 35-39
Cancel : SA3
Damage : 1500
Drive Gauge Increase Hit : 4500
Drive Gauge Decrease Block : -9000
Drive Gauge Decrease Punish Counter : -8000
Properties : High
22 26 D 9 -
1~5 / 5




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[00] Character : Dee Jay
[01] Move Name : OD Air Slasher (projectile)
[02] Frame Start-up : 22
[03] Frame Active : -
[04] Frame Recovery : 46 total frames
[05] Recovery Hit : D
[06] Recovery Block : 9
[07] Cancel : SA2
[08] Damage : 1000
[09] Combo Scaling : Starter scaling 20%
[10] Drive Gauge Increase Hit : 0
[11] Drive Gauge Decrease Block : -2500
[12] Drive Gauge Decrease Punish Counter : -5000
[13] Super Art Gauge Increase : 600
[14] Properties : Projectile
[15] Miscellaneous :

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[00] Character : INGRID
[01] Move Name : OD Sun Flare(Lv3)
[02] Frame Start-up : 18
[03] Frame Active : 18-35
[04] Frame Recovery : 11
[05] Recovery Hit : D
[06] Recovery Block : 9
[07] Cancel : SA2
[08] Damage : 1800
[09] Combo Scaling : Starter scaling 30%Combo scaling 20%
[10] Drive Gauge Increase Hit : 0
[11] Drive Gauge Decrease Block : -8000
[12] Drive Gauge Decrease Punish Counter : -12000
[13] Super Art Gauge Increase : 1600
[14] Properties : High
[15] Miscellaneous :
Consumes 2 Sun Crests

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[00] Character : M.Bison
[01] Move Name : [when Psycho Mine is embedded]L Backfist Combo
[02] Frame Start-up : 13
[03] Frame Active : 13-14, 25-29
[04] Frame Recovery : 25
[05] Recovery Hit : D
[06] Recovery Block : 9
[07] Cancel : SA3
[08] Damage : 1300
[09] Combo Scaling :
[10] Drive Gauge Increase Hit : 4000
[11] Drive Gauge Decrease Block : -9000
[12] Drive Gauge Decrease Punish Counter : -8000
[13] Super Art Gauge Increase : 1300
[14] Properties : High
[15] Miscellaneous :
Detonates a Psycho Mine on block or on hit

Moving the mouse cursor on the video to control the sequence.
[Shift]:Pause/Resume  [←]:Step Backward  [→]:Step Forward

[00] Character : M.Bison
[01] Move Name : [when Psycho Mine is embedded]M Backfist Combo
[02] Frame Start-up : 17
[03] Frame Active : 17-18, 29-33
[04] Frame Recovery : 26
[05] Recovery Hit : D
[06] Recovery Block : 9
[07] Cancel : SA3
[08] Damage : 1400
[09] Combo Scaling :
[10] Drive Gauge Increase Hit : 4500
[11] Drive Gauge Decrease Block : -9000
[12] Drive Gauge Decrease Punish Counter : -8000
[13] Super Art Gauge Increase : 1700
[14] Properties : High
[15] Miscellaneous :
Detonates a Psycho Mine on block or on hit

Moving the mouse cursor on the video to control the sequence.
[Shift]:Pause/Resume  [←]:Step Backward  [→]:Step Forward

[00] Character : M.Bison
[01] Move Name : [when Psycho Mine is embedded]H Backfist Combo
[02] Frame Start-up : 22
[03] Frame Active : 22-24, 35-39
[04] Frame Recovery : 26
[05] Recovery Hit : D
[06] Recovery Block : 9
[07] Cancel : SA3
[08] Damage : 1500
[09] Combo Scaling :
[10] Drive Gauge Increase Hit : 4500
[11] Drive Gauge Decrease Block : -9000
[12] Drive Gauge Decrease Punish Counter : -8000
[13] Super Art Gauge Increase : 1500
[14] Properties : High
[15] Miscellaneous :
Detonates a Psycho Mine on block or on hit