Street Fighter 6
Frame Data Search
across all characters


X → x.com/Xiau0226Matsu
Street Fighter 6 version : Ver.1.1000.010  Update History  
       
         
CharacterMove NameStart-upRecoveryhitBlockAdditional
ED OD H Psycho Shoot (During OD Psycho Spark)⇨ ✚ HP
motion
800 / 10,000
2,500 / 60,000
Frame Active : -
Cancel : SA2
Damage : 800
Drive Gauge Increase Hit : 0
Drive Gauge Decrease Block : -2500
Drive Gauge Decrease Punish Counter : -5000
Properties : High - Projectile
12 ... D -2 List of startUp 2F or less.
ED L Psycho Uppercut ⇨⇩ ✚ LP
motion
900 / 10,000
4,000 / 60,000
Frame Active : 10-17
Cancel : SA3
Damage : 900
Drive Gauge Increase Hit : 2000
Drive Gauge Decrease Block : -4000
Drive Gauge Decrease Punish Counter : -5000
Properties : High
10 28 D -13 List of startUp 13F or less.
ED M Psycho Uppercut ⇨⇩ ✚ MP
motion
1,000 / 10,000
4,000 / 60,000
Frame Active : 14-19
Cancel : SA3
Damage : 1000
Drive Gauge Increase Hit : 3000
Drive Gauge Decrease Block : -4000
Drive Gauge Decrease Punish Counter : -5000
Properties : High
14 32 D -20 List of startUp 20F or less.
ED H Psycho Uppercut ⇨⇩ ✚ HP
motion
1,200 / 10,000
4,000 / 60,000
Frame Active : 16-21
Cancel : SA3
Damage : 1200
Drive Gauge Increase Hit : 4000
Drive Gauge Decrease Block : -4000
Drive Gauge Decrease Punish Counter : -5000
Properties : High
16 33 D -21 List of startUp 21F or less.
ED OD Psycho Uppercut ⇨⇩ ✚ P P
motion
1,600 / 10,000
4,000 / 60,000
Frame Active : 13-18
Cancel : -
Damage : 1600
Drive Gauge Increase Hit : 0
Drive Gauge Decrease Block : -4000
Drive Gauge Decrease Punish Counter : 0
Properties : High
13 36 D -28 List of startUp 28F or less.
ED L Psycho Blitz ⇦ ✚ LP
motion
800 / 10,000
3,000 / 60,000
Frame Active : 11-13, 17-19, 26-29
Cancel : SA3
Damage : 800
Drive Gauge Increase Hit : 2000
Drive Gauge Decrease Block : -3000
Drive Gauge Decrease Punish Counter : -5000
Properties : High
11 14 3 -5 List of startUp 5F or less.
ED M Psycho Blitz ⇦ ✚ MP
motion
900 / 10,000
3,000 / 60,000
Frame Active : 13-14, 22-24, 34-36
Cancel : SA3
Damage : 900
Drive Gauge Increase Hit : 2000
Drive Gauge Decrease Block : -3000
Drive Gauge Decrease Punish Counter : -5000
Properties : High
13 16 D -12 List of startUp 12F or less.
ED H Psycho Blitz ⇦ ✚ HP
motion
1,100 / 10,000
3,000 / 60,000
Frame Active : 15-16, 28-29, 36-37
Cancel : SA3
Damage : 1100
Drive Gauge Increase Hit : 2000
Drive Gauge Decrease Block : -3000
Drive Gauge Decrease Punish Counter : -5000
Properties : High
15 23 D -12 List of startUp 12F or less.
ED OD Psycho Blitz ⇦ ✚ P P
motion
1,400 / 10,000
4,000 / 60,000
Frame Active : 13, 18, 22, 26, 30, 34,43-44
Cancel : SA2
Damage : 1400
Drive Gauge Increase Hit : 0
Drive Gauge Decrease Block : -4000
Drive Gauge Decrease Punish Counter : -5000
Properties : High
13 20 D -4 List of startUp 4F or less.
ED L Psycho Flicker ⇨ ✚ LK
motion
800 / 10,000
2,500 / 60,000
Frame Active : 16-19
Cancel : SA3
Damage : 800
Drive Gauge Increase Hit : 2000
Drive Gauge Decrease Block : -2500
Drive Gauge Decrease Punish Counter : -8000
Properties : High - Projectile
16 26 1 -6 List of startUp 6F or less.
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[00] Character : ED
[01] Move Name : OD H Psycho Shoot
[02] Frame Start-up : 12
[03] Frame Active : -
[04] Frame Recovery : 40 total frames
[05] Recovery Hit : D
[06] Recovery Block : -2
[07] Cancel : SA2
[08] Damage : 800
[09] Combo Scaling :
[10] Drive Gauge Increase Hit : 0
[11] Drive Gauge Decrease Block : -2500
[12] Drive Gauge Decrease Punish Counter : -5000
[13] Super Art Gauge Increase : 600
[14] Properties : High - Projectile
[15] Miscellaneous :

Moving the mouse cursor on the video to control the sequence.
[Shift]:Pause/Resume  [←]:Step Backward  [→]:Step Forward

[00] Character : ED
[01] Move Name : L Psycho Uppercut
[02] Frame Start-up : 10
[03] Frame Active : 10-17
[04] Frame Recovery : 28
[05] Recovery Hit : D
[06] Recovery Block : -13
[07] Cancel : SA3
[08] Damage : 900
[09] Combo Scaling : Starter scaling 30%Combo scaling 20%
[10] Drive Gauge Increase Hit : 2000
[11] Drive Gauge Decrease Block : -4000
[12] Drive Gauge Decrease Punish Counter : -5000
[13] Super Art Gauge Increase : 800
[14] Properties : High
[15] Miscellaneous :
Invincible against mid-air projectiles and strikes with mid-air hitboxes from frames 1 - 15

Moving the mouse cursor on the video to control the sequence.
[Shift]:Pause/Resume  [←]:Step Backward  [→]:Step Forward

[00] Character : ED
[01] Move Name : M Psycho Uppercut
[02] Frame Start-up : 14
[03] Frame Active : 14-19
[04] Frame Recovery : 32
[05] Recovery Hit : D
[06] Recovery Block : -20
[07] Cancel : SA3
[08] Damage : 1000
[09] Combo Scaling :
[10] Drive Gauge Increase Hit : 3000
[11] Drive Gauge Decrease Block : -4000
[12] Drive Gauge Decrease Punish Counter : -5000
[13] Super Art Gauge Increase : 1000
[14] Properties : High
[15] Miscellaneous :
Invincible against mid-air projectiles and strikes with mid-air hitboxes from frames 1 - 19

Moving the mouse cursor on the video to control the sequence.
[Shift]:Pause/Resume  [←]:Step Backward  [→]:Step Forward

[00] Character : ED
[01] Move Name : H Psycho Uppercut
[02] Frame Start-up : 16
[03] Frame Active : 16-21
[04] Frame Recovery : 33
[05] Recovery Hit : D
[06] Recovery Block : -21
[07] Cancel : SA3
[08] Damage : 1200
[09] Combo Scaling :
[10] Drive Gauge Increase Hit : 4000
[11] Drive Gauge Decrease Block : -4000
[12] Drive Gauge Decrease Punish Counter : -5000
[13] Super Art Gauge Increase : 1200
[14] Properties : High
[15] Miscellaneous :
Invincible against mid-air projectiles and strikes with mid-air hitboxes from frames 1 - 19

Moving the mouse cursor on the video to control the sequence.
[Shift]:Pause/Resume  [←]:Step Backward  [→]:Step Forward

[00] Character : ED
[01] Move Name : OD Psycho Uppercut
[02] Frame Start-up : 13
[03] Frame Active : 13-18
[04] Frame Recovery : 36
[05] Recovery Hit : D
[06] Recovery Block : -28
[07] Cancel : -
[08] Damage : 1600
[09] Combo Scaling :
[10] Drive Gauge Increase Hit : 0
[11] Drive Gauge Decrease Block : -4000
[12] Drive Gauge Decrease Punish Counter : 0
[13] Super Art Gauge Increase : 1500
[14] Properties : High
[15] Miscellaneous :
Completely invincible between frames 1 - 16

Moving the mouse cursor on the video to control the sequence.
[Shift]:Pause/Resume  [←]:Step Backward  [→]:Step Forward

[00] Character : ED
[01] Move Name : L Psycho Blitz
[02] Frame Start-up : 11
[03] Frame Active : 11-13, 17-19, 26-29
[04] Frame Recovery : 14
[05] Recovery Hit : 3
[06] Recovery Block : -5
[07] Cancel : SA3
[08] Damage : 800
[09] Combo Scaling :
[10] Drive Gauge Increase Hit : 2000
[11] Drive Gauge Decrease Block : -3000
[12] Drive Gauge Decrease Punish Counter : -5000
[13] Super Art Gauge Increase : 900
[14] Properties : High
[15] Miscellaneous :

Moving the mouse cursor on the video to control the sequence.
[Shift]:Pause/Resume  [←]:Step Backward  [→]:Step Forward

[00] Character : ED
[01] Move Name : M Psycho Blitz
[02] Frame Start-up : 13
[03] Frame Active : 13-14, 22-24, 34-36
[04] Frame Recovery : 16
[05] Recovery Hit : D
[06] Recovery Block : -12
[07] Cancel : SA3
[08] Damage : 900
[09] Combo Scaling :
[10] Drive Gauge Increase Hit : 2000
[11] Drive Gauge Decrease Block : -3000
[12] Drive Gauge Decrease Punish Counter : -5000
[13] Super Art Gauge Increase : 1000
[14] Properties : High
[15] Miscellaneous :

Moving the mouse cursor on the video to control the sequence.
[Shift]:Pause/Resume  [←]:Step Backward  [→]:Step Forward

[00] Character : ED
[01] Move Name : H Psycho Blitz
[02] Frame Start-up : 15
[03] Frame Active : 15-16, 28-29, 36-37
[04] Frame Recovery : 23
[05] Recovery Hit : D
[06] Recovery Block : -12
[07] Cancel : SA3
[08] Damage : 1100
[09] Combo Scaling :
[10] Drive Gauge Increase Hit : 2000
[11] Drive Gauge Decrease Block : -3000
[12] Drive Gauge Decrease Punish Counter : -5000
[13] Super Art Gauge Increase : 1100
[14] Properties : High
[15] Miscellaneous :

Moving the mouse cursor on the video to control the sequence.
[Shift]:Pause/Resume  [←]:Step Backward  [→]:Step Forward

[00] Character : ED
[01] Move Name : OD Psycho Blitz
[02] Frame Start-up : 13
[03] Frame Active : 13, 18, 22, 26, 30, 34,43-44
[04] Frame Recovery : 20
[05] Recovery Hit : D
[06] Recovery Block : -4
[07] Cancel : SA2
[08] Damage : 1400
[09] Combo Scaling : Combo scaling 20%
[10] Drive Gauge Increase Hit : 0
[11] Drive Gauge Decrease Block : -4000
[12] Drive Gauge Decrease Punish Counter : -5000
[13] Super Art Gauge Increase : 1200
[14] Properties : High
[15] Miscellaneous :

Moving the mouse cursor on the video to control the sequence.
[Shift]:Pause/Resume  [←]:Step Backward  [→]:Step Forward

[00] Character : ED
[01] Move Name : L Psycho Flicker
[02] Frame Start-up : 16
[03] Frame Active : 16-19
[04] Frame Recovery : 26
[05] Recovery Hit : 1
[06] Recovery Block : -6
[07] Cancel : SA3
[08] Damage : 800
[09] Combo Scaling :
[10] Drive Gauge Increase Hit : 2000
[11] Drive Gauge Decrease Block : -2500
[12] Drive Gauge Decrease Punish Counter : -8000
[13] Super Art Gauge Increase : 600
[14] Properties : High - Projectile
[15] Miscellaneous :
Hold the button for more than 26 frames to change propertiesCan be canceled into Kill Rush (Forward) and Kill Rush (Backward) while the button is heldCan be canceled into Kill Rush (Forward) and Kill Rush (Backward) when the attack hitsProduces a crumple stun for 21 frames when the attack lands as a Punish CounterRecovery is reduced by 2 frame on hit