Street Fighter 6
Frame Data Search
across all characters

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Target Street Fighter 6 version : Ver.1.0901.000
You can search frame data of each character's moves in Street Fighter 6 (SF6) across all characters.
The search is automatically performed when you change the search conditions.
(Update History)
 
   
         
⚠ The table can display up to 10 rows at a time. The bar chart will reflect the total number of rows under the conditions.
Click each “Move Name” or the motion thumbnail for more information and frame-by-frame motion animation of the move
CharacterMove NameStart-upRecoveryhitBlockAdditional
Terry SA2 Power Geyser ⇦⇩⇦ ✚ P
motion
2,600 / 10,000
5,000 / 60,000
Frame Active : 13-25
Cancel : -
Damage : 2600
Drive Gauge Increase Hit : 0
Drive Gauge Decrease Block : -5000
Drive Gauge Decrease Punish Counter : -10000
Properties : High - Projectile
13 54 D -27 List of startUp 27F or less.




Moving the mouse cursor on the video to control the sequence.
[Shift]:Pause/Resume  [←]:Step Backward  [→]:Step Forward

[00] Character : Terry
[01] Move Name : SA2 Power Geyser
[02] Frame Start-up : 13
[03] Frame Active : 13-25
[04] Frame Recovery : 54
[05] Recovery Hit : D
[06] Recovery Block : -27
[07] Cancel : -
[08] Damage : 2600
[09] Combo Scaling : Starter scaling 50%
[10] Drive Gauge Increase Hit : 0
[11] Drive Gauge Decrease Block : -5000
[12] Drive Gauge Decrease Punish Counter : -10000
[13] Super Art Gauge Increase : 0
[14] Properties : High - Projectile
[15] Miscellaneous :
Can transition to Twin Geyser between frames 25 - 38 on hit onlyCompletely invincible on frames 1 - 17Invincible against mid-air projectiles and strikes with mid-air hitboxes from frames 18 - 25Values do not change when the attack lands as a counter or Punish CounterThe minimum guaranteed damage is 40%