Street Fighter 6
Frame Data Search
across all characters

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Target Street Fighter 6 version : Ver.1.0901.000
You can search frame data of each character's moves in Street Fighter 6 (SF6) across all characters.
The search is automatically performed when you change the search conditions.
(Update History)
 
   
         
⚠ The table can display up to 10 rows at a time. The bar chart will reflect the total number of rows under the conditions.
Click each “Move Name” or the motion thumbnail for more information and frame-by-frame motion animation of the move
CharacterMove NameStart-upRecoveryhitBlockAdditional
Blanka Raid Jump (During Coward Crouch)K
motion
0 / 10,000
0 / 60,000
Frame Active : -
Cancel : -
Damage : 0
Drive Gauge Increase Hit : 0
Drive Gauge Decrease Block : 0
Drive Gauge Decrease Punish Counter : 0
Properties : -
- ... - - -
Blanka Surprise Forward Hop ⇨ ✚ K KK
motion
0 / 10,000
0 / 60,000
Frame Active : -
Cancel : -
Damage : 0
Drive Gauge Increase Hit : 0
Drive Gauge Decrease Block : 0
Drive Gauge Decrease Punish Counter : 0
Properties : -
- ... - - -
Blanka Surprise Back Hop ⇦ ✚ K KK
motion
0 / 10,000
0 / 60,000
Frame Active : -
Cancel : -
Damage : 0
Drive Gauge Increase Hit : 0
Drive Gauge Decrease Block : 0
Drive Gauge Decrease Punish Counter : 0
Properties : -
- ... - - -
Blanka Electric Thunder ⇦ ✚ P
motion
800 / 10,000
2,000 / 60,000
Frame Active : 10-11,15-16,20-21
Cancel : SA3
Damage : 800
Drive Gauge Increase Hit : 2000
Drive Gauge Decrease Block : -2000
Drive Gauge Decrease Punish Counter : -5000
Properties : High
10 17 D -3 List of startUp 3F or less.
Blanka [Lightning Beast] Electric Thunder ⇦ ✚ P
motion
900 / 10,000
2,000 / 60,000
Frame Active : 10-11,15-16,20-21
Cancel : SA3
Damage : 900
Drive Gauge Increase Hit : 2000
Drive Gauge Decrease Block : -2000
Drive Gauge Decrease Punish Counter : -5000
Properties : High
10 17 D -3 List of startUp 3F or less.
Blanka OD Electric Thunder ⇦ ✚ P P
motion
1,000 / 10,000
4,000 / 60,000
Frame Active : 10-11,15-16,20-21
Cancel : SA2
Damage : 1000
Drive Gauge Increase Hit : 0
Drive Gauge Decrease Block : -4000
Drive Gauge Decrease Punish Counter : -5000
Properties : High
10 17 D 4 -
Blanka [Lightning Beast]OD Electric Thunder ⇦ ✚ P P
motion
1,100 / 10,000
4,000 / 60,000
Frame Active : 10-11,15-16,20-21
Cancel : SA2
Damage : 1100
Drive Gauge Increase Hit : 0
Drive Gauge Decrease Block : -4000
Drive Gauge Decrease Punish Counter : -5000
Properties : High
10 17 D 4 -
Blanka L Rolling Attack ⇨ ✚ LP
motion
1,000 / 10,000
7,500 / 60,000
Frame Active : 10-20
Cancel : SA3
Damage : 1000
Drive Gauge Increase Hit : 2000
Drive Gauge Decrease Block : -7500
Drive Gauge Decrease Punish Counter : -5000
Properties : High
10 11 D -23 List of startUp 23F or less.
Blanka [Lightning Beast] L Rolling Attack ⇨ ✚ LP
motion
1,100 / 10,000
7,500 / 60,000
Frame Active : 10-20
Cancel : SA3
Damage : 1100
Drive Gauge Increase Hit : 2000
Drive Gauge Decrease Block : -7500
Drive Gauge Decrease Punish Counter : -5000
Properties : High
10 11 D -21 List of startUp 21F or less.
Blanka M Rolling Attack ⇨ ✚ MP
motion
1,200 / 10,000
7,500 / 60,000
Frame Active : 12-30
Cancel : SA3
Damage : 1200
Drive Gauge Increase Hit : 2000
Drive Gauge Decrease Block : -7500
Drive Gauge Decrease Punish Counter : -5000
Properties : High
12 11 D -23 List of startUp 23F or less.
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[00] Character : Blanka
[01] Move Name : Raid Jump
[02] Frame Start-up : -
[03] Frame Active : -
[04] Frame Recovery : 43+12 frame(s) after landing
[05] Recovery Hit : -
[06] Recovery Block : -
[07] Cancel : -
[08] Damage : 0
[09] Combo Scaling :
[10] Drive Gauge Increase Hit : 0
[11] Drive Gauge Decrease Block : 0
[12] Drive Gauge Decrease Punish Counter : 0
[13] Super Art Gauge Increase : 0
[14] Properties : -
[15] Miscellaneous :
Considered airborne from frames 9 - 43Can be canceled from mid-air normal attacks or special moves from frames 15 - 43

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[Shift]:Pause/Resume  [←]:Step Backward  [→]:Step Forward

[00] Character : Blanka
[01] Move Name : Surprise Forward Hop
[02] Frame Start-up : -
[03] Frame Active : -
[04] Frame Recovery : 27 total frames
[05] Recovery Hit : -
[06] Recovery Block : -
[07] Cancel : -
[08] Damage : 0
[09] Combo Scaling :
[10] Drive Gauge Increase Hit : 0
[11] Drive Gauge Decrease Block : 0
[12] Drive Gauge Decrease Punish Counter : 0
[13] Super Art Gauge Increase : 0
[14] Properties : -
[15] Miscellaneous :
Can be canceled into any special-canceable normal or unique attack

Moving the mouse cursor on the video to control the sequence.
[Shift]:Pause/Resume  [←]:Step Backward  [→]:Step Forward

[00] Character : Blanka
[01] Move Name : Surprise Back Hop
[02] Frame Start-up : -
[03] Frame Active : -
[04] Frame Recovery : 32 total frames
[05] Recovery Hit : -
[06] Recovery Block : -
[07] Cancel : -
[08] Damage : 0
[09] Combo Scaling :
[10] Drive Gauge Increase Hit : 0
[11] Drive Gauge Decrease Block : 0
[12] Drive Gauge Decrease Punish Counter : 0
[13] Super Art Gauge Increase : 0
[14] Properties : -
[15] Miscellaneous :
Considered airborne from frames 11 - 21Can be canceled into any special-canceable normal or unique attack

Moving the mouse cursor on the video to control the sequence.
[Shift]:Pause/Resume  [←]:Step Backward  [→]:Step Forward

[00] Character : Blanka
[01] Move Name : Electric Thunder
[02] Frame Start-up : 10
[03] Frame Active : 10-11,15-16,20-21
[04] Frame Recovery : 17
[05] Recovery Hit : D
[06] Recovery Block : -3
[07] Cancel : SA3
[08] Damage : 800
[09] Combo Scaling :
[10] Drive Gauge Increase Hit : 2000
[11] Drive Gauge Decrease Block : -2000
[12] Drive Gauge Decrease Punish Counter : -5000
[13] Super Art Gauge Increase : 1000
[14] Properties : High
[15] Miscellaneous :
Hold down the button to continue that attack

Moving the mouse cursor on the video to control the sequence.
[Shift]:Pause/Resume  [←]:Step Backward  [→]:Step Forward

[00] Character : Blanka
[01] Move Name : [Lightning Beast] Electric Thunder
[02] Frame Start-up : 10
[03] Frame Active : 10-11,15-16,20-21
[04] Frame Recovery : 17
[05] Recovery Hit : D
[06] Recovery Block : -3
[07] Cancel : SA3
[08] Damage : 900
[09] Combo Scaling :
[10] Drive Gauge Increase Hit : 2000
[11] Drive Gauge Decrease Block : -2000
[12] Drive Gauge Decrease Punish Counter : -5000
[13] Super Art Gauge Increase : 0
[14] Properties : High
[15] Miscellaneous :
Hold down the button to continue that attack

Moving the mouse cursor on the video to control the sequence.
[Shift]:Pause/Resume  [←]:Step Backward  [→]:Step Forward

[00] Character : Blanka
[01] Move Name : OD Electric Thunder
[02] Frame Start-up : 10
[03] Frame Active : 10-11,15-16,20-21
[04] Frame Recovery : 17
[05] Recovery Hit : D
[06] Recovery Block : 4
[07] Cancel : SA2
[08] Damage : 1000
[09] Combo Scaling :
[10] Drive Gauge Increase Hit : 0
[11] Drive Gauge Decrease Block : -4000
[12] Drive Gauge Decrease Punish Counter : -5000
[13] Super Art Gauge Increase : 1000
[14] Properties : High
[15] Miscellaneous :
Hold down the button to continue that attack

Moving the mouse cursor on the video to control the sequence.
[Shift]:Pause/Resume  [←]:Step Backward  [→]:Step Forward

[00] Character : Blanka
[01] Move Name : [Lightning Beast]OD Electric Thunder
[02] Frame Start-up : 10
[03] Frame Active : 10-11,15-16,20-21
[04] Frame Recovery : 17
[05] Recovery Hit : D
[06] Recovery Block : 4
[07] Cancel : SA2
[08] Damage : 1100
[09] Combo Scaling :
[10] Drive Gauge Increase Hit : 0
[11] Drive Gauge Decrease Block : -4000
[12] Drive Gauge Decrease Punish Counter : -5000
[13] Super Art Gauge Increase : 0
[14] Properties : High
[15] Miscellaneous :
Hold down the button to continue that attack

Moving the mouse cursor on the video to control the sequence.
[Shift]:Pause/Resume  [←]:Step Backward  [→]:Step Forward

[00] Character : Blanka
[01] Move Name : L Rolling Attack
[02] Frame Start-up : 10
[03] Frame Active : 10-20
[04] Frame Recovery : 11
[05] Recovery Hit : D
[06] Recovery Block : -23
[07] Cancel : SA3
[08] Damage : 1000
[09] Combo Scaling :
[10] Drive Gauge Increase Hit : 2000
[11] Drive Gauge Decrease Block : -7500
[12] Drive Gauge Decrease Punish Counter : -5000
[13] Super Art Gauge Increase : 1000
[14] Properties : High
[15] Miscellaneous :
Considered airborne from frames 10 - 23

Moving the mouse cursor on the video to control the sequence.
[Shift]:Pause/Resume  [←]:Step Backward  [→]:Step Forward

[00] Character : Blanka
[01] Move Name : [Lightning Beast] L Rolling Attack
[02] Frame Start-up : 10
[03] Frame Active : 10-20
[04] Frame Recovery : 11
[05] Recovery Hit : D
[06] Recovery Block : -21
[07] Cancel : SA3
[08] Damage : 1100
[09] Combo Scaling : Starter scaling 10%Immediate scaling 10%
[10] Drive Gauge Increase Hit : 2000
[11] Drive Gauge Decrease Block : -7500
[12] Drive Gauge Decrease Punish Counter : -5000
[13] Super Art Gauge Increase : 0
[14] Properties : High
[15] Miscellaneous :
Considered airborne from frames 10 - 23Consumes 100 of the Super Art 2 timerCan transition to Rolling Cannon on hit or block

Moving the mouse cursor on the video to control the sequence.
[Shift]:Pause/Resume  [←]:Step Backward  [→]:Step Forward

[00] Character : Blanka
[01] Move Name : M Rolling Attack
[02] Frame Start-up : 12
[03] Frame Active : 12-30
[04] Frame Recovery : 11
[05] Recovery Hit : D
[06] Recovery Block : -23
[07] Cancel : SA3
[08] Damage : 1200
[09] Combo Scaling :
[10] Drive Gauge Increase Hit : 2000
[11] Drive Gauge Decrease Block : -7500
[12] Drive Gauge Decrease Punish Counter : -5000
[13] Super Art Gauge Increase : 1000
[14] Properties : High
[15] Miscellaneous :
Considered airborne from frames 12 - 23Juggle state time is extended when attack hits for a Punish Counter.Can cancel into Level 3 Super Art until active frame 11