Street Fighter 6 version : Ver.2.0401.010
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Move Name / Damage / D-Gauge Reduction (Guard)
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Start-up Recovery Hit Block Stats
Malleus Breaker(1)(Charged)
✚ Hold HP
motion
1,000 / 10,000
5,000 / 60,000
Frame Active : 28-29
Cancel : -
Damage : 1000
Drive Gauge Increase Hit : 1500
Drive Gauge Decrease Block : -5000
Drive Gauge Decrease Punish Counter : -12000
Properties : Mid
28
19
5
2
Move Name : Malleus Breaker(1)(Charged)
Frame Start-up : 28
Frame Active : 28-29
Frame Recovery : 19
Recovery Hit : 5
Recovery Block : 2
Cancel : -
Damage : 1000
Combo Scaling :
Drive Gauge Increase Hit : 1500
Drive Gauge Decrease Block : -5000
Drive Gauge Decrease Punish Counter : -12000
Super Art Gauge Increase : 500
Properties : Mid
Miscellaneous :
Produces a ground bound during a mid-air hit
Malleus Breaker(2)
✚ HP▸ ✚ HP
motion
900 / 10,000
5,000 / 60,000
Frame Active : 18-19
Cancel : -
Damage : 900
Drive Gauge Increase Hit : 1000
Drive Gauge Decrease Block : -5000
Drive Gauge Decrease Punish Counter : -5000
Properties : Mid
18
24
D
-12
Move Name : Malleus Breaker(2)
Frame Start-up : 18
Frame Active : 18-19
Frame Recovery : 24
Recovery Hit : D
Recovery Block : -12
Cancel : -
Damage : 900
Combo Scaling :
Drive Gauge Increase Hit : 1000
Drive Gauge Decrease Block : -5000
Drive Gauge Decrease Punish Counter : -5000
Super Art Gauge Increase : 500
Properties : Mid
Miscellaneous :
MarisaUPD
Falx Crusher(1)
⇨ ✚ HK
motion
900 / 10,000
5,000 / 60,000
Frame Active : 14-17
Cancel : C
Damage : 900
Drive Gauge Increase Hit : 2500
Drive Gauge Decrease Block : -5000
Drive Gauge Decrease Punish Counter : -8000
Properties : High
14
20
4
-2
Move Name : Falx Crusher(1)
Frame Start-up : 14
Frame Active : 14-17
Frame Recovery : 20
Recovery Hit : 4
Recovery Block : -2
Cancel : C
Damage : 900
Combo Scaling :
Drive Gauge Increase Hit : 2500
Drive Gauge Decrease Block : -5000
Drive Gauge Decrease Punish Counter : -8000
Super Art Gauge Increase : 1000
Properties : High
Miscellaneous :
Forces the opponent into a standing positionHold the button for more than 21 frames to change its properties
Falx Crusher(1)(Charged)
⇨ ✚ Hold HK
motion
1,000 / 10,000
8,000 / 60,000
Frame Active : 27-30
Cancel : C
Damage : 1000
Drive Gauge Increase Hit : 3000
Drive Gauge Decrease Block : -8000
Drive Gauge Decrease Punish Counter : -12000
Properties : High
27
19
10
3
Move Name : Falx Crusher(1)(Charged)
Frame Start-up : 27
Frame Active : 27-30
Frame Recovery : 19
Recovery Hit : 10
Recovery Block : 3
Cancel : C
Damage : 1000
Combo Scaling :
Drive Gauge Increase Hit : 3000
Drive Gauge Decrease Block : -8000
Drive Gauge Decrease Punish Counter : -12000
Super Art Gauge Increase : 1000
Properties : High
Miscellaneous :
Forces the opponent into a standing positionForces a juggle state when hitting a mid-air opponent
MarisaUPD
Falx Crusher(2)
⇨ ✚ HK▸⇨ ✚ HK
motion
1,000 / 10,000
3,000 / 60,000
Frame Active : 16-20
Cancel : -
Damage : 1000
Drive Gauge Increase Hit : 2500
Drive Gauge Decrease Block : -3000
Drive Gauge Decrease Punish Counter : -5000
Properties : High
16
25
D
-12
Move Name : Falx Crusher(2)
Frame Start-up : 16
Frame Active : 16-20
Frame Recovery : 25
Recovery Hit : D
Recovery Block : -12
Cancel : -
Damage : 1000
Combo Scaling :
Drive Gauge Increase Hit : 2500
Drive Gauge Decrease Block : -3000
Drive Gauge Decrease Punish Counter : -5000
Super Art Gauge Increase : 1000
Properties : High
Miscellaneous :
L Gladius
⇨ ✚ LP
motion
1,200 / 10,000
5,000 / 60,000
Frame Active : 17-20
Cancel : SA3
Damage : 1200
Drive Gauge Increase Hit : 2000
Drive Gauge Decrease Block : -5000
Drive Gauge Decrease Punish Counter : -12000
Properties : High
17
21
D
-5
Move Name : L Gladius
Frame Start-up : 17
Frame Active : 17-20
Frame Recovery : 21
Recovery Hit : D
Recovery Block : -5
Cancel : SA3
Damage : 1200
Combo Scaling :
Drive Gauge Increase Hit : 2000
Drive Gauge Decrease Block : -5000
Drive Gauge Decrease Punish Counter : -12000
Super Art Gauge Increase : 1150
Properties : High
Miscellaneous :
Hold down the button for over 26 frames to change its propertiesUpper body has Super Armor for 1 hit from frames 5 - 10
L Gladius(Charged)
⇨ ✚ Hold LP
motion
2,400 / 10,000
8,000 / 60,000
Frame Active : 30-33
Cancel : SA3
Damage : 2400
Drive Gauge Increase Hit : 4000
Drive Gauge Decrease Block : -8000
Drive Gauge Decrease Punish Counter : -12000
Properties : High
30
20
D
4
Move Name : L Gladius(Charged)
Frame Start-up : 30
Frame Active : 30-33
Frame Recovery : 20
Recovery Hit : D
Recovery Block : 4
Cancel : SA3
Damage : 2400
Combo Scaling :
Drive Gauge Increase Hit : 4000
Drive Gauge Decrease Block : -8000
Drive Gauge Decrease Punish Counter : -12000
Super Art Gauge Increase : 2650
Properties : High
Miscellaneous :
Upper body has Super Armor for 1 hit from frames 5 - 26Has armor break properties
M Gladius
⇨ ✚ MP
motion
1,400 / 10,000
5,000 / 60,000
Frame Active : 19-22
Cancel : SA3
Damage : 1400
Drive Gauge Increase Hit : 2000
Drive Gauge Decrease Block : -5000
Drive Gauge Decrease Punish Counter : -12000
Properties : High
19
21
D
-5
Move Name : M Gladius
Frame Start-up : 19
Frame Active : 19-22
Frame Recovery : 21
Recovery Hit : D
Recovery Block : -5
Cancel : SA3
Damage : 1400
Combo Scaling :
Drive Gauge Increase Hit : 2000
Drive Gauge Decrease Block : -5000
Drive Gauge Decrease Punish Counter : -12000
Super Art Gauge Increase : 1150
Properties : High
Miscellaneous :
Hold down the button for over 29 frames to change its propertiesUpper body has Super Armor for 1 hit from frames 5 - 12
M Gladius(Charged)
⇨ ✚ Hold MP
motion
2,600 / 10,000
8,000 / 60,000
Frame Active : 35-38
Cancel : SA3
Damage : 2600
Drive Gauge Increase Hit : 4000
Drive Gauge Decrease Block : -8000
Drive Gauge Decrease Punish Counter : -12000
Properties : High
35
20
D
4
Move Name : M Gladius(Charged)
Frame Start-up : 35
Frame Active : 35-38
Frame Recovery : 20
Recovery Hit : D
Recovery Block : 4
Cancel : SA3
Damage : 2600
Combo Scaling :
Drive Gauge Increase Hit : 4000
Drive Gauge Decrease Block : -8000
Drive Gauge Decrease Punish Counter : -12000
Super Art Gauge Increase : 2650
Properties : High
Miscellaneous :
Upper body has Super Armor for 1 hit from frames 5 - 29Has armor break properties
H Gladius
⇨ ✚ HP
motion
1,600 / 10,000
5,000 / 60,000
Frame Active : 22-25
Cancel : SA3
Damage : 1600
Drive Gauge Increase Hit : 2000
Drive Gauge Decrease Block : -5000
Drive Gauge Decrease Punish Counter : -12000
Properties : High
22
21
D
-5
Move Name : H Gladius
Frame Start-up : 22
Frame Active : 22-25
Frame Recovery : 21
Recovery Hit : D
Recovery Block : -5
Cancel : SA3
Damage : 1600
Combo Scaling :
Drive Gauge Increase Hit : 2000
Drive Gauge Decrease Block : -5000
Drive Gauge Decrease Punish Counter : -12000
Super Art Gauge Increase : 1150
Properties : High
Miscellaneous :
Hold down the button for over 35 frames to change its propertiesUpper body has Super Armor for 1 hit from frames 5 - 15
H Gladius(Charged)
⇨ ✚ Hold HP
motion
2,800 / 10,000
8,000 / 60,000
Frame Active : 41-44
Cancel : SA3
Damage : 2800
Drive Gauge Increase Hit : 4000
Drive Gauge Decrease Block : -8000
Drive Gauge Decrease Punish Counter : -12000
Properties : High
41
20
D
4
Move Name : H Gladius(Charged)
Frame Start-up : 41
Frame Active : 41-44
Frame Recovery : 20
Recovery Hit : D
Recovery Block : 4
Cancel : SA3
Damage : 2800
Combo Scaling :
Drive Gauge Increase Hit : 4000
Drive Gauge Decrease Block : -8000
Drive Gauge Decrease Punish Counter : -12000
Super Art Gauge Increase : 2650
Properties : High
Miscellaneous :
Upper body has Super Armor for 1 hit from frames 5 - 35Has armor break properties
OD Gladius
⇨ ✚ P P
motion
1,700 / 10,000
5,000 / 60,000
Frame Active : 19-22
Cancel : SA2
Damage : 1700
Drive Gauge Increase Hit : 0
Drive Gauge Decrease Block : -5000
Drive Gauge Decrease Punish Counter : -12000
Properties : High
19
21
D
-2
Move Name : OD Gladius
Frame Start-up : 19
Frame Active : 19-22
Frame Recovery : 21
Recovery Hit : D
Recovery Block : -2
Cancel : SA2
Damage : 1700
Combo Scaling : Starter scaling 30%
Drive Gauge Increase Hit : 0
Drive Gauge Decrease Block : -5000
Drive Gauge Decrease Punish Counter : -12000
Super Art Gauge Increase : 1150
Properties : High
Miscellaneous :
Hold down the button for over 29 frames to change its propertiesUpper body has Super Armor for 2 hits from frames 1 - 22Has armor break properties
OD Gladius(Charged)
⇨ ✚ Hold P P
motion
2,900 / 10,000
8,000 / 60,000
Frame Active : 35-38
Cancel : SA2
Damage : 2900
Drive Gauge Increase Hit : 0
Drive Gauge Decrease Block : -8000
Drive Gauge Decrease Punish Counter : -12000
Properties : High
35
20
D
4
Move Name : OD Gladius(Charged)
Frame Start-up : 35
Frame Active : 35-38
Frame Recovery : 20
Recovery Hit : D
Recovery Block : 4
Cancel : SA2
Damage : 2900
Combo Scaling : Starter scaling 30%
Drive Gauge Increase Hit : 0
Drive Gauge Decrease Block : -8000
Drive Gauge Decrease Punish Counter : -12000
Super Art Gauge Increase : 2650
Properties : High
Miscellaneous :
Upper body has Super Armor for 2 hits from frames 1 - 38Has armor break properties
L Dimachaerus(1)
⇦ ✚ LP
motion
600 / 10,000
5,000 / 60,000
Frame Active : 12-15
Cancel : SA3
Damage : 600
Drive Gauge Increase Hit : 1250
Drive Gauge Decrease Block : -5000
Drive Gauge Decrease Punish Counter : -5000
Properties : High
12
30
-3
-16
Move Name : L Dimachaerus(1)
Frame Start-up : 12
Frame Active : 12-15
Frame Recovery : 30
Recovery Hit : -3
Recovery Block : -16
Cancel : SA3
Damage : 600
Combo Scaling :
Drive Gauge Increase Hit : 1250
Drive Gauge Decrease Block : -5000
Drive Gauge Decrease Punish Counter : -5000
Super Art Gauge Increase : 575
Properties : High
Miscellaneous :
Forces the opponent into a standing positionInvincible against mid-air projectiles and strikes with mid-air hitboxes from frames 5 - 15Can transition to branching attacks from frames 22 - 32
L Dimachaerus(2)
⇦ ✚ LP▸⇨ ✚ P
motion
600 / 10,000
5,000 / 60,000
Frame Active : 13-17
Cancel : -
Damage : 600
Drive Gauge Increase Hit : 1250
Drive Gauge Decrease Block : -5000
Drive Gauge Decrease Punish Counter : -5000
Properties : High
13
23
D
-13
Move Name : L Dimachaerus(2)
Frame Start-up : 13
Frame Active : 13-17
Frame Recovery : 23
Recovery Hit : D
Recovery Block : -13
Cancel : -
Damage : 600
Combo Scaling :
Drive Gauge Increase Hit : 1250
Drive Gauge Decrease Block : -5000
Drive Gauge Decrease Punish Counter : -5000
Super Art Gauge Increase : 575
Properties : High
Miscellaneous :
M Dimachaerus(1)
⇦ ✚ MP
motion
700 / 10,000
5,000 / 60,000
Frame Active : 16-20
Cancel : SA3
Damage : 700
Drive Gauge Increase Hit : 1250
Drive Gauge Decrease Block : -5000
Drive Gauge Decrease Punish Counter : -5000
Properties : High
16
30
0
-16
Move Name : M Dimachaerus(1)
Frame Start-up : 16
Frame Active : 16-20
Frame Recovery : 30
Recovery Hit : 0
Recovery Block : -16
Cancel : SA3
Damage : 700
Combo Scaling :
Drive Gauge Increase Hit : 1250
Drive Gauge Decrease Block : -5000
Drive Gauge Decrease Punish Counter : -5000
Super Art Gauge Increase : 575
Properties : High
Miscellaneous :
Forces the opponent into a standing positionCan transition to branching attacks from frames 27 - 36
M Dimachaerus(2)
⇦ ✚ MP▸⇨ ✚ P
motion
600 / 10,000
5,000 / 60,000
Frame Active : 13-17
Cancel : -
Damage : 600
Drive Gauge Increase Hit : 1250
Drive Gauge Decrease Block : -5000
Drive Gauge Decrease Punish Counter : -5000
Properties : High
13
24
D
-14
Move Name : M Dimachaerus(2)
Frame Start-up : 13
Frame Active : 13-17
Frame Recovery : 24
Recovery Hit : D
Recovery Block : -14
Cancel : -
Damage : 600
Combo Scaling : Combo scaling 20%
Drive Gauge Increase Hit : 1250
Drive Gauge Decrease Block : -5000
Drive Gauge Decrease Punish Counter : -5000
Super Art Gauge Increase : 575
Properties : High
Miscellaneous :
H Dimachaerus(1)
⇦ ✚ HP
motion
800 / 10,000
5,000 / 60,000
Frame Active : 22-25
Cancel : SA3
Damage : 800
Drive Gauge Increase Hit : 1250
Drive Gauge Decrease Block : -5000
Drive Gauge Decrease Punish Counter : -5000
Properties : High
22
30
D
-16
Move Name : H Dimachaerus(1)
Frame Start-up : 22
Frame Active : 22-25
Frame Recovery : 30
Recovery Hit : D
Recovery Block : -16
Cancel : SA3
Damage : 800
Combo Scaling :
Drive Gauge Increase Hit : 1250
Drive Gauge Decrease Block : -5000
Drive Gauge Decrease Punish Counter : -5000
Super Art Gauge Increase : 575
Properties : High
Miscellaneous :
Can transition to branching attacks from frames 35 - 42
H Dimachaerus(2)
⇦ ✚ HP▸⇨ ✚ P
motion
600 / 10,000
5,000 / 60,000
Frame Active : 18-22
Cancel : -
Damage : 600
Drive Gauge Increase Hit : 1250
Drive Gauge Decrease Block : -5000
Drive Gauge Decrease Punish Counter : -5000
Properties : High
18
23
D
-13
Move Name : H Dimachaerus(2)
Frame Start-up : 18
Frame Active : 18-22
Frame Recovery : 23
Recovery Hit : D
Recovery Block : -13
Cancel : -
Damage : 600
Combo Scaling : Combo scaling 20%
Drive Gauge Increase Hit : 1250
Drive Gauge Decrease Block : -5000
Drive Gauge Decrease Punish Counter : -5000
Super Art Gauge Increase : 575
Properties : High
Miscellaneous :
OD Dimachaerus(1)
⇦ ✚ P P
motion
600 / 10,000
5,000 / 60,000
Frame Active : 16-19
Cancel : SA2
Damage : 600
Drive Gauge Increase Hit : 0
Drive Gauge Decrease Block : -5000
Drive Gauge Decrease Punish Counter : -5000
Properties : High
16
26
D
-12
Move Name : OD Dimachaerus(1)
Frame Start-up : 16
Frame Active : 16-19
Frame Recovery : 26
Recovery Hit : D
Recovery Block : -12
Cancel : SA2
Damage : 600
Combo Scaling :
Drive Gauge Increase Hit : 0
Drive Gauge Decrease Block : -5000
Drive Gauge Decrease Punish Counter : -5000
Super Art Gauge Increase : 575
Properties : High
Miscellaneous :
Invincible against mid-air projectiles and strikes with mid-air hitboxes from frames 5 - 19Can transition to branching attacks from frames 31 - 39Has armor break properties
< Prev   Next >361~380 / 2442




Moving the mouse cursor on the video to control the sequence.
[Shift]:Pause/Resume  [←]:Step Backward  [→]:Step Forward
Marisa
Malleus Breaker(1)(Charged)
Frame Start-up28
Frame Active28-29
Frame Recovery19
Recovery Hit5
Recovery Block2
Cancel-
Damage1,000
Combo Scaling
Drive Gauge Increase Hit1,500
Drive Gauge Decrease Block-5,000
Drive Gauge Decrease Punish Counter-12,000
Super Art Gauge Increase500
PropertiesMid
Miscellaneous :
Produces a ground bound during a mid-air hit
Moving the mouse cursor on the video to control the sequence.
[Shift]:Pause/Resume  [←]:Step Backward  [→]:Step Forward
Marisa
Malleus Breaker(2)
Frame Start-up18
Frame Active18-19
Frame Recovery24
Recovery HitD
Recovery Block-12
Cancel-
Damage900
Combo Scaling
Drive Gauge Increase Hit1,000
Drive Gauge Decrease Block-5,000
Drive Gauge Decrease Punish Counter-5,000
Super Art Gauge Increase500
PropertiesMid
Miscellaneous :
Moving the mouse cursor on the video to control the sequence.
[Shift]:Pause/Resume  [←]:Step Backward  [→]:Step Forward
Marisa
Falx Crusher(1)
Frame Start-up14
Frame Active14-17
Frame Recovery20
Recovery Hit4
Recovery Block-2
CancelC
Damage900
Combo Scaling
Drive Gauge Increase Hit2,500
Drive Gauge Decrease Block-5,000
Drive Gauge Decrease Punish Counter-8,000
Super Art Gauge Increase1,000
PropertiesHigh
Miscellaneous :
Forces the opponent into a standing positionHold the button for more than 21 frames to change its properties
Moving the mouse cursor on the video to control the sequence.
[Shift]:Pause/Resume  [←]:Step Backward  [→]:Step Forward
Marisa
Falx Crusher(1)(Charged)
Frame Start-up27
Frame Active27-30
Frame Recovery19
Recovery Hit10
Recovery Block3
CancelC
Damage1,000
Combo Scaling
Drive Gauge Increase Hit3,000
Drive Gauge Decrease Block-8,000
Drive Gauge Decrease Punish Counter-12,000
Super Art Gauge Increase1,000
PropertiesHigh
Miscellaneous :
Forces the opponent into a standing positionForces a juggle state when hitting a mid-air opponent
Moving the mouse cursor on the video to control the sequence.
[Shift]:Pause/Resume  [←]:Step Backward  [→]:Step Forward
Marisa
Falx Crusher(2)
Frame Start-up16
Frame Active16-20
Frame Recovery25
Recovery HitD
Recovery Block-12
Cancel-
Damage1,000
Combo Scaling
Drive Gauge Increase Hit2,500
Drive Gauge Decrease Block-3,000
Drive Gauge Decrease Punish Counter-5,000
Super Art Gauge Increase1,000
PropertiesHigh
Miscellaneous :
Moving the mouse cursor on the video to control the sequence.
[Shift]:Pause/Resume  [←]:Step Backward  [→]:Step Forward
Marisa
L Gladius
Frame Start-up17
Frame Active17-20
Frame Recovery21
Recovery HitD
Recovery Block-5
CancelSA3
Damage1,200
Combo Scaling
Drive Gauge Increase Hit2,000
Drive Gauge Decrease Block-5,000
Drive Gauge Decrease Punish Counter-12,000
Super Art Gauge Increase1,150
PropertiesHigh
Miscellaneous :
Hold down the button for over 26 frames to change its propertiesUpper body has Super Armor for 1 hit from frames 5 - 10
Moving the mouse cursor on the video to control the sequence.
[Shift]:Pause/Resume  [←]:Step Backward  [→]:Step Forward
Marisa
L Gladius(Charged)
Frame Start-up30
Frame Active30-33
Frame Recovery20
Recovery HitD
Recovery Block4
CancelSA3
Damage2,400
Combo Scaling
Drive Gauge Increase Hit4,000
Drive Gauge Decrease Block-8,000
Drive Gauge Decrease Punish Counter-12,000
Super Art Gauge Increase2,650
PropertiesHigh
Miscellaneous :
Upper body has Super Armor for 1 hit from frames 5 - 26Has armor break properties
Moving the mouse cursor on the video to control the sequence.
[Shift]:Pause/Resume  [←]:Step Backward  [→]:Step Forward
Marisa
M Gladius
Frame Start-up19
Frame Active19-22
Frame Recovery21
Recovery HitD
Recovery Block-5
CancelSA3
Damage1,400
Combo Scaling
Drive Gauge Increase Hit2,000
Drive Gauge Decrease Block-5,000
Drive Gauge Decrease Punish Counter-12,000
Super Art Gauge Increase1,150
PropertiesHigh
Miscellaneous :
Hold down the button for over 29 frames to change its propertiesUpper body has Super Armor for 1 hit from frames 5 - 12
Moving the mouse cursor on the video to control the sequence.
[Shift]:Pause/Resume  [←]:Step Backward  [→]:Step Forward
Marisa
M Gladius(Charged)
Frame Start-up35
Frame Active35-38
Frame Recovery20
Recovery HitD
Recovery Block4
CancelSA3
Damage2,600
Combo Scaling
Drive Gauge Increase Hit4,000
Drive Gauge Decrease Block-8,000
Drive Gauge Decrease Punish Counter-12,000
Super Art Gauge Increase2,650
PropertiesHigh
Miscellaneous :
Upper body has Super Armor for 1 hit from frames 5 - 29Has armor break properties
Moving the mouse cursor on the video to control the sequence.
[Shift]:Pause/Resume  [←]:Step Backward  [→]:Step Forward
Marisa
H Gladius
Frame Start-up22
Frame Active22-25
Frame Recovery21
Recovery HitD
Recovery Block-5
CancelSA3
Damage1,600
Combo Scaling
Drive Gauge Increase Hit2,000
Drive Gauge Decrease Block-5,000
Drive Gauge Decrease Punish Counter-12,000
Super Art Gauge Increase1,150
PropertiesHigh
Miscellaneous :
Hold down the button for over 35 frames to change its propertiesUpper body has Super Armor for 1 hit from frames 5 - 15
Moving the mouse cursor on the video to control the sequence.
[Shift]:Pause/Resume  [←]:Step Backward  [→]:Step Forward
Marisa
H Gladius(Charged)
Frame Start-up41
Frame Active41-44
Frame Recovery20
Recovery HitD
Recovery Block4
CancelSA3
Damage2,800
Combo Scaling
Drive Gauge Increase Hit4,000
Drive Gauge Decrease Block-8,000
Drive Gauge Decrease Punish Counter-12,000
Super Art Gauge Increase2,650
PropertiesHigh
Miscellaneous :
Upper body has Super Armor for 1 hit from frames 5 - 35Has armor break properties
Moving the mouse cursor on the video to control the sequence.
[Shift]:Pause/Resume  [←]:Step Backward  [→]:Step Forward
Marisa
OD Gladius
Frame Start-up19
Frame Active19-22
Frame Recovery21
Recovery HitD
Recovery Block-2
CancelSA2
Damage1,700
Combo ScalingStarter scaling 30%
Drive Gauge Increase Hit0
Drive Gauge Decrease Block-5,000
Drive Gauge Decrease Punish Counter-12,000
Super Art Gauge Increase1,150
PropertiesHigh
Miscellaneous :
Hold down the button for over 29 frames to change its propertiesUpper body has Super Armor for 2 hits from frames 1 - 22Has armor break properties
Moving the mouse cursor on the video to control the sequence.
[Shift]:Pause/Resume  [←]:Step Backward  [→]:Step Forward
Marisa
OD Gladius(Charged)
Frame Start-up35
Frame Active35-38
Frame Recovery20
Recovery HitD
Recovery Block4
CancelSA2
Damage2,900
Combo ScalingStarter scaling 30%
Drive Gauge Increase Hit0
Drive Gauge Decrease Block-8,000
Drive Gauge Decrease Punish Counter-12,000
Super Art Gauge Increase2,650
PropertiesHigh
Miscellaneous :
Upper body has Super Armor for 2 hits from frames 1 - 38Has armor break properties
Moving the mouse cursor on the video to control the sequence.
[Shift]:Pause/Resume  [←]:Step Backward  [→]:Step Forward
Marisa
L Dimachaerus(1)
Frame Start-up12
Frame Active12-15
Frame Recovery30
Recovery Hit-3
Recovery Block-16
CancelSA3
Damage600
Combo Scaling
Drive Gauge Increase Hit1,250
Drive Gauge Decrease Block-5,000
Drive Gauge Decrease Punish Counter-5,000
Super Art Gauge Increase575
PropertiesHigh
Miscellaneous :
Forces the opponent into a standing positionInvincible against mid-air projectiles and strikes with mid-air hitboxes from frames 5 - 15Can transition to branching attacks from frames 22 - 32
Moving the mouse cursor on the video to control the sequence.
[Shift]:Pause/Resume  [←]:Step Backward  [→]:Step Forward
Marisa
L Dimachaerus(2)
Frame Start-up13
Frame Active13-17
Frame Recovery23
Recovery HitD
Recovery Block-13
Cancel-
Damage600
Combo Scaling
Drive Gauge Increase Hit1,250
Drive Gauge Decrease Block-5,000
Drive Gauge Decrease Punish Counter-5,000
Super Art Gauge Increase575
PropertiesHigh
Miscellaneous :
Moving the mouse cursor on the video to control the sequence.
[Shift]:Pause/Resume  [←]:Step Backward  [→]:Step Forward
Marisa
M Dimachaerus(1)
Frame Start-up16
Frame Active16-20
Frame Recovery30
Recovery Hit0
Recovery Block-16
CancelSA3
Damage700
Combo Scaling
Drive Gauge Increase Hit1,250
Drive Gauge Decrease Block-5,000
Drive Gauge Decrease Punish Counter-5,000
Super Art Gauge Increase575
PropertiesHigh
Miscellaneous :
Forces the opponent into a standing positionCan transition to branching attacks from frames 27 - 36
Moving the mouse cursor on the video to control the sequence.
[Shift]:Pause/Resume  [←]:Step Backward  [→]:Step Forward
Marisa
M Dimachaerus(2)
Frame Start-up13
Frame Active13-17
Frame Recovery24
Recovery HitD
Recovery Block-14
Cancel-
Damage600
Combo ScalingCombo scaling 20%
Drive Gauge Increase Hit1,250
Drive Gauge Decrease Block-5,000
Drive Gauge Decrease Punish Counter-5,000
Super Art Gauge Increase575
PropertiesHigh
Miscellaneous :
Moving the mouse cursor on the video to control the sequence.
[Shift]:Pause/Resume  [←]:Step Backward  [→]:Step Forward
Marisa
H Dimachaerus(1)
Frame Start-up22
Frame Active22-25
Frame Recovery30
Recovery HitD
Recovery Block-16
CancelSA3
Damage800
Combo Scaling
Drive Gauge Increase Hit1,250
Drive Gauge Decrease Block-5,000
Drive Gauge Decrease Punish Counter-5,000
Super Art Gauge Increase575
PropertiesHigh
Miscellaneous :
Can transition to branching attacks from frames 35 - 42
Moving the mouse cursor on the video to control the sequence.
[Shift]:Pause/Resume  [←]:Step Backward  [→]:Step Forward
Marisa
H Dimachaerus(2)
Frame Start-up18
Frame Active18-22
Frame Recovery23
Recovery HitD
Recovery Block-13
Cancel-
Damage600
Combo ScalingCombo scaling 20%
Drive Gauge Increase Hit1,250
Drive Gauge Decrease Block-5,000
Drive Gauge Decrease Punish Counter-5,000
Super Art Gauge Increase575
PropertiesHigh
Miscellaneous :
Moving the mouse cursor on the video to control the sequence.
[Shift]:Pause/Resume  [←]:Step Backward  [→]:Step Forward
Marisa
OD Dimachaerus(1)
Frame Start-up16
Frame Active16-19
Frame Recovery26
Recovery HitD
Recovery Block-12
CancelSA2
Damage600
Combo Scaling
Drive Gauge Increase Hit0
Drive Gauge Decrease Block-5,000
Drive Gauge Decrease Punish Counter-5,000
Super Art Gauge Increase575
PropertiesHigh
Miscellaneous :
Invincible against mid-air projectiles and strikes with mid-air hitboxes from frames 5 - 19Can transition to branching attacks from frames 31 - 39Has armor break properties