Street Fighter 6
Frame Data Search
across all characters

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Target Street Fighter 6 version : Ver.1.0901.000
You can search frame data of each character's moves in Street Fighter 6 (SF6) across all characters.
The search is automatically performed when you change the search conditions.
(Update History)
 
   
         
⚠ The table can display up to 10 rows at a time. The bar chart will reflect the total number of rows under the conditions.
Click each “Move Name” or the motion thumbnail for more information and frame-by-frame motion animation of the move
CharacterMove NameStart-upRecoveryhitBlockAdditional
Cammy H Quick Spin Knuckle ⇦ ✚ HP
motion
800 / 10,000
6,000 / 60,000
Frame Active : 28-31
Cancel : SA3
Damage : 800
Drive Gauge Increase Hit : 2000
Drive Gauge Decrease Block : -6000
Drive Gauge Decrease Punish Counter : -9000
Properties : High
28 17 5 3 -
Cammy OD Quick Spin Knuckle ⇦ ✚ P P
motion
800 / 10,000
4,000 / 60,000
Frame Active : 25-28
Cancel : SA2
Damage : 800
Drive Gauge Increase Hit : 0
Drive Gauge Decrease Block : -4000
Drive Gauge Decrease Punish Counter : -7000
Properties : High
25 17 7 -2 List of startUp 2F or less.
Cammy Cannon Strike (During a forward jump)⇩⇦ ✚ K
motion
600 / 10,000
2,000 / 60,000
Frame Active : 13-23
Cancel : -
Damage : 600
Drive Gauge Increase Hit : 2500
Drive Gauge Decrease Block : -2000
Drive Gauge Decrease Punish Counter : -4000
Properties : High
13 ... 0~9 ... -
Cammy OD Cannon Strike (During a forward jump)⇩⇦ ✚ K K
motion
800 / 10,000
2,000 / 60,000
Frame Active : 13-22
Cancel : SA2
Damage : 800
Drive Gauge Increase Hit : 0
Drive Gauge Decrease Block : -2000
Drive Gauge Decrease Punish Counter : -4000
Properties : High
13 ... 0~9 ... -
Cammy Hooligan Combination ⇨ ✚ P
motion
0 / 10,000
0 / 60,000
Frame Active : -
Cancel : -
Damage : 0
Drive Gauge Increase Hit : 0
Drive Gauge Decrease Block : 0
Drive Gauge Decrease Punish Counter : 0
Properties : -
- - - - -
Cammy Hooligan Combination(Charged) ⇨ ✚ Hold HP
motion
0 / 10,000
0 / 60,000
Frame Active : -
Cancel : -
Damage : 0
Drive Gauge Increase Hit : 0
Drive Gauge Decrease Block : 0
Drive Gauge Decrease Punish Counter : 0
Properties : -
- - - - -
Cammy OD Hooligan Combination ⇨ ✚ P P
motion
0 / 10,000
0 / 60,000
Frame Active : -
Cancel : -
Damage : 0
Drive Gauge Increase Hit : 0
Drive Gauge Decrease Block : 0
Drive Gauge Decrease Punish Counter : 0
Properties : -
- - - - -
Cammy Razor's Edge Slicer (During Hooligan Combination)(No input)
motion
1,000 / 10,000
3,000 / 60,000
Frame Active : 10-18
Cancel : SA3
Damage : 1000
Drive Gauge Increase Hit : 2500
Drive Gauge Decrease Block : -3000
Drive Gauge Decrease Punish Counter : -7000
Properties : Low
10 13 D 2 -
Cammy Razor's Edge Slicer(Charged) (During Hooligan Combination)(No input)
motion
1,200 / 10,000
5,000 / 60,000
Frame Active : 10-18,29-33
Cancel : SA3
Damage : 1200
Drive Gauge Increase Hit : 4000
Drive Gauge Decrease Block : -5000
Drive Gauge Decrease Punish Counter : -7000
Properties : LowLow
10 17 D 2 -
Cammy OD Razor's Edge Slicer (During Hooligan Combination)(No input)
motion
1,200 / 10,000
5,000 / 60,000
Frame Active : 10-18,29-33
Cancel : SA2
Damage : 1200
Drive Gauge Increase Hit : 0
Drive Gauge Decrease Block : -5000
Drive Gauge Decrease Punish Counter : -7000
Properties : LowLow
10 17 D 2 -
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[00] Character : Cammy
[01] Move Name : H Quick Spin Knuckle
[02] Frame Start-up : 28
[03] Frame Active : 28-31
[04] Frame Recovery : 17
[05] Recovery Hit : 5
[06] Recovery Block : 3
[07] Cancel : SA3
[08] Damage : 800
[09] Combo Scaling : Starter scaling 20%Combo scaling 20%
[10] Drive Gauge Increase Hit : 2000
[11] Drive Gauge Decrease Block : -6000
[12] Drive Gauge Decrease Punish Counter : -9000
[13] Super Art Gauge Increase : 800
[14] Properties : High
[15] Miscellaneous :
Invincible to projectiles from frames 9 - 27

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[00] Character : Cammy
[01] Move Name : OD Quick Spin Knuckle
[02] Frame Start-up : 25
[03] Frame Active : 25-28
[04] Frame Recovery : 17
[05] Recovery Hit : 7
[06] Recovery Block : -2
[07] Cancel : SA2
[08] Damage : 800
[09] Combo Scaling : Starter scaling 20%Combo scaling 20%
[10] Drive Gauge Increase Hit : 0
[11] Drive Gauge Decrease Block : -4000
[12] Drive Gauge Decrease Punish Counter : -7000
[13] Super Art Gauge Increase : 800
[14] Properties : High
[15] Miscellaneous :
Invincible to projectiles from frames 9 - 24When performed at close range, Cammy will go behind her opponent and attack. In this situation, start up is 3 frames later

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[00] Character : Cammy
[01] Move Name : Cannon Strike
[02] Frame Start-up : 13
[03] Frame Active : 13-23
[04] Frame Recovery : 12 frame(s) after landing
[05] Recovery Hit : 0~9
[06] Recovery Block : -6~3
[07] Cancel : -
[08] Damage : 600
[09] Combo Scaling : Starter scaling 20%
[10] Drive Gauge Increase Hit : 2500
[11] Drive Gauge Decrease Block : -2000
[12] Drive Gauge Decrease Punish Counter : -4000
[13] Super Art Gauge Increase : 800
[14] Properties : High
[15] Miscellaneous :
Recovery changes depending on the height of the attack when it hits or is blocked

Moving the mouse cursor on the video to control the sequence.
[Shift]:Pause/Resume  [←]:Step Backward  [→]:Step Forward

[00] Character : Cammy
[01] Move Name : OD Cannon Strike
[02] Frame Start-up : 13
[03] Frame Active : 13-22
[04] Frame Recovery : 12 frame(s) after landing
[05] Recovery Hit : 0~9
[06] Recovery Block : -3~5
[07] Cancel : SA2
[08] Damage : 800
[09] Combo Scaling : Starter scaling 20%Immediate scaling 10%
[10] Drive Gauge Increase Hit : 0
[11] Drive Gauge Decrease Block : -2000
[12] Drive Gauge Decrease Punish Counter : -4000
[13] Super Art Gauge Increase : 800
[14] Properties : High
[15] Miscellaneous :
Recovery changes depending on the height of the attack when it hits or is blocked

Moving the mouse cursor on the video to control the sequence.
[Shift]:Pause/Resume  [←]:Step Backward  [→]:Step Forward

[00] Character : Cammy
[01] Move Name : Hooligan Combination
[02] Frame Start-up : -
[03] Frame Active : -
[04] Frame Recovery : -
[05] Recovery Hit : -
[06] Recovery Block : -
[07] Cancel : -
[08] Damage : 0
[09] Combo Scaling :
[10] Drive Gauge Increase Hit : 0
[11] Drive Gauge Decrease Block : 0
[12] Drive Gauge Decrease Punish Counter : 0
[13] Super Art Gauge Increase : 0
[14] Properties : -
[15] Miscellaneous :
From frame 21 until landing, can be canceled into any offshoot attacks except for Razor's Edge Slicer on frame 7 or later. Is considered airborne.

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[00] Character : Cammy
[01] Move Name : Hooligan Combination(Charged)
[02] Frame Start-up : -
[03] Frame Active : -
[04] Frame Recovery : -
[05] Recovery Hit : -
[06] Recovery Block : -
[07] Cancel : -
[08] Damage : 0
[09] Combo Scaling :
[10] Drive Gauge Increase Hit : 0
[11] Drive Gauge Decrease Block : 0
[12] Drive Gauge Decrease Punish Counter : 0
[13] Super Art Gauge Increase : 0
[14] Properties : -
[15] Miscellaneous :
Hold the button for more than 18 frames to change its propertiesFrom frame 41 until landing, can be canceled into any offshoot attacks except for Razor's Edge Slicer on frame 27 or later. Is considered airborne.

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[00] Character : Cammy
[01] Move Name : OD Hooligan Combination
[02] Frame Start-up : -
[03] Frame Active : -
[04] Frame Recovery : -
[05] Recovery Hit : -
[06] Recovery Block : -
[07] Cancel : -
[08] Damage : 0
[09] Combo Scaling :
[10] Drive Gauge Increase Hit : 0
[11] Drive Gauge Decrease Block : 0
[12] Drive Gauge Decrease Punish Counter : 0
[13] Super Art Gauge Increase : 0
[14] Properties : -
[15] Miscellaneous :
From frame 21 until landing, can be canceled into any offshoot attacks except for Overdrive Razor's Edge Slicer on frame 7 or later. Is considered airborne.

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[00] Character : Cammy
[01] Move Name : Razor's Edge Slicer
[02] Frame Start-up : 10
[03] Frame Active : 10-18
[04] Frame Recovery : 13
[05] Recovery Hit : D
[06] Recovery Block : 2
[07] Cancel : SA3
[08] Damage : 1000
[09] Combo Scaling : Starter scaling 20%
[10] Drive Gauge Increase Hit : 2500
[11] Drive Gauge Decrease Block : -3000
[12] Drive Gauge Decrease Punish Counter : -7000
[13] Super Art Gauge Increase : 1000
[14] Properties : Low
[15] Miscellaneous :
 

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[Shift]:Pause/Resume  [←]:Step Backward  [→]:Step Forward

[00] Character : Cammy
[01] Move Name : Razor's Edge Slicer(Charged)
[02] Frame Start-up : 10
[03] Frame Active : 10-18,29-33
[04] Frame Recovery : 17
[05] Recovery Hit : D
[06] Recovery Block : 2
[07] Cancel : SA3
[08] Damage : 1200
[09] Combo Scaling : Starter scaling 20%
[10] Drive Gauge Increase Hit : 4000
[11] Drive Gauge Decrease Block : -5000
[12] Drive Gauge Decrease Punish Counter : -7000
[13] Super Art Gauge Increase : 1000
[14] Properties : LowLow
[15] Miscellaneous :
Only the final attack can be canceled into a Level 3 Super Art or Critical Art

Moving the mouse cursor on the video to control the sequence.
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[00] Character : Cammy
[01] Move Name : OD Razor's Edge Slicer
[02] Frame Start-up : 10
[03] Frame Active : 10-18,29-33
[04] Frame Recovery : 17
[05] Recovery Hit : D
[06] Recovery Block : 2
[07] Cancel : SA2
[08] Damage : 1200
[09] Combo Scaling : Starter scaling 20%
[10] Drive Gauge Increase Hit : 0
[11] Drive Gauge Decrease Block : -5000
[12] Drive Gauge Decrease Punish Counter : -7000
[13] Super Art Gauge Increase : 1000
[14] Properties : LowLow
[15] Miscellaneous :
Only the final attack can be canceled into a Level 3 Super Art or Critical Art