Street Fighter 6
Frame Data Search
across all characters

Contact us:
Target Street Fighter 6 version : Ver.1.0901.000
You can search frame data of each character's moves in Street Fighter 6 (SF6) across all characters.
The search is automatically performed when you change the search conditions.
(Update History)
 
   
         
⚠ The table can display up to 10 rows at a time. The bar chart will reflect the total number of rows under the conditions.
Click each “Move Name” or the motion thumbnail for more information and frame-by-frame motion animation of the move
CharacterMove NameStart-upRecoveryhitBlockAdditional
Dhalsim OD L Yoga Fire ⇨ ✚ LPMP
motion
1,000 / 10,000
4,000 / 60,000
Frame Active : -
Cancel : SA2
Damage : 1000
Drive Gauge Increase Hit : 0
Drive Gauge Decrease Block : -4000
Drive Gauge Decrease Punish Counter : -5000
Properties : High - Projectile
13 ... D -3 List of startUp 3F or less.
Dhalsim OD M Yoga Fire ⇨ ✚ LPHP
motion
1,000 / 10,000
4,000 / 60,000
Frame Active : -
Cancel : SA2
Damage : 1000
Drive Gauge Increase Hit : 0
Drive Gauge Decrease Block : -4000
Drive Gauge Decrease Punish Counter : -5000
Properties : High - Projectile
13 ... D -3 List of startUp 3F or less.
Dhalsim OD H Yoga Fire ⇨ ✚ MPHP
motion
1,000 / 10,000
4,000 / 60,000
Frame Active : -
Cancel : SA2
Damage : 1000
Drive Gauge Increase Hit : 0
Drive Gauge Decrease Block : -4000
Drive Gauge Decrease Punish Counter : -5000
Properties : High - Projectile
13 ... D -3 List of startUp 3F or less.
Dhalsim L Yoga Arch ⇨ ✚ LK
motion
600 / 10,000
4,000 / 60,000
Frame Active : -
Cancel : SA3
Damage : 600
Drive Gauge Increase Hit : 2000
Drive Gauge Decrease Block : -4000
Drive Gauge Decrease Punish Counter : -3000
Properties : High - Projectile
18 ... 1 -1 List of startUp 1F or less.
Dhalsim M Yoga Arch ⇨ ✚ MK
motion
600 / 10,000
4,000 / 60,000
Frame Active : -
Cancel : SA3
Damage : 600
Drive Gauge Increase Hit : 2000
Drive Gauge Decrease Block : -4000
Drive Gauge Decrease Punish Counter : -3000
Properties : High - Projectile
18 ... 1 -1 List of startUp 1F or less.
Dhalsim H Yoga Arch ⇨ ✚ HK
motion
600 / 10,000
4,000 / 60,000
Frame Active : -
Cancel : SA3
Damage : 600
Drive Gauge Increase Hit : 2000
Drive Gauge Decrease Block : -4000
Drive Gauge Decrease Punish Counter : -3000
Properties : High - Projectile
18 ... 1 -1 List of startUp 1F or less.
Dhalsim OD L Yoga Arch ⇨ ✚ LKMK
motion
1,000 / 10,000
2,500 / 60,000
Frame Active : -
Cancel : SA2
Damage : 1000
Drive Gauge Increase Hit : 0
Drive Gauge Decrease Block : -2500
Drive Gauge Decrease Punish Counter : -5000
Properties : High - Projectile
18 ... 1 -3 List of startUp 3F or less.
Dhalsim OD M Yoga Arch ⇨ ✚ LKHK
motion
1,000 / 10,000
2,500 / 60,000
Frame Active : -
Cancel : SA2
Damage : 1000
Drive Gauge Increase Hit : 0
Drive Gauge Decrease Block : -2500
Drive Gauge Decrease Punish Counter : -5000
Properties : High - Projectile
18 ... 1 -3 List of startUp 3F or less.
Dhalsim OD H Yoga Arch ⇨ ✚ MKHK
motion
1,000 / 10,000
2,500 / 60,000
Frame Active : -
Cancel : SA2
Damage : 1000
Drive Gauge Increase Hit : 0
Drive Gauge Decrease Block : -2500
Drive Gauge Decrease Punish Counter : -5000
Properties : High - Projectile
18 ... 1 -3 List of startUp 3F or less.
Dhalsim L Yoga Flame ⇦ ✚ LP
motion
800 / 10,000
4,000 / 60,000
Frame Active : 16-30
Cancel : SA3
Damage : 800
Drive Gauge Increase Hit : 2000
Drive Gauge Decrease Block : -4000
Drive Gauge Decrease Punish Counter : -5000
Properties : High - Projectile
16 ... D -4 List of startUp 4F or less.
Prev   Next




Moving the mouse cursor on the video to control the sequence.
[Shift]:Pause/Resume  [←]:Step Backward  [→]:Step Forward

[00] Character : Dhalsim
[01] Move Name : OD L Yoga Fire
[02] Frame Start-up : 13
[03] Frame Active : -
[04] Frame Recovery : 45 total frames
[05] Recovery Hit : D
[06] Recovery Block : -3
[07] Cancel : SA2
[08] Damage : 1000
[09] Combo Scaling :
[10] Drive Gauge Increase Hit : 0
[11] Drive Gauge Decrease Block : -4000
[12] Drive Gauge Decrease Punish Counter : -5000
[13] Super Art Gauge Increase : 800
[14] Properties : High - Projectile
[15] Miscellaneous :

Moving the mouse cursor on the video to control the sequence.
[Shift]:Pause/Resume  [←]:Step Backward  [→]:Step Forward

[00] Character : Dhalsim
[01] Move Name : OD M Yoga Fire
[02] Frame Start-up : 13
[03] Frame Active : -
[04] Frame Recovery : 45 total frames
[05] Recovery Hit : D
[06] Recovery Block : -3
[07] Cancel : SA2
[08] Damage : 1000
[09] Combo Scaling :
[10] Drive Gauge Increase Hit : 0
[11] Drive Gauge Decrease Block : -4000
[12] Drive Gauge Decrease Punish Counter : -5000
[13] Super Art Gauge Increase : 800
[14] Properties : High - Projectile
[15] Miscellaneous :

Moving the mouse cursor on the video to control the sequence.
[Shift]:Pause/Resume  [←]:Step Backward  [→]:Step Forward

[00] Character : Dhalsim
[01] Move Name : OD H Yoga Fire
[02] Frame Start-up : 13
[03] Frame Active : -
[04] Frame Recovery : 45 total frames
[05] Recovery Hit : D
[06] Recovery Block : -3
[07] Cancel : SA2
[08] Damage : 1000
[09] Combo Scaling :
[10] Drive Gauge Increase Hit : 0
[11] Drive Gauge Decrease Block : -4000
[12] Drive Gauge Decrease Punish Counter : -5000
[13] Super Art Gauge Increase : 800
[14] Properties : High - Projectile
[15] Miscellaneous :

Moving the mouse cursor on the video to control the sequence.
[Shift]:Pause/Resume  [←]:Step Backward  [→]:Step Forward

[00] Character : Dhalsim
[01] Move Name : L Yoga Arch
[02] Frame Start-up : 18
[03] Frame Active : -
[04] Frame Recovery : 45 total frames
[05] Recovery Hit : 1
[06] Recovery Block : -1
[07] Cancel : SA3
[08] Damage : 600
[09] Combo Scaling :
[10] Drive Gauge Increase Hit : 2000
[11] Drive Gauge Decrease Block : -4000
[12] Drive Gauge Decrease Punish Counter : -3000
[13] Super Art Gauge Increase : 600
[14] Properties : High - Projectile
[15] Miscellaneous :

Moving the mouse cursor on the video to control the sequence.
[Shift]:Pause/Resume  [←]:Step Backward  [→]:Step Forward

[00] Character : Dhalsim
[01] Move Name : M Yoga Arch
[02] Frame Start-up : 18
[03] Frame Active : -
[04] Frame Recovery : 45 total frames
[05] Recovery Hit : 1
[06] Recovery Block : -1
[07] Cancel : SA3
[08] Damage : 600
[09] Combo Scaling :
[10] Drive Gauge Increase Hit : 2000
[11] Drive Gauge Decrease Block : -4000
[12] Drive Gauge Decrease Punish Counter : -3000
[13] Super Art Gauge Increase : 600
[14] Properties : High - Projectile
[15] Miscellaneous :

Moving the mouse cursor on the video to control the sequence.
[Shift]:Pause/Resume  [←]:Step Backward  [→]:Step Forward

[00] Character : Dhalsim
[01] Move Name : H Yoga Arch
[02] Frame Start-up : 18
[03] Frame Active : -
[04] Frame Recovery : 45 total frames
[05] Recovery Hit : 1
[06] Recovery Block : -1
[07] Cancel : SA3
[08] Damage : 600
[09] Combo Scaling :
[10] Drive Gauge Increase Hit : 2000
[11] Drive Gauge Decrease Block : -4000
[12] Drive Gauge Decrease Punish Counter : -3000
[13] Super Art Gauge Increase : 600
[14] Properties : High - Projectile
[15] Miscellaneous :

Moving the mouse cursor on the video to control the sequence.
[Shift]:Pause/Resume  [←]:Step Backward  [→]:Step Forward

[00] Character : Dhalsim
[01] Move Name : OD L Yoga Arch
[02] Frame Start-up : 18
[03] Frame Active : -
[04] Frame Recovery : 45 total frames
[05] Recovery Hit : 1
[06] Recovery Block : -3
[07] Cancel : SA2
[08] Damage : 1000
[09] Combo Scaling : Starter scaling 20%Combo scaling 20%
[10] Drive Gauge Increase Hit : 0
[11] Drive Gauge Decrease Block : -2500
[12] Drive Gauge Decrease Punish Counter : -5000
[13] Super Art Gauge Increase : 800
[14] Properties : High - Projectile
[15] Miscellaneous :

Moving the mouse cursor on the video to control the sequence.
[Shift]:Pause/Resume  [←]:Step Backward  [→]:Step Forward

[00] Character : Dhalsim
[01] Move Name : OD M Yoga Arch
[02] Frame Start-up : 18
[03] Frame Active : -
[04] Frame Recovery : 45 total frames
[05] Recovery Hit : 1
[06] Recovery Block : -3
[07] Cancel : SA2
[08] Damage : 1000
[09] Combo Scaling : Starter scaling 20%Combo scaling 20%
[10] Drive Gauge Increase Hit : 0
[11] Drive Gauge Decrease Block : -2500
[12] Drive Gauge Decrease Punish Counter : -5000
[13] Super Art Gauge Increase : 800
[14] Properties : High - Projectile
[15] Miscellaneous :

Moving the mouse cursor on the video to control the sequence.
[Shift]:Pause/Resume  [←]:Step Backward  [→]:Step Forward

[00] Character : Dhalsim
[01] Move Name : OD H Yoga Arch
[02] Frame Start-up : 18
[03] Frame Active : -
[04] Frame Recovery : 45 total frames
[05] Recovery Hit : 1
[06] Recovery Block : -3
[07] Cancel : SA2
[08] Damage : 1000
[09] Combo Scaling : Starter scaling 20%Combo scaling 20%
[10] Drive Gauge Increase Hit : 0
[11] Drive Gauge Decrease Block : -2500
[12] Drive Gauge Decrease Punish Counter : -5000
[13] Super Art Gauge Increase : 800
[14] Properties : High - Projectile
[15] Miscellaneous :

Moving the mouse cursor on the video to control the sequence.
[Shift]:Pause/Resume  [←]:Step Backward  [→]:Step Forward

[00] Character : Dhalsim
[01] Move Name : L Yoga Flame
[02] Frame Start-up : 16
[03] Frame Active : 16-30
[04] Frame Recovery : 45 total frames
[05] Recovery Hit : D
[06] Recovery Block : -4
[07] Cancel : SA3
[08] Damage : 800
[09] Combo Scaling :
[10] Drive Gauge Increase Hit : 2000
[11] Drive Gauge Decrease Block : -4000
[12] Drive Gauge Decrease Punish Counter : -5000
[13] Super Art Gauge Increase : 900
[14] Properties : High - Projectile
[15] Miscellaneous :