Street Fighter 6
Frame Data Search
across all characters

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Target Street Fighter 6 version : Ver.1.0901.000
You can search frame data of each character's moves in Street Fighter 6 (SF6) across all characters.
The search is automatically performed when you change the search conditions.
(Update History)
 
   
         
⚠ The table can display up to 10 rows at a time. The bar chart will reflect the total number of rows under the conditions.
Click each “Move Name” or the motion thumbnail for more information and frame-by-frame motion animation of the move
CharacterMove NameStart-upRecoveryhitBlockAdditional
Cammy Swing Combination HP▸HK
motion
800 / 10,000
7,000 / 60,000
Frame Active : 13-15, 29-31
Cancel : C
Damage : 800
Drive Gauge Increase Hit : 4000
Drive Gauge Decrease Block : -7000
Drive Gauge Decrease Punish Counter : -8000
Properties : High
13 29 D -12 List of startUp 12F or less.
Dhalsim Yoga Lance ⇦ ✚ HP
motion
900 / 10,000
5,000 / 60,000
Frame Active : 14-20
Cancel : C
Damage : 900
Drive Gauge Increase Hit : 2500
Drive Gauge Decrease Block : -5000
Drive Gauge Decrease Punish Counter : -8000
Properties : High
14 29 -9 -16 List of startUp 16F or less.
Ken Kasai Thrust Kick (During OD Kazekama Shin Kick)⇨ ✚ K
motion
500 / 10,000
5,000 / 60,000
Frame Active : 15-17
Cancel : SA2
Damage : 500
Drive Gauge Increase Hit : 0
Drive Gauge Decrease Block : -5000
Drive Gauge Decrease Punish Counter : -5000
Properties : High
15 29 D -12 List of startUp 12F or less.
Ken Kasai Thrust Kick (During OD Gorai Axe Kick)⇨ ✚ K
motion
500 / 10,000
5,000 / 60,000
Frame Active : 11-13
Cancel : SA2
Damage : 500
Drive Gauge Increase Hit : 0
Drive Gauge Decrease Block : -5000
Drive Gauge Decrease Punish Counter : -5000
Properties : High
11 29 D -12 List of startUp 12F or less.
Luke Snapback Combo(3) MP▸MP▸MP
motion
300 / 10,000
1,000 / 60,000
Frame Active : 11-12
Cancel : -
Damage : 300
Drive Gauge Increase Hit : 400
Drive Gauge Decrease Block : -1000
Drive Gauge Decrease Punish Counter : -4000
Properties : High
11 29 -6 -14 List of startUp 14F or less.
Manon L Rond-point ⇨ ✚ LK
motion
900 / 10,000
4,000 / 60,000
Frame Active : 9-11, 14-15
Cancel : SA3
Damage : 900
Drive Gauge Increase Hit : 2000
Drive Gauge Decrease Block : -4000
Drive Gauge Decrease Punish Counter : -4000
Properties : High
9 29 D -15 List of startUp 15F or less.
M.Bison Somersault Skull Diver (After Head Press)P
motion
800 / 10,000
6,000 / 60,000
Frame Active : 12-21
Cancel : -
Damage : 800
Drive Gauge Increase Hit : 2500
Drive Gauge Decrease Block : -6000
Drive Gauge Decrease Punish Counter : -5000
Properties : Mid
12 29 - - -




Moving the mouse cursor on the video to control the sequence.
[Shift]:Pause/Resume  [←]:Step Backward  [→]:Step Forward

[00] Character : Cammy
[01] Move Name : Swing Combination
[02] Frame Start-up : 13
[03] Frame Active : 13-15, 29-31
[04] Frame Recovery : 29
[05] Recovery Hit : D
[06] Recovery Block : -12
[07] Cancel : C
[08] Damage : 800
[09] Combo Scaling : Starter scaling 10%10% Immediate scaling on the 2nd hitCombo scaling 20%
[10] Drive Gauge Increase Hit : 4000
[11] Drive Gauge Decrease Block : -7000
[12] Drive Gauge Decrease Punish Counter : -8000
[13] Super Art Gauge Increase : 1500
[14] Properties : High
[15] Miscellaneous :

Moving the mouse cursor on the video to control the sequence.
[Shift]:Pause/Resume  [←]:Step Backward  [→]:Step Forward

[00] Character : Dhalsim
[01] Move Name : Yoga Lance
[02] Frame Start-up : 14
[03] Frame Active : 14-20
[04] Frame Recovery : 29
[05] Recovery Hit : -9
[06] Recovery Block : -16
[07] Cancel : C
[08] Damage : 900
[09] Combo Scaling : Starter scaling 20%
[10] Drive Gauge Increase Hit : 2500
[11] Drive Gauge Decrease Block : -5000
[12] Drive Gauge Decrease Punish Counter : -8000
[13] Super Art Gauge Increase : 1000
[14] Properties : High
[15] Miscellaneous :
Forces a juggle state when hitting a mid-air opponent on counter or Punish Counter

Moving the mouse cursor on the video to control the sequence.
[Shift]:Pause/Resume  [←]:Step Backward  [→]:Step Forward

[00] Character : Ken
[01] Move Name : Kasai Thrust Kick
[02] Frame Start-up : 15
[03] Frame Active : 15-17
[04] Frame Recovery : 29
[05] Recovery Hit : D
[06] Recovery Block : -12
[07] Cancel : SA2
[08] Damage : 500
[09] Combo Scaling : Combo scaling 20%
[10] Drive Gauge Increase Hit : 0
[11] Drive Gauge Decrease Block : -5000
[12] Drive Gauge Decrease Punish Counter : -5000
[13] Super Art Gauge Increase : 600
[14] Properties : High
[15] Miscellaneous :
Always in Punish Counter state during execution

Moving the mouse cursor on the video to control the sequence.
[Shift]:Pause/Resume  [←]:Step Backward  [→]:Step Forward

[00] Character : Ken
[01] Move Name : Kasai Thrust Kick
[02] Frame Start-up : 11
[03] Frame Active : 11-13
[04] Frame Recovery : 29
[05] Recovery Hit : D
[06] Recovery Block : -12
[07] Cancel : SA2
[08] Damage : 500
[09] Combo Scaling : Combo scaling 20%
[10] Drive Gauge Increase Hit : 0
[11] Drive Gauge Decrease Block : -5000
[12] Drive Gauge Decrease Punish Counter : -5000
[13] Super Art Gauge Increase : 600
[14] Properties : High
[15] Miscellaneous :
Always in Punish Counter state during execution

Moving the mouse cursor on the video to control the sequence.
[Shift]:Pause/Resume  [←]:Step Backward  [→]:Step Forward

[00] Character : Luke
[01] Move Name : Snapback Combo(3)
[02] Frame Start-up : 11
[03] Frame Active : 11-12
[04] Frame Recovery : 29
[05] Recovery Hit : -6
[06] Recovery Block : -14
[07] Cancel : -
[08] Damage : 300
[09] Combo Scaling :
[10] Drive Gauge Increase Hit : 400
[11] Drive Gauge Decrease Block : -1000
[12] Drive Gauge Decrease Punish Counter : -4000
[13] Super Art Gauge Increase : 300
[14] Properties : High
[15] Miscellaneous :

Moving the mouse cursor on the video to control the sequence.
[Shift]:Pause/Resume  [←]:Step Backward  [→]:Step Forward

[00] Character : Manon
[01] Move Name : L Rond-point
[02] Frame Start-up : 9
[03] Frame Active : 9-11, 14-15
[04] Frame Recovery : 29
[05] Recovery Hit : D
[06] Recovery Block : -15
[07] Cancel : SA3
[08] Damage : 900
[09] Combo Scaling :
[10] Drive Gauge Increase Hit : 2000
[11] Drive Gauge Decrease Block : -4000
[12] Drive Gauge Decrease Punish Counter : -4000
[13] Super Art Gauge Increase : 1350
[14] Properties : High
[15] Miscellaneous :
The upper part of Manon's body is invincible against mid-air projectiles and strikes with mid-air hitboxes from frames 5 - 15Only the first hit can be canceled into a Level 3 Super Art or Critical Art

Moving the mouse cursor on the video to control the sequence.
[Shift]:Pause/Resume  [←]:Step Backward  [→]:Step Forward

[00] Character : M.Bison
[01] Move Name : Somersault Skull Diver
[02] Frame Start-up : 12
[03] Frame Active : 12-21
[04] Frame Recovery : 29
[05] Recovery Hit : -
[06] Recovery Block : -
[07] Cancel : -
[08] Damage : 800
[09] Combo Scaling :
[10] Drive Gauge Increase Hit : 2500
[11] Drive Gauge Decrease Block : -6000
[12] Drive Gauge Decrease Punish Counter : -5000
[13] Super Art Gauge Increase : 1200
[14] Properties : Mid
[15] Miscellaneous :