Street Fighter 6
Frame Data Search
across all characters

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Target Street Fighter 6 version : Ver.1.0901.000
You can search frame data of each character's moves in Street Fighter 6 (SF6) across all characters.
The search is automatically performed when you change the search conditions.
(Update History)
 
   
         
⚠ The table can display up to 10 rows at a time. The bar chart will reflect the total number of rows under the conditions.
Click each “Move Name” or the motion thumbnail for more information and frame-by-frame motion animation of the move
CharacterMove NameStart-upRecoveryhitBlockAdditional
Marisa SA1 Javelin of Marisa ⇨⇩⇨ ✚ P
motion
2,200 / 10,000
2,500 / 60,000
Frame Active : 19-23
Cancel : -
Damage : 2200
Drive Gauge Increase Hit : 0
Drive Gauge Decrease Block : -2500
Drive Gauge Decrease Punish Counter : -5000
Properties : High
19 60 D -43 List of startUp 43F or less.
Marisa SA1 Javelin of Marisa(Charged) ⇨⇩⇨ ✚ Hold P
motion
2,900 / 10,000
2,500 / 60,000
Frame Active : 42-47
Cancel : -
Damage : 2900
Drive Gauge Increase Hit : 0
Drive Gauge Decrease Block : -2500
Drive Gauge Decrease Punish Counter : -5000
Properties : High
42 60 D -42 List of startUp 42F or less.
Marisa SA3 Goddess of the Hunt ⇨⇩⇨ ✚ K
motion
4,000 / 10,000
7,500 / 60,000
Frame Active : 13-19
Cancel : -
Damage : 4000
Drive Gauge Increase Hit : 0
Drive Gauge Decrease Block : -7500
Drive Gauge Decrease Punish Counter : -15000
Properties : High
13 60 D -39 List of startUp 39F or less.
Marisa CA Goddess of the Hunt (when under 25% vitality)⇩⇨⇩⇨ ✚ K
motion
4,500 / 10,000
1,0000 / 60,000
Frame Active : 13-19
Cancel : -
Damage : 4500
Drive Gauge Increase Hit : 0
Drive Gauge Decrease Block : -10000
Drive Gauge Decrease Punish Counter : -20000
Properties : High
13 60 D -39 List of startUp 39F or less.
Terry SA1 Buster Wolf ⇨⇩⇨ ✚ K
motion
2,000 / 10,000
2,500 / 60,000
Frame Active : 7-18
Cancel : -
Damage : 2000
Drive Gauge Increase Hit : 0
Drive Gauge Decrease Block : -2500
Drive Gauge Decrease Punish Counter : -5000
Properties : High
7 60 D -26 List of startUp 26F or less.
Zangief SA1 Aerial Russian Slam ⇨⇩⇨ ✚ K
motion
3,500 / 10,000
0 / 60,000
Frame Active : 11-17
Cancel : -
Damage : 3500
Drive Gauge Increase Hit : 0
Drive Gauge Decrease Block : 0
Drive Gauge Decrease Punish Counter : -5000
Properties : Throw
11 60 D - -




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[00] Character : Marisa
[01] Move Name : SA1 Javelin of Marisa
[02] Frame Start-up : 19
[03] Frame Active : 19-23
[04] Frame Recovery : 60
[05] Recovery Hit : D
[06] Recovery Block : -43
[07] Cancel : -
[08] Damage : 2200
[09] Combo Scaling :
[10] Drive Gauge Increase Hit : 0
[11] Drive Gauge Decrease Block : -2500
[12] Drive Gauge Decrease Punish Counter : -5000
[13] Super Art Gauge Increase : 0
[14] Properties : High
[15] Miscellaneous :
Hold down the button for over 27 frames to change its propertiesSuper Armor for 2 hits from frames 1 - 23Minimum guaranteed damage is set to 30%Values do not change on counter or Punish Counter

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[00] Character : Marisa
[01] Move Name : SA1 Javelin of Marisa(Charged)
[02] Frame Start-up : 42
[03] Frame Active : 42-47
[04] Frame Recovery : 60
[05] Recovery Hit : D
[06] Recovery Block : -42
[07] Cancel : -
[08] Damage : 2900
[09] Combo Scaling :
[10] Drive Gauge Increase Hit : 0
[11] Drive Gauge Decrease Block : -2500
[12] Drive Gauge Decrease Punish Counter : -5000
[13] Super Art Gauge Increase : 0
[14] Properties : High
[15] Miscellaneous :
Transitions to attack when hit by an opponent's attack between frames 1 - 27Upper body has Super Armor for 2 hits from frames 28 - 47Minimum guaranteed damage is set to 30%Values do not change on counter or Punish CounterProperties change to the following if the attack lands on frames 46 - 47- Damage is 2600- Does not go into full cinematic animation

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[00] Character : Marisa
[01] Move Name : SA3 Goddess of the Hunt
[02] Frame Start-up : 13
[03] Frame Active : 13-19
[04] Frame Recovery : 60
[05] Recovery Hit : D
[06] Recovery Block : -39
[07] Cancel : -
[08] Damage : 4000
[09] Combo Scaling :
[10] Drive Gauge Increase Hit : 0
[11] Drive Gauge Decrease Block : -7500
[12] Drive Gauge Decrease Punish Counter : -15000
[13] Super Art Gauge Increase : 0
[14] Properties : High
[15] Miscellaneous :
Completely invincible from frames 1 - 19Values do not change on counter or Punish CounterMinimum guaranteed damage is set to 50%

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[00] Character : Marisa
[01] Move Name : CA Goddess of the Hunt
[02] Frame Start-up : 13
[03] Frame Active : 13-19
[04] Frame Recovery : 60
[05] Recovery Hit : D
[06] Recovery Block : -39
[07] Cancel : -
[08] Damage : 4500
[09] Combo Scaling :
[10] Drive Gauge Increase Hit : 0
[11] Drive Gauge Decrease Block : -10000
[12] Drive Gauge Decrease Punish Counter : -20000
[13] Super Art Gauge Increase : 0
[14] Properties : High
[15] Miscellaneous :
Completely invincible from frames 1 - 19Values do not change on counter or Punish CounterMinimum guaranteed damage is set to 50%

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[00] Character : Terry
[01] Move Name : SA1 Buster Wolf
[02] Frame Start-up : 7
[03] Frame Active : 7-18
[04] Frame Recovery : 60
[05] Recovery Hit : D
[06] Recovery Block : -26
[07] Cancel : -
[08] Damage : 2000
[09] Combo Scaling : Starter scaling 30%Combo scaling 20%
[10] Drive Gauge Increase Hit : 0
[11] Drive Gauge Decrease Block : -2500
[12] Drive Gauge Decrease Punish Counter : -5000
[13] Super Art Gauge Increase : 0
[14] Properties : High
[15] Miscellaneous :
Invincible to strikes and throws between frames 1 - 8Values do not change when the attack lands as a counter or Punish CounterThe minimum guaranteed damage is 30%

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[00] Character : Zangief
[01] Move Name : SA1 Aerial Russian Slam
[02] Frame Start-up : 11
[03] Frame Active : 11-17
[04] Frame Recovery : 60
[05] Recovery Hit : D
[06] Recovery Block : -
[07] Cancel : -
[08] Damage : 3500
[09] Combo Scaling : Immediate scaling 20%
[10] Drive Gauge Increase Hit : 0
[11] Drive Gauge Decrease Block : 0
[12] Drive Gauge Decrease Punish Counter : -5000
[13] Super Art Gauge Increase : 0
[14] Properties : Throw
[15] Miscellaneous :
Completely invincible from frames 1- 17Considered airborne from frames 2 - 30Can only work on mid-air opponentsMinimum guaranteed damage is 30%Does 2100 individual damage when using simplified inputsAs the simplified input damage figure above is after it has already been scaled to 80%, the 30% minimum guaranteed damage will equal 787 damage when using simplified inputsValues do not change on counter or Punish Counter